{"id":1039,"date":"2016-10-24T15:25:43","date_gmt":"2016-10-24T15:25:43","guid":{"rendered":"http:\/\/mycours.es\/gamedesign2016\/?p=1039"},"modified":"2016-10-24T19:07:40","modified_gmt":"2016-10-24T19:07:40","slug":"happytown","status":"publish","type":"post","link":"http:\/\/mycours.es\/gamedesign2016\/2016\/10\/24\/happytown\/","title":{"rendered":"HappyTown"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-1121\" src=\"http:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/happytown1-300x153.png\" alt=\"happytown1\" width=\"514\" height=\"262\" srcset=\"http:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/happytown1-300x153.png 300w, http:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/happytown1-768x390.png 768w, http:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/happytown1-1024x521.png 1024w, http:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/happytown1.png 1074w\" sizes=\"auto, (max-width: 514px) 85vw, 514px\" \/><\/p>\n<p>Happytown is a virtual city\u00a0in which you can experience mass disaster with the touch of a button. Press <em>&lt;space&gt;<\/em> to watch the city around you crumble to pieces \ud83d\ude42<\/p>\n<p><em>(Headset required, there is sound)<\/em><\/p>\n<p><a href=\"https:\/\/cmu.box.com\/s\/g27ql6x13zmitkv0t68330nv3gk18bci\">Windows Version<\/a><\/p>\n<p><a href=\"https:\/\/cmu.box.com\/s\/2s86s9sghk8lnrdd2quje7t9g2iixqp2\">Mac Version<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Happytown is a virtual city\u00a0in which you can experience mass disaster with the touch of a button. Press &lt;space&gt; to watch the city around you crumble to pieces \ud83d\ude42 (Headset required, there is sound) Windows Version Mac Version<\/p>\n","protected":false},"author":84,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-1039","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/posts\/1039","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/users\/84"}],"replies":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/comments?post=1039"}],"version-history":[{"count":11,"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/posts\/1039\/revisions"}],"predecessor-version":[{"id":1147,"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/posts\/1039\/revisions\/1147"}],"wp:attachment":[{"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/media?parent=1039"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/categories?post=1039"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/tags?post=1039"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}