{"id":946,"date":"2013-10-28T18:34:04","date_gmt":"2013-10-28T18:34:04","guid":{"rendered":"http:\/\/mycours.es\/gamedesign2013\/?p=946"},"modified":"2013-10-28T18:35:54","modified_gmt":"2013-10-28T18:35:54","slug":"body-street-fighter-or-street-portal","status":"publish","type":"post","link":"http:\/\/mycours.es\/gamedesign2013\/2013\/10\/28\/body-street-fighter-or-street-portal\/","title":{"rendered":"Body &#8211; Street Fighter!! (or street portal)"},"content":{"rendered":"<p>A kinect \u00a0will wait for two people to walk towards one another on the street, then it will make each one control a different fighter. Suddenly these people will be forced to interact and their body movements control the two fighters.<\/p>\n<p><a href=\"http:\/\/mycours.es\/gamedesign2013\/files\/2013\/10\/streetFighter.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-958\" src=\"http:\/\/mycours.es\/gamedesign2013\/files\/2013\/10\/streetFighter-300x225.png\" alt=\"\" width=\"300\" height=\"225\" \/><\/a><\/p>\n<p>&nbsp;<\/p>\n<p>I also think something collaborative could be fun. Like street portal!<\/p>\n<p><a href=\"http:\/\/mycours.es\/gamedesign2013\/files\/2013\/10\/streetportal.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-962\" src=\"http:\/\/mycours.es\/gamedesign2013\/files\/2013\/10\/streetportal-300x225.png\" alt=\"\" width=\"300\" height=\"225\" \/><\/a><\/p>\n<p>Random two people will be given a puzzle to solve together. One person can place portals by pointing to a location, the other is able to push the block around. And yeah, bonding with random people over portal. \u00a0c:<\/p>\n\n\n<div class=\"kk-star-ratings kksr-auto kksr-align-right kksr-valign-bottom\"\n    data-payload='{&quot;align&quot;:&quot;right&quot;,&quot;id&quot;:&quot;946&quot;,&quot;slug&quot;:&quot;default&quot;,&quot;valign&quot;:&quot;bottom&quot;,&quot;ignore&quot;:&quot;&quot;,&quot;reference&quot;:&quot;auto&quot;,&quot;class&quot;:&quot;&quot;,&quot;count&quot;:&quot;10&quot;,&quot;legendonly&quot;:&quot;&quot;,&quot;readonly&quot;:&quot;&quot;,&quot;score&quot;:&quot;3.3&quot;,&quot;starsonly&quot;:&quot;&quot;,&quot;best&quot;:&quot;5&quot;,&quot;gap&quot;:&quot;5&quot;,&quot;greet&quot;:&quot;Rate this post&quot;,&quot;legend&quot;:&quot;3.3\\\/5 - (10 votes)&quot;,&quot;size&quot;:&quot;24&quot;,&quot;title&quot;:&quot;Body - Street Fighter!! (or street portal)&quot;,&quot;width&quot;:&quot;93.2&quot;,&quot;_legend&quot;:&quot;{score}\\\/{best} - ({count} {votes})&quot;,&quot;font_factor&quot;:&quot;1.25&quot;}'>\n            \n<div class=\"kksr-stars\">\n    \n<div class=\"kksr-stars-inactive\">\n            <div class=\"kksr-star\" data-star=\"1\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n            <div class=\"kksr-star\" data-star=\"2\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n            <div class=\"kksr-star\" data-star=\"3\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n            <div class=\"kksr-star\" data-star=\"4\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n            <div class=\"kksr-star\" data-star=\"5\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n    <\/div>\n    \n<div class=\"kksr-stars-active\" style=\"width: 93.2px;\">\n            <div class=\"kksr-star\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n            <div class=\"kksr-star\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n            <div class=\"kksr-star\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n            <div class=\"kksr-star\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n            <div class=\"kksr-star\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n    <\/div>\n<\/div>\n                \n\n<div class=\"kksr-legend\" style=\"font-size: 19.2px;\">\n            3.3\/5 - (10 votes)    <\/div>\n    <\/div>\n","protected":false},"excerpt":{"rendered":"<p>A kinect \u00a0will wait for two people to walk towards one another on the street, then it will make each one control a different fighter. Suddenly these people will be forced to interact and their body movements control the two fighters. &nbsp; I also think something collaborative could be fun. Like street portal! Random two &hellip; <a href=\"http:\/\/mycours.es\/gamedesign2013\/2013\/10\/28\/body-street-fighter-or-street-portal\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Body &#8211; Street Fighter!! (or street portal)&#8221;<\/span><\/a><\/p>\n","protected":false},"author":40,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4],"tags":[46,47,48],"class_list":["post-946","post","type-post","status-publish","format-standard","hentry","category-assignments","tag-half-a-good-idea","tag-portal","tag-street"],"_links":{"self":[{"href":"http:\/\/mycours.es\/gamedesign2013\/wp-json\/wp\/v2\/posts\/946","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/mycours.es\/gamedesign2013\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/mycours.es\/gamedesign2013\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2013\/wp-json\/wp\/v2\/users\/40"}],"replies":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2013\/wp-json\/wp\/v2\/comments?post=946"}],"version-history":[{"count":3,"href":"http:\/\/mycours.es\/gamedesign2013\/wp-json\/wp\/v2\/posts\/946\/revisions"}],"predecessor-version":[{"id":971,"href":"http:\/\/mycours.es\/gamedesign2013\/wp-json\/wp\/v2\/posts\/946\/revisions\/971"}],"wp:attachment":[{"href":"http:\/\/mycours.es\/gamedesign2013\/wp-json\/wp\/v2\/media?parent=946"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2013\/wp-json\/wp\/v2\/categories?post=946"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2013\/wp-json\/wp\/v2\/tags?post=946"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}