{"id":1315,"date":"2014-10-30T21:07:37","date_gmt":"2014-10-30T21:07:37","guid":{"rendered":"http:\/\/mycours.es\/gamedesign2014\/?p=1315"},"modified":"2014-10-30T21:10:17","modified_gmt":"2014-10-30T21:10:17","slug":"halloween-frogger-game-nivetha","status":"publish","type":"post","link":"http:\/\/mycours.es\/gamedesign2014\/2014\/10\/30\/halloween-frogger-game-nivetha\/","title":{"rendered":"Halloween Frogger Game &#8211; Nivetha"},"content":{"rendered":"<p>Here are some art concepts for my modification idea. I&#8217;m doing Frogger.<\/p>\n<p>I want to make a Halloween-inspired game where you play as a light that guides a trick-or-treater through a haunted mansion. The object of the game is to avoid the ghosts and grab the candy in a room that is totally dark except for a small light which you control and which the trick-or-treater follows<\/p>\n<p>Here are some pics:<\/p>\n<div id='gallery-1' class='gallery galleryid-1315 gallery-columns-3 gallery-size-thumbnail'><figure class='gallery-item'>\n\t\t\t<div class='gallery-icon landscape'>\n\t\t\t\t<a href='http:\/\/mycours.es\/gamedesign2014\/2014\/10\/30\/halloween-frogger-game-nivetha\/story2\/'><img loading=\"lazy\" decoding=\"async\" width=\"150\" height=\"150\" src=\"http:\/\/mycours.es\/gamedesign2014\/files\/2014\/10\/story2-150x150.jpg\" class=\"attachment-thumbnail size-thumbnail\" alt=\"\" srcset=\"http:\/\/mycours.es\/gamedesign2014\/files\/2014\/10\/story2-150x150.jpg 150w, http:\/\/mycours.es\/gamedesign2014\/files\/2014\/10\/story2-300x300.jpg 300w, http:\/\/mycours.es\/gamedesign2014\/files\/2014\/10\/story2.jpg 900w\" sizes=\"auto, (max-width: 150px) 85vw, 150px\" \/><\/a>\n\t\t\t<\/div><\/figure><figure class='gallery-item'>\n\t\t\t<div class='gallery-icon landscape'>\n\t\t\t\t<a href='http:\/\/mycours.es\/gamedesign2014\/2014\/10\/30\/halloween-frogger-game-nivetha\/story1\/'><img loading=\"lazy\" decoding=\"async\" width=\"150\" height=\"150\" src=\"http:\/\/mycours.es\/gamedesign2014\/files\/2014\/10\/story1-150x150.jpg\" class=\"attachment-thumbnail size-thumbnail\" alt=\"\" srcset=\"http:\/\/mycours.es\/gamedesign2014\/files\/2014\/10\/story1-150x150.jpg 150w, http:\/\/mycours.es\/gamedesign2014\/files\/2014\/10\/story1-300x300.jpg 300w, http:\/\/mycours.es\/gamedesign2014\/files\/2014\/10\/story1.jpg 900w\" sizes=\"auto, (max-width: 150px) 85vw, 150px\" \/><\/a>\n\t\t\t<\/div><\/figure><figure class='gallery-item'>\n\t\t\t<div class='gallery-icon landscape'>\n\t\t\t\t<a href='http:\/\/mycours.es\/gamedesign2014\/2014\/10\/30\/halloween-frogger-game-nivetha\/start-screen\/'><img loading=\"lazy\" decoding=\"async\" width=\"150\" height=\"150\" src=\"http:\/\/mycours.es\/gamedesign2014\/files\/2014\/10\/start-screen-150x150.jpg\" class=\"attachment-thumbnail size-thumbnail\" alt=\"\" srcset=\"http:\/\/mycours.es\/gamedesign2014\/files\/2014\/10\/start-screen-150x150.jpg 150w, http:\/\/mycours.es\/gamedesign2014\/files\/2014\/10\/start-screen-300x300.jpg 300w, http:\/\/mycours.es\/gamedesign2014\/files\/2014\/10\/start-screen.jpg 900w\" sizes=\"auto, (max-width: 150px) 85vw, 150px\" \/><\/a>\n\t\t\t<\/div><\/figure><figure class='gallery-item'>\n\t\t\t<div class='gallery-icon landscape'>\n\t\t\t\t<a href='http:\/\/mycours.es\/gamedesign2014\/2014\/10\/30\/halloween-frogger-game-nivetha\/scene-3\/'><img loading=\"lazy\" decoding=\"async\" width=\"150\" height=\"150\" src=\"http:\/\/mycours.es\/gamedesign2014\/files\/2014\/10\/Scene-3-150x150.png\" class=\"attachment-thumbnail size-thumbnail\" alt=\"\" srcset=\"http:\/\/mycours.es\/gamedesign2014\/files\/2014\/10\/Scene-3-150x150.png 150w, http:\/\/mycours.es\/gamedesign2014\/files\/2014\/10\/Scene-3-300x300.png 300w, http:\/\/mycours.es\/gamedesign2014\/files\/2014\/10\/Scene-3-1024x1024.png 1024w\" sizes=\"auto, (max-width: 150px) 85vw, 150px\" \/><\/a>\n\t\t\t<\/div><\/figure><figure class='gallery-item'>\n\t\t\t<div class='gallery-icon landscape'>\n\t\t\t\t<a href='http:\/\/mycours.es\/gamedesign2014\/2014\/10\/30\/halloween-frogger-game-nivetha\/scene-2\/'><img loading=\"lazy\" decoding=\"async\" width=\"150\" height=\"150\" src=\"http:\/\/mycours.es\/gamedesign2014\/files\/2014\/10\/scene-2-150x150.png\" class=\"attachment-thumbnail size-thumbnail\" alt=\"\" srcset=\"http:\/\/mycours.es\/gamedesign2014\/files\/2014\/10\/scene-2-150x150.png 150w, http:\/\/mycours.es\/gamedesign2014\/files\/2014\/10\/scene-2-300x300.png 300w, http:\/\/mycours.es\/gamedesign2014\/files\/2014\/10\/scene-2-1024x1024.png 1024w\" sizes=\"auto, (max-width: 150px) 85vw, 150px\" \/><\/a>\n\t\t\t<\/div><\/figure><figure class='gallery-item'>\n\t\t\t<div class='gallery-icon landscape'>\n\t\t\t\t<a href='http:\/\/mycours.es\/gamedesign2014\/2014\/10\/30\/halloween-frogger-game-nivetha\/scene-1\/'><img loading=\"lazy\" decoding=\"async\" width=\"150\" height=\"150\" src=\"http:\/\/mycours.es\/gamedesign2014\/files\/2014\/10\/scene-1-150x150.jpg\" class=\"attachment-thumbnail size-thumbnail\" alt=\"\" srcset=\"http:\/\/mycours.es\/gamedesign2014\/files\/2014\/10\/scene-1-150x150.jpg 150w, http:\/\/mycours.es\/gamedesign2014\/files\/2014\/10\/scene-1-300x300.jpg 300w, http:\/\/mycours.es\/gamedesign2014\/files\/2014\/10\/scene-1-1024x1024.jpg 1024w\" sizes=\"auto, (max-width: 150px) 85vw, 150px\" \/><\/a>\n\t\t\t<\/div><\/figure><figure class='gallery-item'>\n\t\t\t<div class='gallery-icon portrait'>\n\t\t\t\t<a href='http:\/\/mycours.es\/gamedesign2014\/2014\/10\/30\/halloween-frogger-game-nivetha\/person\/'><img loading=\"lazy\" decoding=\"async\" width=\"150\" height=\"150\" src=\"http:\/\/mycours.es\/gamedesign2014\/files\/2014\/10\/person-150x150.png\" class=\"attachment-thumbnail size-thumbnail\" alt=\"\" \/><\/a>\n\t\t\t<\/div><\/figure>\n\t\t<\/div>\n\n","protected":false},"excerpt":{"rendered":"<p>Here are some art concepts for my modification idea. I&#8217;m doing Frogger. I want to make a Halloween-inspired game where you play as a light that guides a trick-or-treater through a haunted mansion. The object of the game is to avoid the ghosts and grab the candy in a room that is totally dark except &hellip; <a href=\"http:\/\/mycours.es\/gamedesign2014\/2014\/10\/30\/halloween-frogger-game-nivetha\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Halloween Frogger Game &#8211; Nivetha&#8221;<\/span><\/a><\/p>\n","protected":false},"author":54,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-1315","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"http:\/\/mycours.es\/gamedesign2014\/wp-json\/wp\/v2\/posts\/1315","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/mycours.es\/gamedesign2014\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/mycours.es\/gamedesign2014\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2014\/wp-json\/wp\/v2\/users\/54"}],"replies":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2014\/wp-json\/wp\/v2\/comments?post=1315"}],"version-history":[{"count":7,"href":"http:\/\/mycours.es\/gamedesign2014\/wp-json\/wp\/v2\/posts\/1315\/revisions"}],"predecessor-version":[{"id":1329,"href":"http:\/\/mycours.es\/gamedesign2014\/wp-json\/wp\/v2\/posts\/1315\/revisions\/1329"}],"wp:attachment":[{"href":"http:\/\/mycours.es\/gamedesign2014\/wp-json\/wp\/v2\/media?parent=1315"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2014\/wp-json\/wp\/v2\/categories?post=1315"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2014\/wp-json\/wp\/v2\/tags?post=1315"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}