{"id":617,"date":"2013-09-19T04:55:00","date_gmt":"2013-09-19T04:55:00","guid":{"rendered":"http:\/\/mycours.es\/gamedesign2013\/?p=617"},"modified":"2013-09-19T04:56:44","modified_gmt":"2013-09-19T04:56:44","slug":"one-button-game-zhen-geng-ziyun-peng","status":"publish","type":"post","link":"http:\/\/mycours.es\/gamedesign2013\/2013\/09\/19\/one-button-game-zhen-geng-ziyun-peng\/","title":{"rendered":"One Button Game &#8211; Zhen Geng &amp; Ziyun Peng"},"content":{"rendered":"<p>We&#8217;re making a runner music game where the player hits objects to trigger musical sounds. The cool part of the runner game is that it&#8217;s very time based as music is essentially the art of time. The platform is moving according to the tempo of the composed music, objects are placed at musical beats.<\/p>\n<p>It has 3 states:<\/p>\n<p>Still<\/p>\n<p>Jump<\/p>\n<p>Power Jump (you can only hit musical objects in this mode)<\/p>\n<p><a href=\"http:\/\/mycours.es\/gamedesign2013\/files\/2013\/09\/demo.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-619\" src=\"http:\/\/mycours.es\/gamedesign2013\/files\/2013\/09\/demo.png\" alt=\"\" width=\"1243\" height=\"1346\" srcset=\"http:\/\/mycours.es\/gamedesign2013\/files\/2013\/09\/demo.png 1243w, http:\/\/mycours.es\/gamedesign2013\/files\/2013\/09\/demo-738x800.png 738w, http:\/\/mycours.es\/gamedesign2013\/files\/2013\/09\/demo-945x1024.png 945w\" sizes=\"auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px\" \/><\/a><\/p>\n<p>Download [here].<\/p>\n\n\n<div class=\"kk-star-ratings kksr-auto kksr-align-right kksr-valign-bottom\"\n    data-payload='{&quot;align&quot;:&quot;right&quot;,&quot;id&quot;:&quot;617&quot;,&quot;slug&quot;:&quot;default&quot;,&quot;valign&quot;:&quot;bottom&quot;,&quot;ignore&quot;:&quot;&quot;,&quot;reference&quot;:&quot;auto&quot;,&quot;class&quot;:&quot;&quot;,&quot;count&quot;:&quot;3&quot;,&quot;legendonly&quot;:&quot;&quot;,&quot;readonly&quot;:&quot;&quot;,&quot;score&quot;:&quot;4.7&quot;,&quot;starsonly&quot;:&quot;&quot;,&quot;best&quot;:&quot;5&quot;,&quot;gap&quot;:&quot;5&quot;,&quot;greet&quot;:&quot;Rate this post&quot;,&quot;legend&quot;:&quot;4.7\\\/5 - (3 votes)&quot;,&quot;size&quot;:&quot;24&quot;,&quot;title&quot;:&quot;One Button Game - Zhen Geng \\u0026amp; Ziyun Peng&quot;,&quot;width&quot;:&quot;133.8&quot;,&quot;_legend&quot;:&quot;{score}\\\/{best} - ({count} {votes})&quot;,&quot;font_factor&quot;:&quot;1.25&quot;}'>\n            \n<div class=\"kksr-stars\">\n    \n<div class=\"kksr-stars-inactive\">\n            <div class=\"kksr-star\" data-star=\"1\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n            <div class=\"kksr-star\" data-star=\"2\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n            <div class=\"kksr-star\" data-star=\"3\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n            <div class=\"kksr-star\" data-star=\"4\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n            <div class=\"kksr-star\" data-star=\"5\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n    <\/div>\n    \n<div class=\"kksr-stars-active\" style=\"width: 133.8px;\">\n            <div class=\"kksr-star\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n            <div class=\"kksr-star\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n            <div class=\"kksr-star\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n            <div class=\"kksr-star\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n            <div class=\"kksr-star\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n    <\/div>\n<\/div>\n                \n\n<div class=\"kksr-legend\" style=\"font-size: 19.2px;\">\n            4.7\/5 - (3 votes)    <\/div>\n    <\/div>\n","protected":false},"excerpt":{"rendered":"<p>We&#8217;re making a runner music game where the player hits objects to trigger musical sounds. The cool part of the runner game is that it&#8217;s very time based as music is essentially the art of time. The platform is moving according to the tempo of the composed music, objects are placed at musical beats. It &hellip; <a href=\"http:\/\/mycours.es\/gamedesign2013\/2013\/09\/19\/one-button-game-zhen-geng-ziyun-peng\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;One Button Game &#8211; Zhen Geng &amp; Ziyun Peng&#8221;<\/span><\/a><\/p>\n","protected":false},"author":38,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4],"tags":[],"class_list":["post-617","post","type-post","status-publish","format-standard","hentry","category-assignments"],"_links":{"self":[{"href":"http:\/\/mycours.es\/gamedesign2013\/wp-json\/wp\/v2\/posts\/617","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/mycours.es\/gamedesign2013\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/mycours.es\/gamedesign2013\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2013\/wp-json\/wp\/v2\/users\/38"}],"replies":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2013\/wp-json\/wp\/v2\/comments?post=617"}],"version-history":[{"count":3,"href":"http:\/\/mycours.es\/gamedesign2013\/wp-json\/wp\/v2\/posts\/617\/revisions"}],"predecessor-version":[{"id":621,"href":"http:\/\/mycours.es\/gamedesign2013\/wp-json\/wp\/v2\/posts\/617\/revisions\/621"}],"wp:attachment":[{"href":"http:\/\/mycours.es\/gamedesign2013\/wp-json\/wp\/v2\/media?parent=617"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2013\/wp-json\/wp\/v2\/categories?post=617"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2013\/wp-json\/wp\/v2\/tags?post=617"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}