{"id":3744,"date":"2015-11-23T11:44:17","date_gmt":"2015-11-23T16:44:17","guid":{"rendered":"http:\/\/mycours.es\/gamedesign2015\/?p=3744"},"modified":"2015-11-23T11:44:17","modified_gmt":"2015-11-23T16:44:17","slug":"murphy-alpha","status":"publish","type":"post","link":"http:\/\/mycours.es\/gamedesign2015\/2015\/11\/23\/murphy-alpha\/","title":{"rendered":"Murphy &#8211; Alpha"},"content":{"rendered":"<p style=\"text-align: center\"><strong>Environment<\/strong><\/p>\n<p>Alpha includes finished world with bounding boxes, water, skybox, and terrain textures.<\/p>\n<p>No:<\/p>\n<p>&#8211; trees<\/p>\n<p>&#8211; grass<\/p>\n<p>&#8211; particles<\/p>\n<p style=\"text-align: center\"><strong>Scripts include<\/strong><\/p>\n<p>Simple AI: A bullying script for a pill where if you see it, it charges after you and pushes you around the map&#8230;bullying you. Will apply to many pills so that the character must always run away from the evils of drugs<\/p>\n<p>Violent AI: This enemy sees you and attacks you. If you damage it, it becomes more angry and charges faster and over farther distances.<\/p>\n<p>Melee: A sword attack for close range encounters.<\/p>\n<p>&#8211; animation on sword swing is broken<\/p>\n<p>Shooting: A bullet that travels and pierces the enemy. Causes blood spurts and damage.<\/p>\n<p>Enemy Health: Allows me to change the health of the various enemies.<\/p>\n<p style=\"text-align: center\"><strong>UI<\/strong><\/p>\n<p>Lens Flare on camera<\/p>\n<p>cross hair for sword and gun<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Environment Alpha includes finished world with bounding boxes, water, skybox, and terrain textures. No: &#8211; trees &#8211; grass &#8211; particles Scripts include Simple AI: A bullying script for a pill where if you see it, it charges after you and pushes you around the map&#8230;bullying you. Will apply to many pills so that the character<\/p>\n<footer class=\"entry-footer index-entry\">\n<div class=\"post-social pull-left\"><a href=\"https:\/\/www.facebook.com\/sharer\/sharer.php?u=http%3A%2F%2Fmycours.es%2Fgamedesign2015%2F2015%2F11%2F23%2Fmurphy-alpha%2F\" target=\"_blank\" class=\"social-icons\"><i class=\"fa fa-facebook\" aria-hidden=\"true\"><\/i><\/a><a href=\"https:\/\/twitter.com\/home?status=http%3A%2F%2Fmycours.es%2Fgamedesign2015%2F2015%2F11%2F23%2Fmurphy-alpha%2F\" target=\"_blank\" class=\"social-icons\"><i class=\"fa fa-twitter\" aria-hidden=\"true\"><\/i><\/a><a href=\"https:\/\/www.linkedin.com\/shareArticle?mini=true&#038;url=http%3A%2F%2Fmycours.es%2Fgamedesign2015%2F2015%2F11%2F23%2Fmurphy-alpha%2F&#038;title=Murphy+%26%238211%3B+Alpha\" target=\"_blank\" class=\"social-icons\"><i class=\"fa fa-linkedin\" aria-hidden=\"true\"><\/i><\/a><\/div>\n<p class=\"link-more\"><a href=\"http:\/\/mycours.es\/gamedesign2015\/2015\/11\/23\/murphy-alpha\/\" class=\"more-link\">Continue reading <span class=\"meta-nav\">\u2192<\/span><\/a><\/p>\n<\/footer>\n","protected":false},"author":75,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-3744","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"http:\/\/mycours.es\/gamedesign2015\/wp-json\/wp\/v2\/posts\/3744","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/mycours.es\/gamedesign2015\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/mycours.es\/gamedesign2015\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2015\/wp-json\/wp\/v2\/users\/75"}],"replies":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2015\/wp-json\/wp\/v2\/comments?post=3744"}],"version-history":[{"count":1,"href":"http:\/\/mycours.es\/gamedesign2015\/wp-json\/wp\/v2\/posts\/3744\/revisions"}],"predecessor-version":[{"id":3745,"href":"http:\/\/mycours.es\/gamedesign2015\/wp-json\/wp\/v2\/posts\/3744\/revisions\/3745"}],"wp:attachment":[{"href":"http:\/\/mycours.es\/gamedesign2015\/wp-json\/wp\/v2\/media?parent=3744"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2015\/wp-json\/wp\/v2\/categories?post=3744"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2015\/wp-json\/wp\/v2\/tags?post=3744"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}