{"id":1221,"date":"2012-09-27T22:42:47","date_gmt":"2012-09-27T22:42:47","guid":{"rendered":"http:\/\/mycours.es\/gamedesign2012\/?p=1221"},"modified":"2012-09-28T02:12:31","modified_gmt":"2012-09-28T02:12:31","slug":"arcadeswag-andrew-bueno-nathan-trevino","status":"publish","type":"post","link":"http:\/\/mycours.es\/gamedesign2012\/2012\/09\/27\/arcadeswag-andrew-bueno-nathan-trevino\/","title":{"rendered":"ARCADESWAG: ANDREW BUENO\/ NATHAN TREVINO"},"content":{"rendered":"<p>So I have so much love for arcades. I spent my childhood there and I have always wanted to build an arcade style game machine. My first inclination is to make <a href=\"http:\/\/games.crobasoft.com\/huntem\/\">THIS<\/a> game. Hunt&#8217;em, by Johan Hargne Nohagen, Teo Mathlein, Alex Batsis. It is very intuitive and it very easy to understand. Aside, from being one of the most fun games I&#8217;ve played online, it is very beautiful for a online game. I think that this game will be nicely appropriate to house in a &#8216;traditional&#8217; type of arcade machine. The technical requirements are nonexistent save you need Unity.<\/p>\n<p><a href=\"http:\/\/mycours.es\/gamedesign2012\/files\/2012\/09\/Screen-Shot-2012-09-27-at-6.41.54-PM.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-1233\" src=\"http:\/\/mycours.es\/gamedesign2012\/files\/2012\/09\/Screen-Shot-2012-09-27-at-6.41.54-PM-300x163.png\" alt=\"\" width=\"300\" height=\"163\" srcset=\"http:\/\/mycours.es\/gamedesign2012\/files\/2012\/09\/Screen-Shot-2012-09-27-at-6.41.54-PM-300x163.png 300w, http:\/\/mycours.es\/gamedesign2012\/files\/2012\/09\/Screen-Shot-2012-09-27-at-6.41.54-PM.png 886w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<p><a href=\"http:\/\/games.crobasoft.com\/huntem\/\">http:\/\/games.crobasoft.com\/huntem\/<\/a><\/p>\n<p>&nbsp;<\/p>\n<p>I don&#8217;t know how it will look. Just that it will look pretty swag. I would like to have a giant food chain party (like all the foods we eat represent the animals you can hunt in the game.)<\/p>\n<p>&nbsp;<\/p>\n<p>I think that the basement of the FRAME would be an amazing place to put this arcade installation. I don&#8217;t think we have any choice but it&#8217;s cool if we could (yeah?).<\/p>\n<p>&nbsp;<\/p>\n<p>kthxbi.<\/p>\n<p>Nathan\/Andrew<\/p>\n","protected":false},"excerpt":{"rendered":"<p>So I have so much love for arcades. I spent my childhood there and I have always wanted to build an arcade style game machine. My first inclination is to make THIS game. Hunt&#8217;em, by Johan Hargne Nohagen, Teo Mathlein, Alex Batsis. It is very intuitive and it very easy to understand. Aside, from being<\/p>\n<footer class=\"entry-footer index-entry\">\n<div class=\"post-social pull-left\"><a href=\"https:\/\/www.facebook.com\/sharer\/sharer.php?u=http%3A%2F%2Fmycours.es%2Fgamedesign2012%2F2012%2F09%2F27%2Farcadeswag-andrew-bueno-nathan-trevino%2F\" target=\"_blank\" class=\"social-icons\"><i class=\"fa fa-facebook\" aria-hidden=\"true\"><\/i><\/a><a href=\"https:\/\/twitter.com\/home?status=http%3A%2F%2Fmycours.es%2Fgamedesign2012%2F2012%2F09%2F27%2Farcadeswag-andrew-bueno-nathan-trevino%2F\" target=\"_blank\" class=\"social-icons\"><i class=\"fa fa-twitter\" aria-hidden=\"true\"><\/i><\/a><a href=\"https:\/\/www.linkedin.com\/shareArticle?mini=true&#038;url=http%3A%2F%2Fmycours.es%2Fgamedesign2012%2F2012%2F09%2F27%2Farcadeswag-andrew-bueno-nathan-trevino%2F&#038;title=ARCADESWAG%3A+ANDREW+BUENO%2F+NATHAN+TREVINO\" target=\"_blank\" class=\"social-icons\"><i class=\"fa fa-linkedin\" aria-hidden=\"true\"><\/i><\/a><\/div>\n<p class=\"link-more\"><a href=\"http:\/\/mycours.es\/gamedesign2012\/2012\/09\/27\/arcadeswag-andrew-bueno-nathan-trevino\/\" class=\"more-link\">Continue reading <span class=\"meta-nav\">\u2192<\/span><\/a><\/p>\n<\/footer>\n","protected":false},"author":19,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-1221","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"http:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/posts\/1221","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/users\/19"}],"replies":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/comments?post=1221"}],"version-history":[{"count":4,"href":"http:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/posts\/1221\/revisions"}],"predecessor-version":[{"id":1300,"href":"http:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/posts\/1221\/revisions\/1300"}],"wp:attachment":[{"href":"http:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/media?parent=1221"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/categories?post=1221"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/tags?post=1221"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}