{"id":3701,"date":"2015-11-16T13:18:02","date_gmt":"2015-11-16T18:18:02","guid":{"rendered":"http:\/\/mycours.es\/gamedesign2015\/?p=3701"},"modified":"2015-11-16T13:18:02","modified_gmt":"2015-11-16T18:18:02","slug":"cubic-inequality-mood-board","status":"publish","type":"post","link":"http:\/\/mycours.es\/gamedesign2015\/2015\/11\/16\/cubic-inequality-mood-board\/","title":{"rendered":"Cubic Inequality &#8211; Mood Board"},"content":{"rendered":"<p><a href=\"http:\/\/mycours.es\/gamedesign2015\/files\/2015\/11\/Screen-Shot-2015-11-16-at-1.14.58-PM.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-large wp-image-3703\" src=\"http:\/\/mycours.es\/gamedesign2015\/files\/2015\/11\/Screen-Shot-2015-11-16-at-1.14.58-PM-1024x767.png\" alt=\"Screen Shot 2015-11-16 at 1.14.58 PM\" width=\"1024\" height=\"767\" srcset=\"http:\/\/mycours.es\/gamedesign2015\/files\/2015\/11\/Screen-Shot-2015-11-16-at-1.14.58-PM-1024x767.png 1024w, http:\/\/mycours.es\/gamedesign2015\/files\/2015\/11\/Screen-Shot-2015-11-16-at-1.14.58-PM-300x225.png 300w, http:\/\/mycours.es\/gamedesign2015\/files\/2015\/11\/Screen-Shot-2015-11-16-at-1.14.58-PM.png 1474w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/a><\/p>\n<p>Going for a minimal theme, oriented primarily around large regions of color, and simple rectangular or polygonal shapes.<\/p>\n<p>Music:<\/p>\n<p>Goal:<br \/>\nMusic that&#8217;s not sad, not too uplifting, but gives a feeling of perhaps making steady progress, like in puzzle games. It&#8217;s moving, but not excited. More towards classical instruments, but with some more contemporary elements.<br \/>\nHas a classical feeling. Both because inequality separates out people into a &#8220;higher class&#8221;, and because inequality is a phenomenon that&#8217;s been around for virtually all of human history, since perhaps the agricultural revolution.<\/p>\n<p>&nbsp;<\/p>\n<p><iframe loading=\"lazy\" width=\"780\" height=\"585\" src=\"https:\/\/www.youtube.com\/embed\/2A9y6BKvbO8?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture\" allowfullscreen><\/iframe><\/p>\n<p>Echochrome II: Primary reference<\/p>\n<p><iframe loading=\"lazy\" width=\"780\" height=\"439\" src=\"https:\/\/www.youtube.com\/embed\/Dg0IjOzopYU?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture\" allowfullscreen><\/iframe><\/p>\n<p><iframe loading=\"lazy\" width=\"780\" height=\"585\" src=\"https:\/\/www.youtube.com\/embed\/WwzV8PJAaIE?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture\" allowfullscreen><\/iframe><\/p>\n<p><iframe loading=\"lazy\" width=\"780\" height=\"439\" src=\"https:\/\/www.youtube.com\/embed\/nrnmgMdvI6U?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture\" allowfullscreen><\/iframe><\/p>\n<p><iframe loading=\"lazy\" width=\"780\" height=\"585\" src=\"https:\/\/www.youtube.com\/embed\/HNqEfB6IYmE?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture\" allowfullscreen><\/iframe><\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Going for a minimal theme, oriented primarily around large regions of color, and simple rectangular or polygonal shapes. Music: Goal: Music that&#8217;s not sad, not too uplifting, but gives a feeling of perhaps making steady progress, like in puzzle games. It&#8217;s moving, but not excited. More towards classical instruments, but with some more contemporary elements.<\/p>\n<footer class=\"entry-footer index-entry\">\n<div class=\"post-social pull-left\"><a href=\"https:\/\/www.facebook.com\/sharer\/sharer.php?u=http%3A%2F%2Fmycours.es%2Fgamedesign2015%2F2015%2F11%2F16%2Fcubic-inequality-mood-board%2F\" target=\"_blank\" class=\"social-icons\"><i class=\"fa fa-facebook\" aria-hidden=\"true\"><\/i><\/a><a href=\"https:\/\/twitter.com\/home?status=http%3A%2F%2Fmycours.es%2Fgamedesign2015%2F2015%2F11%2F16%2Fcubic-inequality-mood-board%2F\" target=\"_blank\" class=\"social-icons\"><i class=\"fa fa-twitter\" aria-hidden=\"true\"><\/i><\/a><a href=\"https:\/\/www.linkedin.com\/shareArticle?mini=true&#038;url=http%3A%2F%2Fmycours.es%2Fgamedesign2015%2F2015%2F11%2F16%2Fcubic-inequality-mood-board%2F&#038;title=Cubic+Inequality+%26%238211%3B+Mood+Board\" target=\"_blank\" class=\"social-icons\"><i class=\"fa fa-linkedin\" aria-hidden=\"true\"><\/i><\/a><\/div>\n<p class=\"link-more\"><a href=\"http:\/\/mycours.es\/gamedesign2015\/2015\/11\/16\/cubic-inequality-mood-board\/\" class=\"more-link\">Continue reading <span class=\"meta-nav\">\u2192<\/span><\/a><\/p>\n<\/footer>\n","protected":false},"author":55,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-3701","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"http:\/\/mycours.es\/gamedesign2015\/wp-json\/wp\/v2\/posts\/3701","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/mycours.es\/gamedesign2015\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/mycours.es\/gamedesign2015\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2015\/wp-json\/wp\/v2\/users\/55"}],"replies":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2015\/wp-json\/wp\/v2\/comments?post=3701"}],"version-history":[{"count":1,"href":"http:\/\/mycours.es\/gamedesign2015\/wp-json\/wp\/v2\/posts\/3701\/revisions"}],"predecessor-version":[{"id":3704,"href":"http:\/\/mycours.es\/gamedesign2015\/wp-json\/wp\/v2\/posts\/3701\/revisions\/3704"}],"wp:attachment":[{"href":"http:\/\/mycours.es\/gamedesign2015\/wp-json\/wp\/v2\/media?parent=3701"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2015\/wp-json\/wp\/v2\/categories?post=3701"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2015\/wp-json\/wp\/v2\/tags?post=3701"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}