{"id":3042,"date":"2015-09-28T10:39:46","date_gmt":"2015-09-28T14:39:46","guid":{"rendered":"http:\/\/mycours.es\/gamedesign2015\/?page_id=3042"},"modified":"2015-09-28T10:39:46","modified_gmt":"2015-09-28T14:39:46","slug":"readings-simulating-people","status":"publish","type":"page","link":"http:\/\/mycours.es\/gamedesign2015\/readings-simulating-people\/","title":{"rendered":"Readings: Simulating People"},"content":{"rendered":"<p><a href=\"http:\/\/www.gamasutra.com\/blogs\/MituKhandakerKokoris\/20150325\/239662\/Thinking_About_People_Designing_Games_for_Social_Simulation.php\" target=\"_blank\">Thinking About People: Designing Games for Social Simulation<\/a> a GDC Talk by Mitu Khandaker-Kokoris <\/p>\n<p><a href=\"http:\/\/mycours.es\/gamedesign2012\/files\/2012\/09\/Chapter-3-face-from-Better-Game-Characters-by-Design-A-Psychological-Approach-by-Katherine-Isbister.pdf\" target=\"_blank\">Chapter 3: Face excerpt from Better Game Characters by Design<\/a> \u2013 A Psychological Approach by Katherine Isbister. From an industry-oriented textbook.<\/p>\n<p><a href=\"http:\/\/mycours.es\/gamedesign2012\/files\/2012\/09\/Expressive-Processing-chapter-2-Eliza-Effect-Noah-Wardrip-Fruin.pdf\" target=\"_blank\">Chapter 2 \u2013 Eliza Effect<\/a> from Expressive Processing by Noah Wardrip-Fruin.<br \/>\nA critical and technical analysis of the famous Chatbot.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Thinking About People: Designing Games for Social Simulation a GDC Talk by Mitu Khandaker-Kokoris Chapter 3: Face excerpt from Better Game Characters by Design \u2013 A Psychological Approach by Katherine Isbister. From an industry-oriented textbook. Chapter 2 \u2013 Eliza Effect from Expressive Processing by Noah Wardrip-Fruin. A critical and technical analysis of the famous Chatbot.<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"open","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-3042","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"http:\/\/mycours.es\/gamedesign2015\/wp-json\/wp\/v2\/pages\/3042","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/mycours.es\/gamedesign2015\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"http:\/\/mycours.es\/gamedesign2015\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2015\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2015\/wp-json\/wp\/v2\/comments?post=3042"}],"version-history":[{"count":1,"href":"http:\/\/mycours.es\/gamedesign2015\/wp-json\/wp\/v2\/pages\/3042\/revisions"}],"predecessor-version":[{"id":3043,"href":"http:\/\/mycours.es\/gamedesign2015\/wp-json\/wp\/v2\/pages\/3042\/revisions\/3043"}],"wp:attachment":[{"href":"http:\/\/mycours.es\/gamedesign2015\/wp-json\/wp\/v2\/media?parent=3042"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}