{"id":838,"date":"2013-10-28T17:42:37","date_gmt":"2013-10-28T17:42:37","guid":{"rendered":"http:\/\/mycours.es\/gamedesign2013\/?p=838"},"modified":"2013-10-28T17:42:37","modified_gmt":"2013-10-28T17:42:37","slug":"whats-that-tylers-face-game","status":"publish","type":"post","link":"http:\/\/mycours.es\/gamedesign2013\/2013\/10\/28\/whats-that-tylers-face-game\/","title":{"rendered":"What&#8217;s that?? &#8211; Tyler&#8217;s Face game"},"content":{"rendered":"<p><a href=\"http:\/\/mycours.es\/gamedesign2013\/files\/2013\/10\/face.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-832\" src=\"http:\/\/mycours.es\/gamedesign2013\/files\/2013\/10\/face.jpg\" alt=\"\" width=\"512\" height=\"512\" srcset=\"http:\/\/mycours.es\/gamedesign2013\/files\/2013\/10\/face.jpg 512w, http:\/\/mycours.es\/gamedesign2013\/files\/2013\/10\/face-150x150.jpg 150w\" sizes=\"auto, (max-width: 512px) 85vw, 512px\" \/><\/a><\/p>\n<p>Maybe the idea I had where if you close you\u2019re eyes the game gives more aural information. You\u2019re looking for something in the game, and the target may make a small noise but if you close your eyes it would be easier to hear it. Obviously you need to open your eyes to navigate through the game. Other scenarios: you\u2019re hiding from something approaching; you\u2019re at a cocktail party and someone is calling your name; you are deactivating mines and you need to listen carefully to make sure you deactivate it properly; countless other possibilities.<\/p>\n\n\n<div class=\"kk-star-ratings kksr-auto kksr-align-right kksr-valign-bottom\"\n    data-payload='{&quot;align&quot;:&quot;right&quot;,&quot;id&quot;:&quot;838&quot;,&quot;slug&quot;:&quot;default&quot;,&quot;valign&quot;:&quot;bottom&quot;,&quot;ignore&quot;:&quot;&quot;,&quot;reference&quot;:&quot;auto&quot;,&quot;class&quot;:&quot;&quot;,&quot;count&quot;:&quot;13&quot;,&quot;legendonly&quot;:&quot;&quot;,&quot;readonly&quot;:&quot;&quot;,&quot;score&quot;:&quot;2.8&quot;,&quot;starsonly&quot;:&quot;&quot;,&quot;best&quot;:&quot;5&quot;,&quot;gap&quot;:&quot;5&quot;,&quot;greet&quot;:&quot;Rate this post&quot;,&quot;legend&quot;:&quot;2.8\\\/5 - (13 votes)&quot;,&quot;size&quot;:&quot;24&quot;,&quot;title&quot;:&quot;What\\u0026#039;s that?? - Tyler\\u0026#039;s Face game&quot;,&quot;width&quot;:&quot;78.7&quot;,&quot;_legend&quot;:&quot;{score}\\\/{best} - ({count} {votes})&quot;,&quot;font_factor&quot;:&quot;1.25&quot;}'>\n            \n<div class=\"kksr-stars\">\n    \n<div class=\"kksr-stars-inactive\">\n            <div class=\"kksr-star\" data-star=\"1\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n            <div class=\"kksr-star\" data-star=\"2\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n            <div class=\"kksr-star\" data-star=\"3\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n            <div class=\"kksr-star\" data-star=\"4\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n            <div class=\"kksr-star\" data-star=\"5\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n    <\/div>\n    \n<div class=\"kksr-stars-active\" style=\"width: 78.7px;\">\n            <div class=\"kksr-star\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n            <div class=\"kksr-star\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n            <div class=\"kksr-star\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n            <div class=\"kksr-star\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n            <div class=\"kksr-star\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n    <\/div>\n<\/div>\n                \n\n<div class=\"kksr-legend\" style=\"font-size: 19.2px;\">\n            2.8\/5 - (13 votes)    <\/div>\n    <\/div>\n","protected":false},"excerpt":{"rendered":"<p>Maybe the idea I had where if you close you\u2019re eyes the game gives more aural information. You\u2019re looking for something in the game, and the target may make a small noise but if you close your eyes it would be easier to hear it. Obviously you need to open your eyes to navigate through &hellip; <a href=\"http:\/\/mycours.es\/gamedesign2013\/2013\/10\/28\/whats-that-tylers-face-game\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;What&#8217;s that?? &#8211; Tyler&#8217;s Face game&#8221;<\/span><\/a><\/p>\n","protected":false},"author":31,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-838","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"http:\/\/mycours.es\/gamedesign2013\/wp-json\/wp\/v2\/posts\/838","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/mycours.es\/gamedesign2013\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/mycours.es\/gamedesign2013\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2013\/wp-json\/wp\/v2\/users\/31"}],"replies":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2013\/wp-json\/wp\/v2\/comments?post=838"}],"version-history":[{"count":1,"href":"http:\/\/mycours.es\/gamedesign2013\/wp-json\/wp\/v2\/posts\/838\/revisions"}],"predecessor-version":[{"id":842,"href":"http:\/\/mycours.es\/gamedesign2013\/wp-json\/wp\/v2\/posts\/838\/revisions\/842"}],"wp:attachment":[{"href":"http:\/\/mycours.es\/gamedesign2013\/wp-json\/wp\/v2\/media?parent=838"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2013\/wp-json\/wp\/v2\/categories?post=838"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2013\/wp-json\/wp\/v2\/tags?post=838"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}