{"id":974,"date":"2013-10-28T18:47:27","date_gmt":"2013-10-28T18:47:27","guid":{"rendered":"http:\/\/mycours.es\/gamedesign2013\/?page_id=974"},"modified":"2013-10-28T18:51:19","modified_gmt":"2013-10-28T18:51:19","slug":"reading-the-success-of-mimetic-interface-games","status":"publish","type":"page","link":"http:\/\/mycours.es\/gamedesign2013\/reading-the-success-of-mimetic-interface-games\/","title":{"rendered":"Reading: The Success of Mimetic Interface Games"},"content":{"rendered":"<p><a href=\"http:\/\/mycours.es\/gamedesign2013\/files\/2013\/10\/mrlipid_casualrevolution-266x400.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/mycours.es\/gamedesign2013\/files\/2013\/10\/mrlipid_casualrevolution-266x400.jpg\" alt=\"\" title=\"mrlipid_casualrevolution-266x400\" width=\"317\" height=\"475\" class=\"aligncenter size-full wp-image-998\" \/><\/a><\/p>\n<p>Read the chapter &#8220;Return to Player Space: The Success of Mimetic Interface Games&#8221; from &#8220;A casual revolution&#8221; by Jesper Juul and post a response (not a summary) maybe in relation to the upcoming console generation (PS4, Wii U, XBone, etc). <\/p>\n<p><a href='http:\/\/mycours.es\/gamedesign2013\/files\/2013\/10\/Return-to-Player-Space-The-Success-of-Mimetic-Interface-Games-from-a-casual-revolution-by-Jesper-Juul.pdf'>Return to Player Space- The Success of Mimetic Interface Games from a casual revolution by Jesper Juul<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Read the chapter &#8220;Return to Player Space: The Success of Mimetic Interface Games&#8221; from &#8220;A casual revolution&#8221; by Jesper Juul and post a response (not a summary) maybe in relation to the upcoming console generation (PS4, Wii U, XBone, etc). Return to Player Space- The Success of Mimetic Interface Games from a casual revolution by &hellip; <a href=\"http:\/\/mycours.es\/gamedesign2013\/reading-the-success-of-mimetic-interface-games\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Reading: The Success of Mimetic Interface Games&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"open","ping_status":"open","template":"","meta":{"footnotes":""},"class_list":["post-974","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"http:\/\/mycours.es\/gamedesign2013\/wp-json\/wp\/v2\/pages\/974","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/mycours.es\/gamedesign2013\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"http:\/\/mycours.es\/gamedesign2013\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2013\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2013\/wp-json\/wp\/v2\/comments?post=974"}],"version-history":[{"count":3,"href":"http:\/\/mycours.es\/gamedesign2013\/wp-json\/wp\/v2\/pages\/974\/revisions"}],"predecessor-version":[{"id":1006,"href":"http:\/\/mycours.es\/gamedesign2013\/wp-json\/wp\/v2\/pages\/974\/revisions\/1006"}],"wp:attachment":[{"href":"http:\/\/mycours.es\/gamedesign2013\/wp-json\/wp\/v2\/media?parent=974"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}