{"id":654,"date":"2013-09-22T23:32:59","date_gmt":"2013-09-22T23:32:59","guid":{"rendered":"http:\/\/mycours.es\/gamedesign2013\/?page_id=654"},"modified":"2013-09-22T23:35:26","modified_gmt":"2013-09-22T23:35:26","slug":"reading-gamer-theory-analog","status":"publish","type":"page","link":"http:\/\/mycours.es\/gamedesign2013\/reading-gamer-theory-analog\/","title":{"rendered":"Reading: Gamer Theory &#8211; Analog"},"content":{"rendered":"<p><a href=\"http:\/\/mycours.es\/gamedesign2013\/files\/2013\/09\/katamari.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/mycours.es\/gamedesign2013\/files\/2013\/09\/katamari-1024x576.jpg\" alt=\"\" title=\"katamari\" width=\"1024\" height=\"576\" class=\"aligncenter size-large wp-image-660\" srcset=\"http:\/\/mycours.es\/gamedesign2013\/files\/2013\/09\/katamari-1024x576.jpg 1024w, http:\/\/mycours.es\/gamedesign2013\/files\/2013\/09\/katamari-800x450.jpg 800w, http:\/\/mycours.es\/gamedesign2013\/files\/2013\/09\/katamari.jpg 1920w\" sizes=\"auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px\" \/><\/a><\/p>\n<p>Read <a href='http:\/\/mycours.es\/gamedesign2013\/files\/2013\/09\/Analog-on-Katamari-Damacy-McKenzie-Wark-Gamer-theory.pdf'>this chapter from McKenzie Wark&#8217;s Gamer theory<\/a> about Katamari Damacy and post a response in the comment section. It can be a straightforward response to the text or a similar reflection on a game you care about, a game that made you think and gave you new theoretical tools to understand the world.<\/p>\n<p>Gamer Theory uncovers the significance of games in the gap between the near-perfection of actual games and the highly imperfect gamespace of everyday life in the rat race of free-market society. The book depicts a world becoming an inescapable series of less and less perfect games. This world gives rise to a new persona. In place of the subject or citizen stands the gamer.<\/p>\n<p>McKenzie Wark is an Australian-born writer and scholar. He works mainly on media theory, critical theory and new media.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Read this chapter from McKenzie Wark&#8217;s Gamer theory about Katamari Damacy and post a response in the comment section. It can be a straightforward response to the text or a similar reflection on a game you care about, a game that made you think and gave you new theoretical tools to understand the world. Gamer &hellip; <a href=\"http:\/\/mycours.es\/gamedesign2013\/reading-gamer-theory-analog\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Reading: Gamer Theory &#8211; Analog&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"open","ping_status":"open","template":"","meta":{"footnotes":""},"class_list":["post-654","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"http:\/\/mycours.es\/gamedesign2013\/wp-json\/wp\/v2\/pages\/654","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/mycours.es\/gamedesign2013\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"http:\/\/mycours.es\/gamedesign2013\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2013\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2013\/wp-json\/wp\/v2\/comments?post=654"}],"version-history":[{"count":2,"href":"http:\/\/mycours.es\/gamedesign2013\/wp-json\/wp\/v2\/pages\/654\/revisions"}],"predecessor-version":[{"id":661,"href":"http:\/\/mycours.es\/gamedesign2013\/wp-json\/wp\/v2\/pages\/654\/revisions\/661"}],"wp:attachment":[{"href":"http:\/\/mycours.es\/gamedesign2013\/wp-json\/wp\/v2\/media?parent=654"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}