{"id":1001,"date":"2016-10-10T15:37:57","date_gmt":"2016-10-10T15:37:57","guid":{"rendered":"http:\/\/mycours.es\/gamedesign2016\/?page_id=1001"},"modified":"2016-10-10T17:46:12","modified_gmt":"2016-10-10T17:46:12","slug":"eyecandy","status":"publish","type":"page","link":"http:\/\/mycours.es\/gamedesign2016\/mini-jams\/eyecandy\/","title":{"rendered":"Eyecandy"},"content":{"rendered":"<p>Make a generative 3d eyecandy .gif using simple dynamically animated forms (it doesn&#8217;t have to loop).<\/p>\n<p>Non dynamic animations, such as blenshapes, bone based, or timeline animation can be used but in combination with some degree of dynamic coding &#8211; this is an instantiation + for loops + collections exercise.<\/p>\n<p><a href=\"http:\/\/molleindustria.org\/eyeCandy.zip\" target=\"_blank\">Download the tutorial project<\/a><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/02bdc3d66d1607db3c790955795e11ff.gif\" alt=\"02bdc3d66d1607db3c790955795e11ff\" width=\"500\" height=\"500\" class=\"aligncenter size-full wp-image-1002\" srcset=\"http:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/02bdc3d66d1607db3c790955795e11ff.gif 500w, http:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/02bdc3d66d1607db3c790955795e11ff-300x300.gif 300w\" sizes=\"auto, (max-width: 500px) 85vw, 500px\" \/><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/giphy2.gif\" alt=\"giphy2\" width=\"480\" height=\"342\" class=\"aligncenter size-full wp-image-1004\" srcset=\"http:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/giphy2.gif 480w, http:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/giphy2-300x214.gif 300w\" sizes=\"auto, (max-width: 480px) 85vw, 480px\" \/><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/giphy3.gif\" alt=\"giphy3\" width=\"500\" height=\"500\" class=\"aligncenter size-full wp-image-1005\" srcset=\"http:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/giphy3.gif 500w, http:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/giphy3-300x300.gif 300w\" sizes=\"auto, (max-width: 500px) 85vw, 500px\" \/><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/giphy4.gif\" alt=\"giphy4\" width=\"500\" height=\"281\" class=\"aligncenter size-full wp-image-1006\" srcset=\"http:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/giphy4.gif 500w, http:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/giphy4-300x169.gif 300w\" sizes=\"auto, (max-width: 500px) 85vw, 500px\" \/><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/giphy5.gif\" alt=\"giphy5\" width=\"400\" height=\"300\" class=\"aligncenter size-full wp-image-1007\" srcset=\"http:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/giphy5.gif 400w, http:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/giphy5-300x225.gif 300w\" sizes=\"auto, (max-width: 400px) 85vw, 400px\" \/><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/giphy6.gif\" alt=\"giphy6\" width=\"700\" height=\"281\" class=\"aligncenter size-full wp-image-1008\" srcset=\"http:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/giphy6.gif 700w, http:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/giphy6-300x120.gif 300w\" sizes=\"auto, (max-width: 700px) 85vw, 700px\" \/><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/giphy7.gif\" alt=\"giphy7\" width=\"480\" height=\"480\" class=\"aligncenter size-full wp-image-1009\" srcset=\"http:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/giphy7.gif 480w, http:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/giphy7-300x300.gif 300w\" sizes=\"auto, (max-width: 480px) 85vw, 480px\" \/><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/giphy8.gif\" alt=\"giphy8\" width=\"500\" height=\"500\" class=\"aligncenter size-full wp-image-1010\" srcset=\"http:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/giphy8.gif 500w, http:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/giphy8-300x300.gif 300w\" sizes=\"auto, (max-width: 500px) 85vw, 500px\" \/><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/giphy9.gif\" alt=\"giphy9\" width=\"540\" height=\"540\" class=\"aligncenter size-full wp-image-1011\" srcset=\"http:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/giphy9.gif 540w, http:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/giphy9-300x300.gif 300w\" sizes=\"auto, (max-width: 540px) 85vw, 540px\" \/><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/giphy10.gif\" alt=\"giphy10\" width=\"400\" height=\"400\" class=\"aligncenter size-full wp-image-1012\" srcset=\"http:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/giphy10.gif 400w, http:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/giphy10-300x300.gif 300w\" sizes=\"auto, (max-width: 400px) 85vw, 400px\" \/><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/giphy11.gif\" alt=\"giphy11\" width=\"300\" height=\"300\" class=\"aligncenter size-full wp-image-1013\" \/><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/giphy12.gif\" alt=\"giphy12\" width=\"600\" height=\"600\" class=\"aligncenter size-full wp-image-1014\" \/><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/giphy13.gif\" alt=\"giphy13\" width=\"800\" height=\"600\" class=\"aligncenter size-full wp-image-1015\" srcset=\"http:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/giphy13.gif 800w, http:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/giphy13-300x225.gif 300w, http:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/giphy13-768x576.gif 768w\" sizes=\"auto, (max-width: 800px) 85vw, 800px\" \/><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/tumblr_o7lb8rsdV71tsglzio1_500.gif\" alt=\"tumblr_o7lb8rsdv71tsglzio1_500\" width=\"500\" height=\"500\" class=\"aligncenter size-full wp-image-1016\" srcset=\"http:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/tumblr_o7lb8rsdV71tsglzio1_500.gif 500w, http:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/tumblr_o7lb8rsdV71tsglzio1_500-300x300.gif 300w\" sizes=\"auto, (max-width: 500px) 85vw, 500px\" \/><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/zolloc.gif\" alt=\"zolloc\" width=\"500\" height=\"500\" class=\"aligncenter size-full wp-image-1017\" srcset=\"http:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/zolloc.gif 500w, http:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/zolloc-300x300.gif 300w\" sizes=\"auto, (max-width: 500px) 85vw, 500px\" \/><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/zolloc2.gif\" alt=\"zolloc2\" width=\"400\" height=\"400\" class=\"aligncenter size-full wp-image-1018\" srcset=\"http:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/zolloc2.gif 400w, http:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/zolloc2-300x300.gif 300w\" sizes=\"auto, (max-width: 400px) 85vw, 400px\" \/><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/giphy.gif\" alt=\"giphy\" width=\"500\" height=\"500\" class=\"aligncenter size-full wp-image-1003\" srcset=\"http:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/giphy.gif 500w, http:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/giphy-300x300.gif 300w\" sizes=\"auto, (max-width: 500px) 85vw, 500px\" \/><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Make a generative 3d eyecandy .gif using simple dynamically animated forms (it doesn&#8217;t have to loop). Non dynamic animations, such as blenshapes, bone based, or timeline animation can be used but in combination with some degree of dynamic coding &#8211; this is an instantiation + for loops + collections exercise. Download the tutorial project<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":550,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-1001","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/pages\/1001","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/comments?post=1001"}],"version-history":[{"count":2,"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/pages\/1001\/revisions"}],"predecessor-version":[{"id":1021,"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/pages\/1001\/revisions\/1021"}],"up":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/pages\/550"}],"wp:attachment":[{"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/media?parent=1001"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}