{"id":3777,"date":"2015-12-15T00:03:43","date_gmt":"2015-12-15T05:03:43","guid":{"rendered":"http:\/\/mycours.es\/gamedesign2015\/?p=3777"},"modified":"2015-12-16T15:54:56","modified_gmt":"2015-12-16T20:54:56","slug":"openshut-case-exhibition-builds","status":"publish","type":"post","link":"http:\/\/mycours.es\/gamedesign2015\/2015\/12\/15\/openshut-case-exhibition-builds\/","title":{"rendered":"Open\/Shut Case Exhibition Builds"},"content":{"rendered":"<p><a href=\"http:\/\/mycours.es\/gamedesign2015\/files\/2015\/12\/Screenshot-43.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-large wp-image-3778\" src=\"http:\/\/mycours.es\/gamedesign2015\/files\/2015\/12\/Screenshot-43-1024x576.png\" alt=\"Screenshot (43)\" width=\"1024\" height=\"576\" srcset=\"http:\/\/mycours.es\/gamedesign2015\/files\/2015\/12\/Screenshot-43-1024x576.png 1024w, http:\/\/mycours.es\/gamedesign2015\/files\/2015\/12\/Screenshot-43-300x169.png 300w, http:\/\/mycours.es\/gamedesign2015\/files\/2015\/12\/Screenshot-43.png 1366w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/a><\/p>\n<p>Open\/Shut Case<\/p>\n<p>Open\/Shut Case explores the narrative consequences of spatial arrangement. Play as Cora, a woman incarcerated, as she tries to reconstruct the story of her arrest and the murder of her husband. Construct your appeal, or your confession, by pinning the documents surrounding your case to your cell wall. Link important information to other important information, and discard the falsities. Uncover and form your identity in relation to your family and friends, as you recall your life before the murder.<\/p>\n<p>Escape: Exit Game and Return to Menu<\/p>\n<p>Click: Pick Up\/ Interact<\/p>\n<p>WASD: Move<\/p>\n<p>Mouse: Move Camera<\/p>\n<p>Both Mac and Windows builds in <a href=\"https:\/\/drive.google.com\/folderview?id=0B-oiAcuwx5ZrMDJkRGRDcFhSekU&amp;usp=sharing\" target=\"_blank\">this Google Drive Folder<\/a>.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Open\/Shut Case Open\/Shut Case explores the narrative consequences of spatial arrangement. Play as Cora, a woman incarcerated, as she tries to reconstruct the story of her arrest and the murder of her husband. Construct your appeal, or your confession, by pinning the documents surrounding your case to your cell wall. Link important information to other<\/p>\n<footer class=\"entry-footer index-entry\">\n<div class=\"post-social pull-left\"><a href=\"https:\/\/www.facebook.com\/sharer\/sharer.php?u=http%3A%2F%2Fmycours.es%2Fgamedesign2015%2F2015%2F12%2F15%2Fopenshut-case-exhibition-builds%2F\" target=\"_blank\" class=\"social-icons\"><i class=\"fa fa-facebook\" aria-hidden=\"true\"><\/i><\/a><a href=\"https:\/\/twitter.com\/home?status=http%3A%2F%2Fmycours.es%2Fgamedesign2015%2F2015%2F12%2F15%2Fopenshut-case-exhibition-builds%2F\" target=\"_blank\" class=\"social-icons\"><i class=\"fa fa-twitter\" aria-hidden=\"true\"><\/i><\/a><a href=\"https:\/\/www.linkedin.com\/shareArticle?mini=true&#038;url=http%3A%2F%2Fmycours.es%2Fgamedesign2015%2F2015%2F12%2F15%2Fopenshut-case-exhibition-builds%2F&#038;title=Open%2FShut+Case+Exhibition+Builds\" target=\"_blank\" class=\"social-icons\"><i class=\"fa fa-linkedin\" aria-hidden=\"true\"><\/i><\/a><\/div>\n<p class=\"link-more\"><a href=\"http:\/\/mycours.es\/gamedesign2015\/2015\/12\/15\/openshut-case-exhibition-builds\/\" class=\"more-link\">Continue reading <span class=\"meta-nav\">\u2192<\/span><\/a><\/p>\n<\/footer>\n","protected":false},"author":53,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-3777","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"http:\/\/mycours.es\/gamedesign2015\/wp-json\/wp\/v2\/posts\/3777","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/mycours.es\/gamedesign2015\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/mycours.es\/gamedesign2015\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2015\/wp-json\/wp\/v2\/users\/53"}],"replies":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2015\/wp-json\/wp\/v2\/comments?post=3777"}],"version-history":[{"count":2,"href":"http:\/\/mycours.es\/gamedesign2015\/wp-json\/wp\/v2\/posts\/3777\/revisions"}],"predecessor-version":[{"id":3795,"href":"http:\/\/mycours.es\/gamedesign2015\/wp-json\/wp\/v2\/posts\/3777\/revisions\/3795"}],"wp:attachment":[{"href":"http:\/\/mycours.es\/gamedesign2015\/wp-json\/wp\/v2\/media?parent=3777"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2015\/wp-json\/wp\/v2\/categories?post=3777"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2015\/wp-json\/wp\/v2\/tags?post=3777"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}