{"id":1831,"date":"2012-10-30T22:46:31","date_gmt":"2012-10-30T22:46:31","guid":{"rendered":"http:\/\/mycours.es\/gamedesign2012\/?p=1831"},"modified":"2012-11-02T00:18:18","modified_gmt":"2012-11-02T00:18:18","slug":"screenshot","status":"publish","type":"post","link":"http:\/\/mycours.es\/gamedesign2012\/2012\/10\/30\/screenshot\/","title":{"rendered":"Obese Nightmare"},"content":{"rendered":"<p>https:\/\/www.dropbox.com\/s\/p4l2ykzsj2e790d\/testfatty2.gmk<\/p>\n<p>So I understand it&#8217;s very, VERY crudely done at the moment, especially that last level, lol. Hopefully you get the gist of it. Arrow keys to move. Veggies are good for you.<\/p>\n<p>I&#8217;d like to revamp this A LOT for my final project, by adding \u00a0a point system for the veggies\/ a health bar that decreases every time you hit one of the sweets. It may even transform from something whimsical to something a lot more dark, but keeping the same mechanics.<\/p>\n<p><a href=\"http:\/\/mycours.es\/gamedesign2012\/files\/2012\/10\/Screen-Shot-2012-10-30-at-6.41.16-PM.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-1834\" src=\"http:\/\/mycours.es\/gamedesign2012\/files\/2012\/10\/Screen-Shot-2012-10-30-at-6.41.16-PM.png\" alt=\"\" width=\"612\" height=\"468\" srcset=\"http:\/\/mycours.es\/gamedesign2012\/files\/2012\/10\/Screen-Shot-2012-10-30-at-6.41.16-PM.png 612w, http:\/\/mycours.es\/gamedesign2012\/files\/2012\/10\/Screen-Shot-2012-10-30-at-6.41.16-PM-300x229.png 300w\" sizes=\"auto, (max-width: 612px) 100vw, 612px\" \/><\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>https:\/\/www.dropbox.com\/s\/p4l2ykzsj2e790d\/testfatty2.gmk So I understand it&#8217;s very, VERY crudely done at the moment, especially that last level, lol. Hopefully you get the gist of it. Arrow keys to move. Veggies are good for you. I&#8217;d like to revamp this A LOT for my final project, by adding \u00a0a point system for the veggies\/ a health bar<\/p>\n<footer class=\"entry-footer index-entry\">\n<div class=\"post-social pull-left\"><a href=\"https:\/\/www.facebook.com\/sharer\/sharer.php?u=http%3A%2F%2Fmycours.es%2Fgamedesign2012%2F2012%2F10%2F30%2Fscreenshot%2F\" target=\"_blank\" class=\"social-icons\"><i class=\"fa fa-facebook\" aria-hidden=\"true\"><\/i><\/a><a href=\"https:\/\/twitter.com\/home?status=http%3A%2F%2Fmycours.es%2Fgamedesign2012%2F2012%2F10%2F30%2Fscreenshot%2F\" target=\"_blank\" class=\"social-icons\"><i class=\"fa fa-twitter\" aria-hidden=\"true\"><\/i><\/a><a href=\"https:\/\/www.linkedin.com\/shareArticle?mini=true&#038;url=http%3A%2F%2Fmycours.es%2Fgamedesign2012%2F2012%2F10%2F30%2Fscreenshot%2F&#038;title=Obese+Nightmare\" target=\"_blank\" class=\"social-icons\"><i class=\"fa fa-linkedin\" aria-hidden=\"true\"><\/i><\/a><\/div>\n<p class=\"link-more\"><a href=\"http:\/\/mycours.es\/gamedesign2012\/2012\/10\/30\/screenshot\/\" class=\"more-link\">Continue reading <span class=\"meta-nav\">\u2192<\/span><\/a><\/p>\n<\/footer>\n","protected":false},"author":13,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-1831","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"http:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/posts\/1831","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/users\/13"}],"replies":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/comments?post=1831"}],"version-history":[{"count":4,"href":"http:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/posts\/1831\/revisions"}],"predecessor-version":[{"id":1861,"href":"http:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/posts\/1831\/revisions\/1861"}],"wp:attachment":[{"href":"http:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/media?parent=1831"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/categories?post=1831"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/tags?post=1831"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}