{"id":758,"date":"2016-10-17T13:43:34","date_gmt":"2016-10-17T13:43:34","guid":{"rendered":"http:\/\/mycours.es\/gamedesign2016\/?page_id=758"},"modified":"2016-10-17T17:31:53","modified_gmt":"2016-10-17T17:31:53","slug":"project-mutating-environment","status":"publish","type":"page","link":"http:\/\/mycours.es\/gamedesign2016\/assignments\/project-mutating-environment\/","title":{"rendered":"Project: mutating environment"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/mycours.es\/gamedesign2016\/files\/2016\/09\/PANORAMICAL_2015-07-14_17-17-58-1024x556.jpg\" alt=\"panoramical_2015-07-14_17-17-58\" width=\"840\" height=\"456\" class=\"aligncenter size-large wp-image-759\" srcset=\"http:\/\/mycours.es\/gamedesign2016\/files\/2016\/09\/PANORAMICAL_2015-07-14_17-17-58-1024x556.jpg 1024w, http:\/\/mycours.es\/gamedesign2016\/files\/2016\/09\/PANORAMICAL_2015-07-14_17-17-58-300x163.jpg 300w, http:\/\/mycours.es\/gamedesign2016\/files\/2016\/09\/PANORAMICAL_2015-07-14_17-17-58-768x417.jpg 768w, http:\/\/mycours.es\/gamedesign2016\/files\/2016\/09\/PANORAMICAL_2015-07-14_17-17-58-1200x652.jpg 1200w, http:\/\/mycours.es\/gamedesign2016\/files\/2016\/09\/PANORAMICAL_2015-07-14_17-17-58.jpg 1280w\" sizes=\"auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px\" \/><\/p>\n<p>Design and develop a 3D environment that can be gradually transformed by a single variable.<br \/>\nDesign it to be VR-compatible, fixed camera position, no controllers.<br \/>\nImagine the variable being linked to by an analog input (sound, breathing, weight sensor, etc&#8230;) and conceptualize a hypothetical installation set up.<\/p>\n<p>The project is due October 19, but we are going to approach it through a couple of technical exercises.<\/p>\n<p>Phase 1 &#8211; Due Monday 3rd<br \/>\nRead and comment the <a href=\"http:\/\/mycours.es\/gamedesign2016\/assignments\/readings\/\" target=\"_blank\">readings<\/a> <\/p>\n<p>Bring a proposal for you mid semester project:<br \/>\nshort description<br \/>\n+ description of the ideal interaction mode<br \/>\n+ colored concept art of initial state and final state<br \/>\n+ mood board+sound reference<\/p>\n<p>The <a href=\"http:\/\/mycours.es\/gamedesign2016\/mini-jams\/particles-and-skies\/\" target=\"_blank\">sky and particles<\/a> exercise could be the starting point for this project<\/p>\n<p>Phase 2 &#8211; Monday 24th<\/p>\n<p>Deliver the complete project or, at the very least, a playable non-broken prototype that gives an idea of the experience, the atmosphere etc.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Design and develop a 3D environment that can be gradually transformed by a single variable. Design it to be VR-compatible, fixed camera position, no controllers. Imagine the variable being linked to by an analog input (sound, breathing, weight sensor, etc&#8230;) and conceptualize a hypothetical installation set up. The project is due October 19, but we &hellip; <a href=\"http:\/\/mycours.es\/gamedesign2016\/assignments\/project-mutating-environment\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Project: mutating environment&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"parent":304,"menu_order":7,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-758","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/pages\/758","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/comments?post=758"}],"version-history":[{"count":4,"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/pages\/758\/revisions"}],"predecessor-version":[{"id":1035,"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/pages\/758\/revisions\/1035"}],"up":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/pages\/304"}],"wp:attachment":[{"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/media?parent=758"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}