{"id":575,"date":"2013-09-18T17:47:25","date_gmt":"2013-09-18T17:47:25","guid":{"rendered":"http:\/\/mycours.es\/gamedesign2013\/?p=575"},"modified":"2013-09-18T18:07:17","modified_gmt":"2013-09-18T18:07:17","slug":"one-button-game-follow-me-work-in-progress","status":"publish","type":"post","link":"http:\/\/mycours.es\/gamedesign2013\/2013\/09\/18\/one-button-game-follow-me-work-in-progress\/","title":{"rendered":"One-Button Game: Follow Me (Work in progress)"},"content":{"rendered":"<h2><span style=\"color: #000000\"><strong>Premise:<\/strong><\/span><\/h2>\n<p>Follow Me is a platformer that requires two players to work together to traverse obstacles and avoid dangerous environmental elements. The players move and act as a unit and start off in a cave environment. The goal is to escape the cave together without getting killed. As the game progresses, the levels could get more fast-paced and harder, requiring engagement from both player and agreement on which actions to perform.<\/p>\n<h2><strong>Interface:<\/strong><\/h2>\n<p>The interface for this game is touch. Using a MakeyMakey, two players must step on aluminum foil leads. They are able to press the &#8220;button&#8221; in the game by holding hands (long press), tapping once, tapping twice, or tapping each other repeatedly.<\/p>\n<h2><strong>Mechanics:<\/strong><\/h2>\n<p><a href=\"http:\/\/mycours.es\/gamedesign2013\/files\/2013\/09\/IMG_5491.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\" wp-image-577 alignnone\" src=\"http:\/\/mycours.es\/gamedesign2013\/files\/2013\/09\/IMG_5491-768x1024.jpg\" alt=\"\" width=\"768\" height=\"1024\" srcset=\"http:\/\/mycours.es\/gamedesign2013\/files\/2013\/09\/IMG_5491-768x1024.jpg 768w, http:\/\/mycours.es\/gamedesign2013\/files\/2013\/09\/IMG_5491-600x800.jpg 600w\" sizes=\"auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 984px) 61vw, (max-width: 1362px) 45vw, 600px\" \/><\/a><\/p>\n<h2>Walking animation example:<\/h2>\n<p><a href=\"https:\/\/dl.dropboxusercontent.com\/u\/5434977\/CMU\/EGD\/AndreLe_OneButton.zip\">Mac OSX + source code<\/a><\/p>\n<h2>Other Notes:<\/h2>\n<p>I wanted to create a one-button game that involved some type of teamwork and utilized a novel interface that took advantage of the Makey Makey such as a &#8220;dunk-tank switch&#8221; or involving a chain of people creating a conductive link.<\/p>\n\n\n<div class=\"kk-star-ratings kksr-auto kksr-align-right kksr-valign-bottom\"\n    data-payload='{&quot;align&quot;:&quot;right&quot;,&quot;id&quot;:&quot;575&quot;,&quot;slug&quot;:&quot;default&quot;,&quot;valign&quot;:&quot;bottom&quot;,&quot;ignore&quot;:&quot;&quot;,&quot;reference&quot;:&quot;auto&quot;,&quot;class&quot;:&quot;&quot;,&quot;count&quot;:&quot;2&quot;,&quot;legendonly&quot;:&quot;&quot;,&quot;readonly&quot;:&quot;&quot;,&quot;score&quot;:&quot;4&quot;,&quot;starsonly&quot;:&quot;&quot;,&quot;best&quot;:&quot;5&quot;,&quot;gap&quot;:&quot;5&quot;,&quot;greet&quot;:&quot;Rate this post&quot;,&quot;legend&quot;:&quot;4\\\/5 - (2 votes)&quot;,&quot;size&quot;:&quot;24&quot;,&quot;title&quot;:&quot;One-Button Game: Follow Me (Work in progress)&quot;,&quot;width&quot;:&quot;113.5&quot;,&quot;_legend&quot;:&quot;{score}\\\/{best} - ({count} {votes})&quot;,&quot;font_factor&quot;:&quot;1.25&quot;}'>\n            \n<div class=\"kksr-stars\">\n    \n<div class=\"kksr-stars-inactive\">\n            <div class=\"kksr-star\" data-star=\"1\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n            <div class=\"kksr-star\" data-star=\"2\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n            <div class=\"kksr-star\" data-star=\"3\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n            <div class=\"kksr-star\" data-star=\"4\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n            <div class=\"kksr-star\" data-star=\"5\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n    <\/div>\n    \n<div class=\"kksr-stars-active\" style=\"width: 113.5px;\">\n            <div class=\"kksr-star\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n            <div class=\"kksr-star\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n            <div class=\"kksr-star\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n            <div class=\"kksr-star\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n            <div class=\"kksr-star\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n    <\/div>\n<\/div>\n                \n\n<div class=\"kksr-legend\" style=\"font-size: 19.2px;\">\n            4\/5 - (2 votes)    <\/div>\n    <\/div>\n","protected":false},"excerpt":{"rendered":"<p>Premise: Follow Me is a platformer that requires two players to work together to traverse obstacles and avoid dangerous environmental elements. The players move and act as a unit and start off in a cave environment. The goal is to escape the cave together without getting killed. As the game progresses, the levels could get &hellip; <a href=\"http:\/\/mycours.es\/gamedesign2013\/2013\/09\/18\/one-button-game-follow-me-work-in-progress\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;One-Button Game: Follow Me (Work in progress)&#8221;<\/span><\/a><\/p>\n","protected":false},"author":28,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-575","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"http:\/\/mycours.es\/gamedesign2013\/wp-json\/wp\/v2\/posts\/575","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/mycours.es\/gamedesign2013\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/mycours.es\/gamedesign2013\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2013\/wp-json\/wp\/v2\/users\/28"}],"replies":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2013\/wp-json\/wp\/v2\/comments?post=575"}],"version-history":[{"count":8,"href":"http:\/\/mycours.es\/gamedesign2013\/wp-json\/wp\/v2\/posts\/575\/revisions"}],"predecessor-version":[{"id":582,"href":"http:\/\/mycours.es\/gamedesign2013\/wp-json\/wp\/v2\/posts\/575\/revisions\/582"}],"wp:attachment":[{"href":"http:\/\/mycours.es\/gamedesign2013\/wp-json\/wp\/v2\/media?parent=575"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2013\/wp-json\/wp\/v2\/categories?post=575"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2013\/wp-json\/wp\/v2\/tags?post=575"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}