{"id":256,"date":"2013-09-07T17:06:28","date_gmt":"2013-09-07T17:06:28","guid":{"rendered":"http:\/\/mycours.es\/gamedesign2013\/?page_id=256"},"modified":"2013-09-09T12:07:57","modified_gmt":"2013-09-09T12:07:57","slug":"one-button","status":"publish","type":"page","link":"http:\/\/mycours.es\/gamedesign2013\/one-button\/","title":{"rendered":"One Button"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-263\" title=\"canabalt\" src=\"http:\/\/mycours.es\/gamedesign2013\/files\/2013\/09\/canabalt.jpg\" alt=\"\" width=\"800\" height=\"470\" \/><br \/>\nLet&#8217;s take some time to play some canonical one button games.<\/p>\n<p><a href=\"http:\/\/www.adamatomic.com\/canabalt\/\" target=\"_blank\">Canabalt<\/a><\/p>\n<p>Fotonica: Runner in 3D<br \/>\n<iframe loading=\"lazy\" title=\"FOTONICA [PC BETA]\" src=\"https:\/\/player.vimeo.com\/video\/26538667?dnt=1&amp;app_id=122963\" width=\"840\" height=\"473\" frameborder=\"0\" allow=\"autoplay; fullscreen; picture-in-picture; clipboard-write; encrypted-media\"><\/iframe><\/p>\n<p><a href=\"http:\/\/www.potoandcabenga.com\/\" target=\"_blank\">Poto and Cabenga:<\/a> Split-screen runner<\/p>\n<p><a href=\"http:\/\/www.newgrounds.com\/portal\/view\/618794\" target=\"_blank\">Moonwaltz<br \/>\n<\/a> &#8211; story-based(?) runner<\/p>\n<p>Unfortunately the early build of <strong>Faraway<\/strong> I had doesn&#8217;t work anymore but here&#8217;s a video.<br \/>\n<iframe loading=\"lazy\" title=\"Faraway\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/0Lc09u3Zgtc?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/p>\n<p>You can also try Kometen by Erik Sved\u00e4ng, which employs a similar core mechanic<br \/>\nhttp:\/\/eriksvedang.com\/kometen\/<\/p>\n<p>Or Silent Skies<br \/>\n<iframe loading=\"lazy\" title=\"SilentSkies_trailer.wmv\" width=\"840\" height=\"630\" src=\"https:\/\/www.youtube.com\/embed\/SOzTYxI9Yxw?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><br \/>\nPC only.<\/p>\n<p>Gamma 4<br \/>\nhttp:\/\/www.youtube.com\/watch?v=JImC242Q8C4<br \/>\nPC only.<\/p>\n<p><a href=\"http:\/\/www.kongregate.com\/games\/oivoi\/tug-the-table\" target=\"_blank\">Tug the Table<\/a> 2 player<\/p>\n<p><a href=\"http:\/\/armorgames.com\/play\/7115\/glorg\" target=\"_blank\">Glorg<\/a> &#8211; ambitious dungeon crawler<\/p>\n<p><a href=\"http:\/\/www.stephanebura.com\/warandpeace\/\" target=\"_blank\"><br \/>\nWar and Peace<\/a> Civilization game by St\u00e9phane Bura.<br \/>\nPC only.<\/p>\n<p><a href=\"http:\/\/paxbritannica.henk.ca\/\" target=\"_blank\">Pax Britannica<\/a> &#8211; Strategy<\/p>\n<p><a href=\"http:\/\/lukeoc.co.uk\/clock\/clock.html\" target=\"_blank\">Clock<\/a> by Luke O&#8217;Connor &#8211; Minimalism at its best<\/p>\n<p><a href=\"http:\/\/www.molleindustria.org\/ergon_logos\/ergon_logos.html\" target=\"_blank\">Ergon\/Logos<\/a> &#8211; my fast-paced choose your own adventure game.<br \/>\nYou can also check my Run Jesus Run or Flabby Physics, a game that is so bad I&#8217;ve never released it officially.<\/p>\n<p>B.U.T.T.O.N.<br \/>\n<iframe loading=\"lazy\" title=\"B.U.T.T.O.N. (Brutally Unfair Tactics Totally OK Now)\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/aAOplz5ri5k?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/p>\n<p>Hit me! by Kaho Abe<br \/>\n<iframe loading=\"lazy\" title=\"Hit Me! (2011)\" src=\"https:\/\/player.vimeo.com\/video\/29638917?dnt=1&amp;app_id=122963\" width=\"840\" height=\"473\" frameborder=\"0\" allow=\"autoplay; fullscreen; picture-in-picture; clipboard-write; encrypted-media\"><\/iframe><\/p>\n<p>Swordfight<br \/>\n<img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-267\" title=\"swordfight\" src=\"http:\/\/mycours.es\/gamedesign2013\/files\/2013\/09\/swordfight.jpg\" alt=\"\" width=\"1280\" height=\"853\" srcset=\"http:\/\/mycours.es\/gamedesign2013\/files\/2013\/09\/swordfight.jpg 1280w, http:\/\/mycours.es\/gamedesign2013\/files\/2013\/09\/swordfight-800x533.jpg 800w, http:\/\/mycours.es\/gamedesign2013\/files\/2013\/09\/swordfight-1024x682.jpg 1024w\" sizes=\"auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px\" \/><a href=\"http:\/\/mycours.es\/gamedesign2013\/files\/2013\/09\/swordfight2.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-268\" title=\"swordfight2\" src=\"http:\/\/mycours.es\/gamedesign2013\/files\/2013\/09\/swordfight2.jpg\" alt=\"\" width=\"1280\" height=\"853\" srcset=\"http:\/\/mycours.es\/gamedesign2013\/files\/2013\/09\/swordfight2.jpg 1280w, http:\/\/mycours.es\/gamedesign2013\/files\/2013\/09\/swordfight2-800x533.jpg 800w, http:\/\/mycours.es\/gamedesign2013\/files\/2013\/09\/swordfight2-1024x682.jpg 1024w\" sizes=\"auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px\" \/><\/a><\/p>\n<p><a href=\"http:\/\/swordfightgame.tumblr.com\/\" target=\"_blank\">Tumblr with more info<\/a><\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Let&#8217;s take some time to play some canonical one button games. Canabalt Fotonica: Runner in 3D Poto and Cabenga: Split-screen runner Moonwaltz &#8211; story-based(?) runner Unfortunately the early build of Faraway I had doesn&#8217;t work anymore but here&#8217;s a video. You can also try Kometen by Erik Sved\u00e4ng, which employs a similar core mechanic http:\/\/eriksvedang.com\/kometen\/ &hellip; <a href=\"http:\/\/mycours.es\/gamedesign2013\/one-button\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;One Button&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"open","ping_status":"open","template":"","meta":{"footnotes":""},"class_list":["post-256","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"http:\/\/mycours.es\/gamedesign2013\/wp-json\/wp\/v2\/pages\/256","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/mycours.es\/gamedesign2013\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"http:\/\/mycours.es\/gamedesign2013\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2013\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2013\/wp-json\/wp\/v2\/comments?post=256"}],"version-history":[{"count":8,"href":"http:\/\/mycours.es\/gamedesign2013\/wp-json\/wp\/v2\/pages\/256\/revisions"}],"predecessor-version":[{"id":262,"href":"http:\/\/mycours.es\/gamedesign2013\/wp-json\/wp\/v2\/pages\/256\/revisions\/262"}],"wp:attachment":[{"href":"http:\/\/mycours.es\/gamedesign2013\/wp-json\/wp\/v2\/media?parent=256"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}