{"id":1329,"date":"2012-10-02T19:40:31","date_gmt":"2012-10-02T19:40:31","guid":{"rendered":"http:\/\/mycours.es\/gamedesign2012\/?p=1329"},"modified":"2012-10-02T22:40:59","modified_gmt":"2012-10-02T22:40:59","slug":"assignment-3-idea-jessica","status":"publish","type":"post","link":"http:\/\/mycours.es\/gamedesign2012\/2012\/10\/02\/assignment-3-idea-jessica\/","title":{"rendered":"Assignment 3 Idea &#8211; Jessica"},"content":{"rendered":"<p>Procrastination&#8217;s A Bitch<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone\" src=\"http:\/\/i.imgur.com\/qnWja.png\" alt=\"\" width=\"656\" height=\"475\" \/><\/p>\n<p>&nbsp;<\/p>\n<p>The scenario is that you&#8217;re trying to find something, anything to do to keep yourself from finishing your homework. Because everyone loves procrastinating.<\/p>\n<p>&nbsp;<\/p>\n<p>So, you click around the various items on your desk and see what happens. However, I want each reaction to be very extreme\/weird. Examples:<\/p>\n<p>You click on the eraser to furiously erase whatever shitty work you&#8217;ve done so far. You start erasing so quickly that the friction causes a flame to spark and now your homework is on fire. You can click on your water glass to douse the flames, or keep them burning<\/p>\n<p>You click on the window to distract yourself with the outside world and see someone getting abducted by an alien.<\/p>\n<p>You click on your Toast plushie to find that it has come to life and starts shredding up your papers.<\/p>\n<p>Basically, everything you do will result in a hot mess. Picking up the pencil to actually do work &#8220;ends&#8221; the game.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Procrastination&#8217;s A Bitch &nbsp; The scenario is that you&#8217;re trying to find something, anything to do to keep yourself from finishing your homework. Because everyone loves procrastinating. &nbsp; So, you click around the various items on your desk and see what happens. However, I want each reaction to be very extreme\/weird. Examples: You click on<\/p>\n<footer class=\"entry-footer index-entry\">\n<div class=\"post-social pull-left\"><a href=\"https:\/\/www.facebook.com\/sharer\/sharer.php?u=http%3A%2F%2Fmycours.es%2Fgamedesign2012%2F2012%2F10%2F02%2Fassignment-3-idea-jessica%2F\" target=\"_blank\" class=\"social-icons\"><i class=\"fa fa-facebook\" aria-hidden=\"true\"><\/i><\/a><a href=\"https:\/\/twitter.com\/home?status=http%3A%2F%2Fmycours.es%2Fgamedesign2012%2F2012%2F10%2F02%2Fassignment-3-idea-jessica%2F\" target=\"_blank\" class=\"social-icons\"><i class=\"fa fa-twitter\" aria-hidden=\"true\"><\/i><\/a><a href=\"https:\/\/www.linkedin.com\/shareArticle?mini=true&#038;url=http%3A%2F%2Fmycours.es%2Fgamedesign2012%2F2012%2F10%2F02%2Fassignment-3-idea-jessica%2F&#038;title=Assignment+3+Idea+%26%238211%3B+Jessica\" target=\"_blank\" class=\"social-icons\"><i class=\"fa fa-linkedin\" aria-hidden=\"true\"><\/i><\/a><\/div>\n<p class=\"link-more\"><a href=\"http:\/\/mycours.es\/gamedesign2012\/2012\/10\/02\/assignment-3-idea-jessica\/\" class=\"more-link\">Continue reading <span class=\"meta-nav\">\u2192<\/span><\/a><\/p>\n<\/footer>\n","protected":false},"author":15,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-1329","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"http:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/posts\/1329","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/users\/15"}],"replies":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/comments?post=1329"}],"version-history":[{"count":5,"href":"http:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/posts\/1329\/revisions"}],"predecessor-version":[{"id":1370,"href":"http:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/posts\/1329\/revisions\/1370"}],"wp:attachment":[{"href":"http:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/media?parent=1329"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/categories?post=1329"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/tags?post=1329"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}