{"id":1037,"date":"2016-10-24T12:35:35","date_gmt":"2016-10-24T12:35:35","guid":{"rendered":"http:\/\/mycours.es\/gamedesign2016\/?p=1037"},"modified":"2016-10-24T18:11:15","modified_gmt":"2016-10-24T18:11:15","slug":"public-speaking-101","status":"publish","type":"post","link":"http:\/\/mycours.es\/gamedesign2016\/2016\/10\/24\/public-speaking-101\/","title":{"rendered":"Public Speaking 101"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-1038 \" src=\"http:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/publicspeaking.png\" alt=\"publicspeaking\" width=\"856\" height=\"482\" srcset=\"http:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/publicspeaking.png 2990w, http:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/publicspeaking-300x169.png 300w, http:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/publicspeaking-768x433.png 768w, http:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/publicspeaking-1024x577.png 1024w, http:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/publicspeaking-1200x676.png 1200w\" sizes=\"auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px\" \/><\/p>\n<p>This game looks into the various nuances and stresses of public speaking. One mistake and your future can go up in flames.<\/p>\n<p>&nbsp;<\/p>\n<p><span style=\"text-decoration: underline\">RUN THE GAME IN 1920&#215;1080!!!<\/span><\/p>\n<p>Controls: WASD + Mouse. Additional commands appear in game<\/p>\n<p>Windows Build: <a href=\"https:\/\/cmu.box.com\/s\/81jjgtd8vvhb196w46qbp3b59gj0q2cu\">Build<\/a><\/p>\n<p>Mac Build: <a href=\"https:\/\/cmu.box.com\/s\/e0zsw6yhf4a05i819pvbv5rckkr2ubk2\">MacBuild<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>This game looks into the various nuances and stresses of public speaking. One mistake and your future can go up in flames. &nbsp; RUN THE GAME IN 1920&#215;1080!!! Controls: WASD + Mouse. Additional commands appear in game Windows Build: Build Mac Build: MacBuild<\/p>\n","protected":false},"author":99,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-1037","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/posts\/1037","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/users\/99"}],"replies":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/comments?post=1037"}],"version-history":[{"count":3,"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/posts\/1037\/revisions"}],"predecessor-version":[{"id":1137,"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/posts\/1037\/revisions\/1137"}],"wp:attachment":[{"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/media?parent=1037"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/categories?post=1037"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/tags?post=1037"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}