{"id":804,"date":"2012-09-13T20:15:36","date_gmt":"2012-09-13T20:15:36","guid":{"rendered":"http:\/\/mycours.es\/gamedesign2012\/?p=804"},"modified":"2012-09-13T20:15:36","modified_gmt":"2012-09-13T20:15:36","slug":"andy-biar-readings-unit-2","status":"publish","type":"post","link":"http:\/\/mycours.es\/gamedesign2012\/2012\/09\/13\/andy-biar-readings-unit-2\/","title":{"rendered":"Andy Biar: Readings Unit 2"},"content":{"rendered":"<p>The first thing I read this time around was the Experimental AI piece. I appreciated the brief taxonomy of artificial intelligence that it provided, but I was very intrigued by the Terminal Time piece which the author described. I wanted to know more, so I found the Terminal Time website, and I was shocked to see that Terminal Time was a project from 1999. They fit all the narrative, audio, and video footage to be synchronized together on a 32 GB external drive, which I found to be simultaneously impressive and questionable. I was hoping for a more serious algorithmic pairing of events, but the architecture suggested to me that the project was far simpler.<\/p>\n<p>After that, I read Hemmingway&#8217;s Hills Like White Elephants. After I started reading it, I felt like I had read it before. After a page and half or so, I was hooked. I finished the article very quickly, and then I was frustrated because I didn&#8217;t understand the point. Then I got on the internet and learned about Hemmingway&#8217;s &#8220;Iceberg Theory&#8221;, and how the whole story was about abortion. After gathering the pieces of my blown mind, I learned a lot about how I can use dialogue to transfix my user, even while only subtly mentioning the actual purpose of the conversation.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The first thing I read this time around was the Experimental AI piece. I appreciated the brief taxonomy of artificial intelligence that it provided, but I was very intrigued by the Terminal Time piece which the author described. I wanted to know more, so I found the Terminal Time website, and I was shocked to<\/p>\n<footer class=\"entry-footer index-entry\">\n<div class=\"post-social pull-left\"><a href=\"https:\/\/www.facebook.com\/sharer\/sharer.php?u=http%3A%2F%2Fmycours.es%2Fgamedesign2012%2F2012%2F09%2F13%2Fandy-biar-readings-unit-2%2F\" target=\"_blank\" class=\"social-icons\"><i class=\"fa fa-facebook\" aria-hidden=\"true\"><\/i><\/a><a href=\"https:\/\/twitter.com\/home?status=http%3A%2F%2Fmycours.es%2Fgamedesign2012%2F2012%2F09%2F13%2Fandy-biar-readings-unit-2%2F\" target=\"_blank\" class=\"social-icons\"><i class=\"fa fa-twitter\" aria-hidden=\"true\"><\/i><\/a><a href=\"https:\/\/www.linkedin.com\/shareArticle?mini=true&#038;url=http%3A%2F%2Fmycours.es%2Fgamedesign2012%2F2012%2F09%2F13%2Fandy-biar-readings-unit-2%2F&#038;title=Andy+Biar%3A+Readings+Unit+2\" target=\"_blank\" class=\"social-icons\"><i class=\"fa fa-linkedin\" aria-hidden=\"true\"><\/i><\/a><\/div>\n<p class=\"link-more\"><a href=\"http:\/\/mycours.es\/gamedesign2012\/2012\/09\/13\/andy-biar-readings-unit-2\/\" class=\"more-link\">Continue reading <span class=\"meta-nav\">\u2192<\/span><\/a><\/p>\n<\/footer>\n","protected":false},"author":11,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-804","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"http:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/posts\/804","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/users\/11"}],"replies":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/comments?post=804"}],"version-history":[{"count":2,"href":"http:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/posts\/804\/revisions"}],"predecessor-version":[{"id":824,"href":"http:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/posts\/804\/revisions\/824"}],"wp:attachment":[{"href":"http:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/media?parent=804"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/categories?post=804"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/tags?post=804"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}