{"id":1533,"date":"2012-10-16T22:34:21","date_gmt":"2012-10-16T22:34:21","guid":{"rendered":"http:\/\/mycours.es\/gamedesign2012\/?page_id=1533"},"modified":"2012-11-08T14:40:00","modified_gmt":"2012-11-08T14:40:00","slug":"assignment-3","status":"publish","type":"page","link":"http:\/\/mycours.es\/gamedesign2012\/assignment-3\/","title":{"rendered":"Assignment"},"content":{"rendered":"<p>Make an exploration-based game that tells a [non]linear story though space. The work may have one or more of the following features:<\/p>\n<p>-Broken time-space continuum<br \/>\n-Non stereotypical female protagonist<br \/>\n-Non-codified kind of fantasy. Can you imagine a fantasy world that is not derived from Tolkien, Asimov, Disney, Gibson etc&#8230;<br \/>\n-Autobiographical (not necessarily realistic contemporary setting)<\/p>\n<h1>Part 1 &#8211; Tuesday 23<\/h1>\n<p>&#8211; Start from a soundtrack\/soundscape determining the mood of your game (horror, magical, silly, epic&#8230;). It should be instrumental.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Make an exploration-based game that tells a [non]linear story though space. The work may have one or more of the following features: -Broken time-space continuum -Non stereotypical female protagonist -Non-codified kind of fantasy. Can you imagine a fantasy world that is not derived from Tolkien, Asimov, Disney, Gibson etc&#8230; -Autobiographical (not necessarily realistic contemporary setting)<\/p>\n<footer class=\"entry-footer index-entry\">\n<div class=\"post-social pull-left\"><a href=\"https:\/\/www.facebook.com\/sharer\/sharer.php?u=http%3A%2F%2Fmycours.es%2Fgamedesign2012%2Fassignment-3%2F\" target=\"_blank\" class=\"social-icons\"><i class=\"fa fa-facebook\" aria-hidden=\"true\"><\/i><\/a><a href=\"https:\/\/twitter.com\/home?status=http%3A%2F%2Fmycours.es%2Fgamedesign2012%2Fassignment-3%2F\" target=\"_blank\" class=\"social-icons\"><i class=\"fa fa-twitter\" aria-hidden=\"true\"><\/i><\/a><a href=\"https:\/\/www.linkedin.com\/shareArticle?mini=true&#038;url=http%3A%2F%2Fmycours.es%2Fgamedesign2012%2Fassignment-3%2F&#038;title=Assignment\" target=\"_blank\" class=\"social-icons\"><i class=\"fa fa-linkedin\" aria-hidden=\"true\"><\/i><\/a><\/div>\n<p class=\"link-more\"><a href=\"http:\/\/mycours.es\/gamedesign2012\/assignment-3\/\" class=\"more-link\">Continue reading <span class=\"meta-nav\">\u2192<\/span><\/a><\/p>\n<\/footer>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-1533","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"http:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/pages\/1533","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"http:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/comments?post=1533"}],"version-history":[{"count":6,"href":"http:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/pages\/1533\/revisions"}],"predecessor-version":[{"id":2051,"href":"http:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/pages\/1533\/revisions\/2051"}],"wp:attachment":[{"href":"http:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/media?parent=1533"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}