{"id":1187,"date":"2013-12-15T04:24:42","date_gmt":"2013-12-15T04:24:42","guid":{"rendered":"http:\/\/mycours.es\/gamedesign2013\/?p=1187"},"modified":"2013-12-17T17:59:34","modified_gmt":"2013-12-17T17:59:34","slug":"monster-mash-final-post","status":"publish","type":"post","link":"http:\/\/mycours.es\/gamedesign2013\/2013\/12\/15\/monster-mash-final-post\/","title":{"rendered":"Monster Mash"},"content":{"rendered":"<p><a href=\"http:\/\/mycours.es\/gamedesign2013\/files\/2013\/12\/monster_mash.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-1188\" src=\"http:\/\/mycours.es\/gamedesign2013\/files\/2013\/12\/monster_mash.png\" alt=\"\" width=\"1000\" height=\"600\" srcset=\"http:\/\/mycours.es\/gamedesign2013\/files\/2013\/12\/monster_mash.png 1000w, http:\/\/mycours.es\/gamedesign2013\/files\/2013\/12\/monster_mash-800x480.png 800w\" sizes=\"auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px\" \/><\/a><\/p>\n<p><strong>Author:<\/strong> MacKenzie Bates(Programming), Tyler Porten(Animation, Music), Ziyun Peng (Sound Programming)<\/p>\n<p><strong>Description:<\/strong> Monster Mash is about you entering the monster world and trying to blend in with them by mimicking their singing. \u00a0Once you satisfied the monster, it would come over to your side and make the music one layer richer for you.<\/p>\n<p>The game was firstly done with Processing + Max\/MSP, communicating via OSC. And then we made a single Processing version.<\/p>\n<p><strong>Instructions:<\/strong><\/p>\n<ul>\n<li>Stare at the cute animations and listen to the monster<\/li>\n<li>Sing along with the monster and try to match the beat and pitch as perfectly as you can<\/li>\n<li>Enjoy the music!<\/li>\n<\/ul>\n<p><strong>App : <a href=\"http:\/\/itbmac.com\/games\/monster_mash\/monster_mash_app.zip\" target=\"_blank\">Download<\/a>\u00a0<\/strong>(single Processing ver.)<\/p>\n<p><strong>Source: <a href=\"http:\/\/itbmac.com\/games\/monster_mash\/monster_mash_code.zip\" target=\"_blank\">Download<\/a>\u00a0<\/strong>(single Processing ver.)<\/p>\n\n\n<div class=\"kk-star-ratings kksr-auto kksr-align-right kksr-valign-bottom\"\n    data-payload='{&quot;align&quot;:&quot;right&quot;,&quot;id&quot;:&quot;1187&quot;,&quot;slug&quot;:&quot;default&quot;,&quot;valign&quot;:&quot;bottom&quot;,&quot;ignore&quot;:&quot;&quot;,&quot;reference&quot;:&quot;auto&quot;,&quot;class&quot;:&quot;&quot;,&quot;count&quot;:&quot;0&quot;,&quot;legendonly&quot;:&quot;&quot;,&quot;readonly&quot;:&quot;&quot;,&quot;score&quot;:&quot;0&quot;,&quot;starsonly&quot;:&quot;&quot;,&quot;best&quot;:&quot;5&quot;,&quot;gap&quot;:&quot;5&quot;,&quot;greet&quot;:&quot;Rate this post&quot;,&quot;legend&quot;:&quot;0\\\/5 - (0 votes)&quot;,&quot;size&quot;:&quot;24&quot;,&quot;title&quot;:&quot;Monster Mash&quot;,&quot;width&quot;:&quot;0&quot;,&quot;_legend&quot;:&quot;{score}\\\/{best} - ({count} {votes})&quot;,&quot;font_factor&quot;:&quot;1.25&quot;}'>\n            \n<div class=\"kksr-stars\">\n    \n<div class=\"kksr-stars-inactive\">\n            <div class=\"kksr-star\" data-star=\"1\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n            <div class=\"kksr-star\" data-star=\"2\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n            <div class=\"kksr-star\" data-star=\"3\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n            <div class=\"kksr-star\" data-star=\"4\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n            <div class=\"kksr-star\" data-star=\"5\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n    <\/div>\n    \n<div class=\"kksr-stars-active\" style=\"width: 0px;\">\n            <div class=\"kksr-star\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n            <div class=\"kksr-star\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n            <div class=\"kksr-star\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n            <div class=\"kksr-star\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n            <div class=\"kksr-star\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n    <\/div>\n<\/div>\n                \n\n<div class=\"kksr-legend\" style=\"font-size: 19.2px;\">\n            <span class=\"kksr-muted\">Rate this post<\/span>\n    <\/div>\n    <\/div>\n","protected":false},"excerpt":{"rendered":"<p>Author: MacKenzie Bates(Programming), Tyler Porten(Animation, Music), Ziyun Peng (Sound Programming) Description: Monster Mash is about you entering the monster world and trying to blend in with them by mimicking their singing. \u00a0Once you satisfied the monster, it would come over to your side and make the music one layer richer for you. The game was &hellip; <a href=\"http:\/\/mycours.es\/gamedesign2013\/2013\/12\/15\/monster-mash-final-post\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Monster Mash&#8221;<\/span><\/a><\/p>\n","protected":false},"author":38,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4],"tags":[],"class_list":["post-1187","post","type-post","status-publish","format-standard","hentry","category-assignments"],"_links":{"self":[{"href":"http:\/\/mycours.es\/gamedesign2013\/wp-json\/wp\/v2\/posts\/1187","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/mycours.es\/gamedesign2013\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/mycours.es\/gamedesign2013\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2013\/wp-json\/wp\/v2\/users\/38"}],"replies":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2013\/wp-json\/wp\/v2\/comments?post=1187"}],"version-history":[{"count":6,"href":"http:\/\/mycours.es\/gamedesign2013\/wp-json\/wp\/v2\/posts\/1187\/revisions"}],"predecessor-version":[{"id":1226,"href":"http:\/\/mycours.es\/gamedesign2013\/wp-json\/wp\/v2\/posts\/1187\/revisions\/1226"}],"wp:attachment":[{"href":"http:\/\/mycours.es\/gamedesign2013\/wp-json\/wp\/v2\/media?parent=1187"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2013\/wp-json\/wp\/v2\/categories?post=1187"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2013\/wp-json\/wp\/v2\/tags?post=1187"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}