Game Art for Non Artists: some tips

1. Find a good color palette

sloth
It’s 30% of the work

You can steal color palettes from here.
Create a new one with Kuler
Generate one from a picture with this tool

2. Use few colors

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Or go monochrome altogether

3. Less pixels = less work for you

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And more work for the viewer. Let them fill in the gaps.

4. Less polygons = less work for you

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Pale-Mchine

You don’t have a 100 person team behind you

5. Go flat

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limbo

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If you are not confident in your drawing and painting skills, avoid outlines, use geometric shapes, solid fills or simple gradients.

6. Put a filter on it

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A shader or a 2d filter can add some depth to an otherwise simple style

7. The Internet is full of images

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Photoshop, rotoscope, trace

8. Turn your limits into strengths

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