{"id":3825,"date":"2015-12-20T18:47:50","date_gmt":"2015-12-20T23:47:50","guid":{"rendered":"http:\/\/mycours.es\/gamedesign2015\/?p=3825"},"modified":"2015-12-20T18:50:11","modified_gmt":"2015-12-20T23:50:11","slug":"lost-boy","status":"publish","type":"post","link":"http:\/\/mycours.es\/gamedesign2015\/2015\/12\/20\/lost-boy\/","title":{"rendered":"LOST BOY"},"content":{"rendered":"<p><strong>Artist Statement:<\/strong> Our piece looks to explore the heightened anxiety and stress that comes with searching with searching, uncovering but being unable to find. In addition, we want to explore how identity is pieced together by the world and people around us. As the player interacts with the strange and familiar faces lingering around the board walk, they being to uncover the identity of the child and the character they are playing it.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-3826\" src=\"http:\/\/mycours.es\/gamedesign2015\/files\/2015\/12\/Screen-Shot-2015-12-20-at-6.19.23-PM.png\" alt=\"Screen Shot 2015-12-20 at 6.19.23 PM\" width=\"791\" height=\"447\" srcset=\"http:\/\/mycours.es\/gamedesign2015\/files\/2015\/12\/Screen-Shot-2015-12-20-at-6.19.23-PM.png 791w, http:\/\/mycours.es\/gamedesign2015\/files\/2015\/12\/Screen-Shot-2015-12-20-at-6.19.23-PM-300x170.png 300w\" sizes=\"auto, (max-width: 791px) 100vw, 791px\" \/><\/p>\n<p><span style=\"text-decoration: underline\">CONTROLS<\/span><br \/>\nZ &#8211; see wallet<br \/>\nX &#8211; show wallet<br \/>\nGOAL: find the boy in the wallet, talk to others for clues &#8211; you have five minutes!!!<\/p>\n<p><a href=\"https:\/\/drive.google.com\/folderview?id=0B8J5Bc-X0wuTVG9tTVQ0c01PME0&amp;usp=sharing\">PLAY<\/a><\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Artist Statement: Our piece looks to explore the heightened anxiety and stress that comes with searching with searching, uncovering but being unable to find. In addition, we want to explore how identity is pieced together by the world and people around us. As the player interacts with the strange and familiar faces lingering around the<\/p>\n<footer class=\"entry-footer index-entry\">\n<div class=\"post-social pull-left\"><a href=\"https:\/\/www.facebook.com\/sharer\/sharer.php?u=http%3A%2F%2Fmycours.es%2Fgamedesign2015%2F2015%2F12%2F20%2Flost-boy%2F\" target=\"_blank\" class=\"social-icons\"><i class=\"fa fa-facebook\" aria-hidden=\"true\"><\/i><\/a><a href=\"https:\/\/twitter.com\/home?status=http%3A%2F%2Fmycours.es%2Fgamedesign2015%2F2015%2F12%2F20%2Flost-boy%2F\" target=\"_blank\" class=\"social-icons\"><i class=\"fa fa-twitter\" aria-hidden=\"true\"><\/i><\/a><a href=\"https:\/\/www.linkedin.com\/shareArticle?mini=true&#038;url=http%3A%2F%2Fmycours.es%2Fgamedesign2015%2F2015%2F12%2F20%2Flost-boy%2F&#038;title=LOST+BOY\" target=\"_blank\" class=\"social-icons\"><i class=\"fa fa-linkedin\" aria-hidden=\"true\"><\/i><\/a><\/div>\n<p class=\"link-more\"><a href=\"http:\/\/mycours.es\/gamedesign2015\/2015\/12\/20\/lost-boy\/\" class=\"more-link\">Continue reading <span class=\"meta-nav\">\u2192<\/span><\/a><\/p>\n<\/footer>\n","protected":false},"author":71,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-3825","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"http:\/\/mycours.es\/gamedesign2015\/wp-json\/wp\/v2\/posts\/3825","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/mycours.es\/gamedesign2015\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/mycours.es\/gamedesign2015\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2015\/wp-json\/wp\/v2\/users\/71"}],"replies":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2015\/wp-json\/wp\/v2\/comments?post=3825"}],"version-history":[{"count":3,"href":"http:\/\/mycours.es\/gamedesign2015\/wp-json\/wp\/v2\/posts\/3825\/revisions"}],"predecessor-version":[{"id":3829,"href":"http:\/\/mycours.es\/gamedesign2015\/wp-json\/wp\/v2\/posts\/3825\/revisions\/3829"}],"wp:attachment":[{"href":"http:\/\/mycours.es\/gamedesign2015\/wp-json\/wp\/v2\/media?parent=3825"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2015\/wp-json\/wp\/v2\/categories?post=3825"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2015\/wp-json\/wp\/v2\/tags?post=3825"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}