{"id":41,"date":"2016-08-29T17:56:58","date_gmt":"2016-08-29T17:56:58","guid":{"rendered":"http:\/\/mycours.es\/gamedesign2016\/?page_id=41"},"modified":"2016-09-25T14:01:08","modified_gmt":"2016-09-25T14:01:08","slug":"readings-play","status":"publish","type":"page","link":"http:\/\/mycours.es\/gamedesign2016\/assignments\/readings-play\/","title":{"rendered":"Readings: Play"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" class=\"size-large wp-image-74 alignleft\" title=\"cover\" src=\"http:\/\/mycours.es\/gamedesign2014\/files\/2014\/08\/cover-665x1024.jpg\" alt=\"\" width=\"332\" height=\"512\" \/><br \/>\nFor Thursday read these two texts:<\/p>\n<p><a href=\"http:\/\/www.thebaffler.com\/salvos\/whats-the-point-if-we-cant-have-fun\" target=\"_blank\">What\u2019s the Point If We Can\u2019t Have Fun?<\/a> by David Graeber<\/p>\n<p><a href=\"http:\/\/mycours.es\/zip\/Miguel Sicart - Play Matters - Play is.pdf\" target=\"_blank\">Play is <\/a> by Miguel Sicart (from play Matters)<\/p>\n<p>And write a short response as a comment below here.<\/p>\n<p>Some starting points:<\/p>\n<ul>\n<li>What are the similarities between the two authors&#8217; notion of play?<\/li>\n<li>Can you make examples of the &#8220;appropriative&#8221; nature of play described by Sicart?<\/li>\n<li>Both authors oppose an instrumental way of thinking about play, can you point at examples of this instrumentation? Can work be playful? Can games be work-like?<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>For Thursday read these two texts: What\u2019s the Point If We Can\u2019t Have Fun? by David Graeber Play is by Miguel Sicart (from play Matters) And write a short response as a comment below here. Some starting points: What are the similarities between the two authors&#8217; notion of play? Can you make examples of the &hellip; <a href=\"http:\/\/mycours.es\/gamedesign2016\/assignments\/readings-play\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Readings: Play&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"parent":304,"menu_order":1,"comment_status":"open","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-41","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/pages\/41","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/comments?post=41"}],"version-history":[{"count":3,"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/pages\/41\/revisions"}],"predecessor-version":[{"id":105,"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/pages\/41\/revisions\/105"}],"up":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/pages\/304"}],"wp:attachment":[{"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/media?parent=41"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}