{"id":3641,"date":"2015-11-09T14:23:12","date_gmt":"2015-11-09T19:23:12","guid":{"rendered":"http:\/\/mycours.es\/gamedesign2015\/?p=3641"},"modified":"2015-11-09T14:23:12","modified_gmt":"2015-11-09T19:23:12","slug":"christine-love","status":"publish","type":"post","link":"http:\/\/mycours.es\/gamedesign2015\/2015\/11\/09\/christine-love\/","title":{"rendered":"Christine Love"},"content":{"rendered":"<p>Recently I&#8217;ve played\u00a0<em>Digital: A Love Story<\/em> and <em>Analogue: A Hate Story<\/em>, games by Christine Love. I really enjoyed these games because they allow the reader to delve into complex stories by perusing through a surplus of textual documents (in Digital, the player is using an old computer navigating early internet chat boards, and in Analogue, the player is a detective accessing logs from a spaceship where everyone died.) The mysteries and connections between characters in these stories are revealed over time as the player delves deeper into the story. I really enjoy the way her stories unfold. Her work also examines compelling themes such as relationships, technology, and feminism.<\/p>\n<p>She began making visual novels in high school, though according to Love, she never planned on getting into making games. She always thought she was going to be a writer. She was majoring in English literature in university and did mostly writing projects before <em>Digital: A Love Story. <\/em>She had been writing small visual novels (one a year) and had written a novel, but nothing had given her widespread recognition.\u00a0She began working on <em>Digital: A Love Story<\/em> while in college, which became her first breakout success, but she thought of it as more of a writing project.\u00a0\u00a0Love says she didn&#8217;t consider it a game until people started calling it a game. She began working on more interactive narratives and ultimately she dropped out of college in order to work on\u00a0<em>Analogue: A Hate Story.<\/em> She&#8217;s now working on a new game\u00a0<em>Ladykiller in a Bind<\/em>, which will be an erotic visual novel about social manipulation.<\/p>\n<blockquote class=\"wp-embedded-content\" data-secret=\"TbYS6z1dLy\"><p><a href=\"https:\/\/gameranx.com\/features\/id\/19916\/article\/gameranx-asks-a-developer-interview-with-christine-love\/\">GameRanx Asks: A Developer Interview With Christine Love<\/a><\/p><\/blockquote>\n<p><iframe loading=\"lazy\" class=\"wp-embedded-content\" sandbox=\"allow-scripts\" security=\"restricted\" style=\"position: absolute; clip: rect(1px, 1px, 1px, 1px);\" src=\"https:\/\/gameranx.com\/features\/id\/19916\/article\/gameranx-asks-a-developer-interview-with-christine-love\/embed\/#?secret=TbYS6z1dLy\" data-secret=\"TbYS6z1dLy\" width=\"600\" height=\"338\" title=\"&#8220;GameRanx Asks: A Developer Interview With Christine Love&#8221; &#8212; Gameranx\" frameborder=\"0\" marginwidth=\"0\" marginheight=\"0\" scrolling=\"no\"><\/iframe><\/p>\n<p>http:\/\/loveconquersallgam.es\/bio<\/p>\n<p>http:\/\/www.hardcoregaming101.net\/christinelovegames\/digital.htm<\/p>\n<p>http:\/\/loveconquersallgam.es\/post\/2605257258\/what-kind-of-year-has-it-been<\/p>\n<blockquote class=\"wp-embedded-content\" data-secret=\"yo2SOgWUze\"><p><a href=\"http:\/\/www.firstpersonscholar.com\/interview-christine-love\/\">Interview &#8211; Christine Love<\/a><\/p><\/blockquote>\n<p><iframe loading=\"lazy\" class=\"wp-embedded-content\" sandbox=\"allow-scripts\" security=\"restricted\" style=\"position: absolute; clip: rect(1px, 1px, 1px, 1px);\" src=\"http:\/\/www.firstpersonscholar.com\/interview-christine-love\/embed\/#?secret=yo2SOgWUze\" data-secret=\"yo2SOgWUze\" width=\"600\" height=\"338\" title=\"&#8220;Interview &#8211; Christine Love&#8221; &#8212; First Person Scholar\" frameborder=\"0\" marginwidth=\"0\" marginheight=\"0\" scrolling=\"no\"><\/iframe><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Recently I&#8217;ve played\u00a0Digital: A Love Story and Analogue: A Hate Story, games by Christine Love. I really enjoyed these games because they allow the reader to delve into complex stories by perusing through a surplus of textual documents (in Digital, the player is using an old computer navigating early internet chat boards, and in Analogue,<\/p>\n<footer class=\"entry-footer index-entry\">\n<div class=\"post-social pull-left\"><a href=\"https:\/\/www.facebook.com\/sharer\/sharer.php?u=http%3A%2F%2Fmycours.es%2Fgamedesign2015%2F2015%2F11%2F09%2Fchristine-love%2F\" target=\"_blank\" class=\"social-icons\"><i class=\"fa fa-facebook\" aria-hidden=\"true\"><\/i><\/a><a href=\"https:\/\/twitter.com\/home?status=http%3A%2F%2Fmycours.es%2Fgamedesign2015%2F2015%2F11%2F09%2Fchristine-love%2F\" target=\"_blank\" class=\"social-icons\"><i class=\"fa fa-twitter\" aria-hidden=\"true\"><\/i><\/a><a href=\"https:\/\/www.linkedin.com\/shareArticle?mini=true&#038;url=http%3A%2F%2Fmycours.es%2Fgamedesign2015%2F2015%2F11%2F09%2Fchristine-love%2F&#038;title=Christine+Love\" target=\"_blank\" class=\"social-icons\"><i class=\"fa fa-linkedin\" aria-hidden=\"true\"><\/i><\/a><\/div>\n<p class=\"link-more\"><a href=\"http:\/\/mycours.es\/gamedesign2015\/2015\/11\/09\/christine-love\/\" class=\"more-link\">Continue reading <span class=\"meta-nav\">\u2192<\/span><\/a><\/p>\n<\/footer>\n","protected":false},"author":56,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-3641","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"http:\/\/mycours.es\/gamedesign2015\/wp-json\/wp\/v2\/posts\/3641","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/mycours.es\/gamedesign2015\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/mycours.es\/gamedesign2015\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2015\/wp-json\/wp\/v2\/users\/56"}],"replies":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2015\/wp-json\/wp\/v2\/comments?post=3641"}],"version-history":[{"count":1,"href":"http:\/\/mycours.es\/gamedesign2015\/wp-json\/wp\/v2\/posts\/3641\/revisions"}],"predecessor-version":[{"id":3653,"href":"http:\/\/mycours.es\/gamedesign2015\/wp-json\/wp\/v2\/posts\/3641\/revisions\/3653"}],"wp:attachment":[{"href":"http:\/\/mycours.es\/gamedesign2015\/wp-json\/wp\/v2\/media?parent=3641"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2015\/wp-json\/wp\/v2\/categories?post=3641"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2015\/wp-json\/wp\/v2\/tags?post=3641"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}