{"id":1495,"date":"2014-12-11T08:27:21","date_gmt":"2014-12-11T08:27:21","guid":{"rendered":"http:\/\/mycours.es\/gamedesign2014\/?p=1495"},"modified":"2014-12-12T23:18:58","modified_gmt":"2014-12-12T23:18:58","slug":"pongnop-melanie","status":"publish","type":"post","link":"http:\/\/mycours.es\/gamedesign2014\/2014\/12\/11\/pongnop-melanie\/","title":{"rendered":"PonGnoP"},"content":{"rendered":"<p><a href=\"http:\/\/mycours.es\/gamedesign2014\/files\/2014\/12\/unnamed.png\"><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/mycours.es\/gamedesign2014\/files\/2014\/12\/unnamed.png\" alt=\"\" title=\"unnamed\" width=\"250\" height=\"166\" class=\"aligncenter size-full wp-image-1496\" \/><\/a><br \/>\nBy Melanie Kim<\/p>\n<p>PonGnoP is a pong palindrome. The idea was to start out with something completely basic and throw it out of whack to replace the original goal of Pong with that of cooperative exploration by messing with borders, scoreboard, etc.<\/p>\n<p><a href=\"https:\/\/www.dropbox.com\/s\/jcga6ezpnotqaum\/poong.zip?dl=0\">Download<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>By Melanie Kim PonGnoP is a pong palindrome. The idea was to start out with something completely basic and throw it out of whack to replace the original goal of Pong with that of cooperative exploration by messing with borders, scoreboard, etc. Download<\/p>\n","protected":false},"author":46,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-1495","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"http:\/\/mycours.es\/gamedesign2014\/wp-json\/wp\/v2\/posts\/1495","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/mycours.es\/gamedesign2014\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/mycours.es\/gamedesign2014\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2014\/wp-json\/wp\/v2\/users\/46"}],"replies":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2014\/wp-json\/wp\/v2\/comments?post=1495"}],"version-history":[{"count":6,"href":"http:\/\/mycours.es\/gamedesign2014\/wp-json\/wp\/v2\/posts\/1495\/revisions"}],"predecessor-version":[{"id":1539,"href":"http:\/\/mycours.es\/gamedesign2014\/wp-json\/wp\/v2\/posts\/1495\/revisions\/1539"}],"wp:attachment":[{"href":"http:\/\/mycours.es\/gamedesign2014\/wp-json\/wp\/v2\/media?parent=1495"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2014\/wp-json\/wp\/v2\/categories?post=1495"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2014\/wp-json\/wp\/v2\/tags?post=1495"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}