{"id":1044,"date":"2016-10-24T13:53:20","date_gmt":"2016-10-24T13:53:20","guid":{"rendered":"http:\/\/mycours.es\/gamedesign2016\/?p=1044"},"modified":"2016-10-24T13:53:48","modified_gmt":"2016-10-24T13:53:48","slug":"dont-scare-the-bug","status":"publish","type":"post","link":"http:\/\/mycours.es\/gamedesign2016\/2016\/10\/24\/dont-scare-the-bug\/","title":{"rendered":"Don&#8217;t scare the bug"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-1045\" src=\"http:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/ManFlyBug-300x232.png\" alt=\"manflybug\" width=\"300\" height=\"232\" srcset=\"http:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/ManFlyBug-300x232.png 300w, http:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/ManFlyBug-768x593.png 768w, http:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/ManFlyBug.png 983w\" sizes=\"auto, (max-width: 300px) 85vw, 300px\" \/><\/p>\n<p>Authors: Cindy Hsu, Vanessa Kim, Omar Cheikh-Ali<\/p>\n<p>This is a game about the anxiety of having an unwanted bug in your personal space. Don&#8217;t move, or the bug will get angry at you. (There is physical feedback in this game)<\/p>\n<p>Originally we wanted this game to be played in a VR headset, and things were looking good for that up until this past weekend when we ran into some strange problems with cameras flipping out, and scenes rapidly switching back and forth unprompted.<\/p>\n<p>Controls: Mouse to look.<\/p>\n<p>Builds:\u00a0<a href=\"https:\/\/drive.google.com\/open?id=0BzQVO0EXIPVna2VRYkdQN3NqUk0\">https:\/\/drive.google.com\/open?id=0BzQVO0EXIPVna2VRYkdQN3NqUk0<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Authors: Cindy Hsu, Vanessa Kim, Omar Cheikh-Ali This is a game about the anxiety of having an unwanted bug in your personal space. Don&#8217;t move, or the bug will get angry at you. (There is physical feedback in this game) Originally we wanted this game to be played in a VR headset, and things were &hellip; <a href=\"http:\/\/mycours.es\/gamedesign2016\/2016\/10\/24\/dont-scare-the-bug\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Don&#8217;t scare the bug&#8221;<\/span><\/a><\/p>\n","protected":false},"author":103,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-1044","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/posts\/1044","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/users\/103"}],"replies":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/comments?post=1044"}],"version-history":[{"count":2,"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/posts\/1044\/revisions"}],"predecessor-version":[{"id":1047,"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/posts\/1044\/revisions\/1047"}],"wp:attachment":[{"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/media?parent=1044"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/categories?post=1044"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/tags?post=1044"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}