{"id":3750,"date":"2015-11-23T13:29:13","date_gmt":"2015-11-23T18:29:13","guid":{"rendered":"http:\/\/mycours.es\/gamedesign2015\/?p=3750"},"modified":"2015-11-23T14:31:55","modified_gmt":"2015-11-23T19:31:55","slug":"mood-board-production-schedule","status":"publish","type":"post","link":"http:\/\/mycours.es\/gamedesign2015\/2015\/11\/23\/mood-board-production-schedule\/","title":{"rendered":"Mood Board + Production schedule"},"content":{"rendered":"<p>&nbsp;<\/p>\n<p>Here&#8217;s my moodboard describing how I want various elements of my game to feel:<a href=\"http:\/\/mycours.es\/gamedesign2015\/files\/2015\/11\/moodBoard.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-3751 size-large\" src=\"http:\/\/mycours.es\/gamedesign2015\/files\/2015\/11\/moodBoard-1024x976.png\" alt=\"moodBoard\" width=\"1024\" height=\"976\" srcset=\"http:\/\/mycours.es\/gamedesign2015\/files\/2015\/11\/moodBoard-1024x976.png 1024w, http:\/\/mycours.es\/gamedesign2015\/files\/2015\/11\/moodBoard-300x286.png 300w, http:\/\/mycours.es\/gamedesign2015\/files\/2015\/11\/moodBoard.png 1573w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/a><\/p>\n<p>I also really like the rendering\/lighting style of this animation, especially the way the characters are rendered.<\/p>\n<p><iframe loading=\"lazy\" src=\"https:\/\/player.vimeo.com\/video\/97310663?dnt=1&amp;app_id=122963\" width=\"780\" height=\"439\" frameborder=\"0\" allow=\"autoplay; fullscreen\" allowfullscreen title=\"Whole\"><\/iframe><\/p>\n<p>Here&#8217;s a link to my in-progress\u00a0<a href=\"https:\/\/docs.google.com\/a\/andrew.cmu.edu\/spreadsheets\/d\/1g2L3RlK6kFb_5bIG_IXX1iiinQbQghi99DUKmxGkkz8\/edit?usp=sharing\" target=\"_blank\">production schedule<\/a>.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>&nbsp; Here&#8217;s my moodboard describing how I want various elements of my game to feel: I also really like the rendering\/lighting style of this animation, especially the way the characters are rendered. Here&#8217;s a link to my in-progress\u00a0production schedule.<\/p>\n","protected":false},"author":56,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-3750","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"http:\/\/mycours.es\/gamedesign2015\/wp-json\/wp\/v2\/posts\/3750","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/mycours.es\/gamedesign2015\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/mycours.es\/gamedesign2015\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2015\/wp-json\/wp\/v2\/users\/56"}],"replies":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2015\/wp-json\/wp\/v2\/comments?post=3750"}],"version-history":[{"count":4,"href":"http:\/\/mycours.es\/gamedesign2015\/wp-json\/wp\/v2\/posts\/3750\/revisions"}],"predecessor-version":[{"id":3761,"href":"http:\/\/mycours.es\/gamedesign2015\/wp-json\/wp\/v2\/posts\/3750\/revisions\/3761"}],"wp:attachment":[{"href":"http:\/\/mycours.es\/gamedesign2015\/wp-json\/wp\/v2\/media?parent=3750"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2015\/wp-json\/wp\/v2\/categories?post=3750"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2015\/wp-json\/wp\/v2\/tags?post=3750"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}