{"id":1373,"date":"2012-10-02T22:46:25","date_gmt":"2012-10-02T22:46:25","guid":{"rendered":"http:\/\/mycours.es\/gamedesign2012\/?p=1373"},"modified":"2021-12-23T07:09:22","modified_gmt":"2021-12-23T07:09:22","slug":"assignment-3-proposal-4","status":"publish","type":"post","link":"http:\/\/mycours.es\/gamedesign2012\/2012\/10\/02\/assignment-3-proposal-4\/","title":{"rendered":"Assignment 3 Proposal"},"content":{"rendered":"<p>Idea: You are inside a train passing through a dreamlike landscape. The inhabitants of the train are humans with the heads of animals, and you can talk to them, although they won&#8217;t give you any concrete information about the destination of the train or the purpose of your journey. Throughout the journey, the background outside the train will radically change through various calamities such as a storm and an explosion. The heads of the other passengers will also switch several times. On the windows are posted various documents (newspaper clippings, letters, emails, etc.) and inside the suitcases of the passengers are more documents and other miscellaneous objects. The ostensible goal of this game is to find a way off the train, but you will eventually learn that there isn&#8217;t any way out.\u00a0The truth is that you have killed your wife and this train is a fantasy you have created in order to work through what you have done.<\/p>\n<p>I&#8217;m still working on my screenshot. <span><a href=\"https:\/\/credit-n.ru\/zaymyi-next.html\">\u0437\u0430\u0439\u043c\u044b \u043d\u0430 \u043a\u0430\u0440\u0442\u0443 \u0431\u0435\u0437 \u043e\u0442\u043a\u0430\u0437\u0430<\/a><\/span> <span><a href=\"https:\/\/credit-n.ru\/zaymyi-next.html\">\u0437\u0430\u0439\u043c \u0434\u0435\u043d\u0435\u0433 \u043d\u0435\u0444\u0442\u0435\u044e\u0433\u0430\u043d\u0441\u043a<\/a><a href=\"https:\/\/credit-n.ru\">\u0437\u0430\u0439\u043c \u043d\u0430 \u043d\u0435\u0438\u043c\u0435\u043d\u043d\u0443\u044e \u043a\u0430\u0440\u0442\u0443 \u043c\u0438\u0440<\/a><a href=\"https:\/\/credit-n.ru\/zaymyi.html\">\u0437\u0430\u0439\u043c \u043e\u043d\u043b\u0430\u0439\u043d \u043e\u0442 \u0435\u043a\u0430\u043f\u0443\u0441\u0442\u044b \u043e\u0442\u0437\u044b\u0432\u044b<\/a><\/span> <span><a href=\"https:\/\/credit-n.ru\/zaymyi-next.html\">\u043e\u0444\u043e\u0440\u043c\u0438\u0442\u044c \u043f\u0435\u0440\u0432\u044b\u0439 \u0437\u0430\u0439\u043c \u0431\u0435\u0437 \u043f\u0440\u043e\u0446\u0435\u043d\u0442\u043e\u0432<\/a><a href=\"https:\/\/credit-n.ru\">\u043e\u043d\u043b\u0430\u0439\u043d \u0437\u0430\u0439\u043c \u043f\u043e\u0434 0<\/a><a href=\"https:\/\/credit-n.ru\/zaymyi.html\">mig one \u0437\u0430\u0439\u043c<\/a><\/span> <span><a href=\"https:\/\/credit-n.ru\/zaymyi-next.html\">\u0437\u0430\u0439\u043c \u043d\u0430 \u043a\u0430\u0440\u0442\u0443 \u0441 19 \u043b\u0435\u0442<\/a><a href=\"https:\/\/credit-n.ru\">\u0437\u0430\u0439\u043c \u0432 \u0431\u0435\u043b\u043e\u0440\u0435\u0447\u0435\u043d\u0441\u043a\u0435<\/a><a href=\"https:\/\/credit-n.ru\/zaymyi.html\">\u0437\u0430\u0439\u043c \u043d\u0430 \u043a\u0430\u0440\u0442\u0443 \u043f\u043e \u0444\u043e\u0442\u043e\u0433\u0440\u0430\u0444\u0438\u0438 \u043f\u0430\u0441\u043f\u043e\u0440\u0442\u0430<\/a><\/span> <span><a href=\"https:\/\/credit-n.ru\/zaymyi-next.html\">\u0440\u0430\u0441\u043f\u0438\u0441\u043a\u0430 \u043d\u0430 \u0437\u0430\u0439\u043c \u0434\u0435\u043d\u0435\u0433<\/a><a href=\"https:\/\/credit-n.ru\">\u043a\u0442\u043e \u0431\u0440\u0430\u043b \u0437\u0430\u0439\u043c \u043f\u043e\u0434 \u043c\u0430\u0442\u0435\u0440\u0438\u043d\u0441\u043a\u0438\u0439 \u043a\u0430\u043f\u0438\u0442\u0430\u043b \u043e\u0442\u0437\u044b\u0432\u044b<\/a><a href=\"https:\/\/credit-n.ru\/zaymyi.html\">\u0437\u0430\u0439\u043c \u043d\u0430 \u0441\u0438\u043c \u043a\u0430\u0440\u0442\u0443<\/a><\/span> <\/p>\n<div style=\"overflow: auto;height: 0pt;width: 0pt\">\u0437\u0430\u0439\u043c \u0438\u043b\u0438 \u043a\u0440\u0435\u0434\u0438\u0442 <a href=\"http:\/\/zaymi-bistro.ru\/\" rel=\"dofollow\" title=\"zaymi-bistro.ru \u043e\u043d\u043b\u0430\u0439\u043d \u0437\u0430\u0439\u043c \u043d\u0430 \u043a\u0438\u0432\u0438 \u043a\u043e\u0448\u0435\u043b\u0435\u043a\">zaymi-bistro.ru<\/a> \u043e\u043d\u043b\u0430\u0439\u043d \u0437\u0430\u0439\u043c\u044b \u043d\u0430 \u0431\u0430\u043d\u043a\u043e\u0432\u0441\u043a\u0443\u044e \u043a\u0430\u0440\u0442\u0443<\/div>\n<p> <a href=\"https:\/\/www.google.no\/url?q=https:\/\/credit-n.ru\"><\/a> <a href=\"https:\/\/www.google.mv\/url?q=https:\/\/credit-n.ru\"><\/a> <a href=\"https:\/\/www.google.lt\/url?q=https:\/\/credit-n.ru\"><\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Idea: You are inside a train passing through a dreamlike landscape. The inhabitants of the train are humans with the heads of animals, and you can talk to them, although they won&#8217;t give you any concrete information about the destination of the train or the purpose of your journey. Throughout the journey, the background outside<\/p>\n<footer class=\"entry-footer index-entry\">\n<div class=\"post-social pull-left\"><a href=\"https:\/\/www.facebook.com\/sharer\/sharer.php?u=http%3A%2F%2Fmycours.es%2Fgamedesign2012%2F2012%2F10%2F02%2Fassignment-3-proposal-4%2F\" target=\"_blank\" class=\"social-icons\"><i class=\"fa fa-facebook\" aria-hidden=\"true\"><\/i><\/a><a href=\"https:\/\/twitter.com\/home?status=http%3A%2F%2Fmycours.es%2Fgamedesign2012%2F2012%2F10%2F02%2Fassignment-3-proposal-4%2F\" target=\"_blank\" class=\"social-icons\"><i class=\"fa fa-twitter\" aria-hidden=\"true\"><\/i><\/a><a href=\"https:\/\/www.linkedin.com\/shareArticle?mini=true&#038;url=http%3A%2F%2Fmycours.es%2Fgamedesign2012%2F2012%2F10%2F02%2Fassignment-3-proposal-4%2F&#038;title=Assignment+3+Proposal\" target=\"_blank\" class=\"social-icons\"><i class=\"fa fa-linkedin\" aria-hidden=\"true\"><\/i><\/a><\/div>\n<p class=\"link-more\"><a href=\"http:\/\/mycours.es\/gamedesign2012\/2012\/10\/02\/assignment-3-proposal-4\/\" class=\"more-link\">Continue reading <span class=\"meta-nav\">\u2192<\/span><\/a><\/p>\n<\/footer>\n","protected":false},"author":4,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-1373","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"http:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/posts\/1373","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/users\/4"}],"replies":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/comments?post=1373"}],"version-history":[{"count":11,"href":"http:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/posts\/1373\/revisions"}],"predecessor-version":[{"id":2535,"href":"http:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/posts\/1373\/revisions\/2535"}],"wp:attachment":[{"href":"http:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/media?parent=1373"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/categories?post=1373"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/tags?post=1373"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}