{"id":1062,"date":"2014-10-14T21:27:16","date_gmt":"2014-10-14T21:27:16","guid":{"rendered":"http:\/\/mycours.es\/gamedesign2014\/?p=1062"},"modified":"2014-10-14T21:31:48","modified_gmt":"2014-10-14T21:31:48","slug":"road-rage","status":"publish","type":"post","link":"http:\/\/mycours.es\/gamedesign2014\/2014\/10\/14\/road-rage\/","title":{"rendered":"Road Rage"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" class=\" wp-image-1065 alignright\" src=\"http:\/\/mycours.es\/gamedesign2014\/files\/2014\/10\/Road_Rage_Graphic-1024x511.png\" alt=\"\" width=\"368\" height=\"184\" srcset=\"http:\/\/mycours.es\/gamedesign2014\/files\/2014\/10\/Road_Rage_Graphic-1024x511.png 1024w, http:\/\/mycours.es\/gamedesign2014\/files\/2014\/10\/Road_Rage_Graphic-300x150.png 300w, http:\/\/mycours.es\/gamedesign2014\/files\/2014\/10\/Road_Rage_Graphic.png 1700w\" sizes=\"auto, (max-width: 368px) 85vw, 368px\" \/><\/p>\n<div style=\"margin-top: -25px\">A physical game that turns a small stone patio into a city\u2019s traffic system where players work in teams trying to force their competitors off the edge of the map.<\/p>\n<p><strong>Download:<\/strong><br \/>\n<a href=\"http:\/\/itbmac.com\/assets\/items\/road_rage\/Road_Rage_Rules.pdf\">Rules PDF<\/a><br \/>\n<a href=\"http:\/\/itbmac.com\/assets\/items\/road_rage\/Road_Rage_Diagram.png\">Game Diagram<\/a><\/div>\n<div style=\"text-align:center;margin-top: 35px\">\n<iframe loading=\"lazy\" title=\"ROAD RAGE!\" src=\"https:\/\/player.vimeo.com\/video\/108836006?dnt=1&amp;app_id=122963\" width=\"840\" height=\"473\" frameborder=\"0\" allow=\"autoplay; fullscreen; picture-in-picture; clipboard-write; encrypted-media\"><\/iframe>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>A physical game that turns a small stone patio into a city\u2019s traffic system where players work in teams trying to force their competitors off the edge of the map. Download: Rules PDF Game Diagram<\/p>\n","protected":false},"author":37,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-1062","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"http:\/\/mycours.es\/gamedesign2014\/wp-json\/wp\/v2\/posts\/1062","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/mycours.es\/gamedesign2014\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/mycours.es\/gamedesign2014\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2014\/wp-json\/wp\/v2\/users\/37"}],"replies":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2014\/wp-json\/wp\/v2\/comments?post=1062"}],"version-history":[{"count":26,"href":"http:\/\/mycours.es\/gamedesign2014\/wp-json\/wp\/v2\/posts\/1062\/revisions"}],"predecessor-version":[{"id":1092,"href":"http:\/\/mycours.es\/gamedesign2014\/wp-json\/wp\/v2\/posts\/1062\/revisions\/1092"}],"wp:attachment":[{"href":"http:\/\/mycours.es\/gamedesign2014\/wp-json\/wp\/v2\/media?parent=1062"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2014\/wp-json\/wp\/v2\/categories?post=1062"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2014\/wp-json\/wp\/v2\/tags?post=1062"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}