{"id":901,"date":"2012-09-18T05:23:17","date_gmt":"2012-09-18T05:23:17","guid":{"rendered":"http:\/\/mycours.es\/gamedesign2012\/?p=901"},"modified":"2012-09-18T22:38:28","modified_gmt":"2012-09-18T22:38:28","slug":"character-design-proposals-kyna","status":"publish","type":"post","link":"http:\/\/mycours.es\/gamedesign2012\/2012\/09\/18\/character-design-proposals-kyna\/","title":{"rendered":"Character Design Proposals &#8211; Kyna"},"content":{"rendered":"<p>Meinong&#8217;s Monster<\/p>\n<p><a href=\"http:\/\/mycours.es\/gamedesign2012\/files\/2012\/09\/meinongsmonster-copy.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-902\" src=\"http:\/\/mycours.es\/gamedesign2012\/files\/2012\/09\/meinongsmonster-copy.png\" alt=\"\" width=\"371\" height=\"494\" srcset=\"http:\/\/mycours.es\/gamedesign2012\/files\/2012\/09\/meinongsmonster-copy.png 371w, http:\/\/mycours.es\/gamedesign2012\/files\/2012\/09\/meinongsmonster-copy-225x300.png 225w\" sizes=\"auto, (max-width: 371px) 100vw, 371px\" \/><\/a><\/p>\n<p>Alexius Meinong reasoned that if you could speak of a subject, or dream of a subject, then it must exist somewhere. That place is called Meinong&#8217;s Jungle. In the game, you would wake up in Meinong&#8217;s Jungle as a newly imagined concept. The only guide you have is a strange being that speaks in famous quotes and prose, and from it you can attempt to learn more about what you are, and where you have ended up.<\/p>\n<p>Molly<\/p>\n<p><a href=\"http:\/\/mycours.es\/gamedesign2012\/files\/2012\/09\/deadgirl-copy.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-903\" src=\"http:\/\/mycours.es\/gamedesign2012\/files\/2012\/09\/deadgirl-copy.png\" alt=\"\" width=\"300\" height=\"360\" srcset=\"http:\/\/mycours.es\/gamedesign2012\/files\/2012\/09\/deadgirl-copy.png 300w, http:\/\/mycours.es\/gamedesign2012\/files\/2012\/09\/deadgirl-copy-250x300.png 250w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<p>You buy a new house, and eagerly move in, only to find that it&#8217;s already occupied. You talk with the spirit of a girl who died there, and she seems fixated on the fact that she can&#8217;t remember how she died. By talking with her, you soon discover that she has more than one personality, each with different memories. By talking with each, you can piece together how she died and get her to move on and get the fuck out of your house.<\/p>\n<p>ALSO<\/p>\n<p>I could probably use my older idea, Sundowners, for this project as well&#8230;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Meinong&#8217;s Monster Alexius Meinong reasoned that if you could speak of a subject, or dream of a subject, then it must exist somewhere. That place is called Meinong&#8217;s Jungle. In the game, you would wake up in Meinong&#8217;s Jungle as a newly imagined concept. 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