{"id":1061,"date":"2016-10-24T15:33:49","date_gmt":"2016-10-24T15:33:49","guid":{"rendered":"http:\/\/mycours.es\/gamedesign2016\/?p=1061"},"modified":"2016-10-24T18:41:05","modified_gmt":"2016-10-24T18:41:05","slug":"heartbeat-room","status":"publish","type":"post","link":"http:\/\/mycours.es\/gamedesign2016\/2016\/10\/24\/heartbeat-room\/","title":{"rendered":"Heartbeat Room"},"content":{"rendered":"<p><iframe loading=\"lazy\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/F_PQptCI4M4?feature=oembed\" frameborder=\"0\" allowfullscreen><\/iframe><\/p>\n<p>&nbsp;<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-large wp-image-1129\" src=\"http:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/Screenshot-2016-10-24-13.58.23-1024x576.png\" alt=\"screenshot-2016-10-24-13-58-23\" width=\"840\" height=\"473\" srcset=\"http:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/Screenshot-2016-10-24-13.58.23-1024x576.png 1024w, http:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/Screenshot-2016-10-24-13.58.23-300x169.png 300w, http:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/Screenshot-2016-10-24-13.58.23-768x432.png 768w, http:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/Screenshot-2016-10-24-13.58.23-1200x675.png 1200w, http:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/Screenshot-2016-10-24-13.58.23.png 1366w\" sizes=\"auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px\" \/><\/p>\n<p><a href=\"https:\/\/drive.google.com\/open?id=0B-EXLgVi9VVqQkluYktTTFJ2N0U\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-large wp-image-1062\" src=\"http:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/Screenshot-2016-10-24-09.28.06-1024x576.png\" alt=\"screenshot-2016-10-24-09-28-06\" width=\"840\" height=\"473\" srcset=\"http:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/Screenshot-2016-10-24-09.28.06-1024x576.png 1024w, http:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/Screenshot-2016-10-24-09.28.06-300x169.png 300w, http:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/Screenshot-2016-10-24-09.28.06-768x432.png 768w, http:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/Screenshot-2016-10-24-09.28.06-1200x675.png 1200w, http:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/Screenshot-2016-10-24-09.28.06.png 1366w\" sizes=\"auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px\" \/><\/a><\/p>\n<p><a href=\"https:\/\/drive.google.com\/open?id=0B-EXLgVi9VVqQkluYktTTFJ2N0U\">Mac Download<\/a>\u00a0&lt;&#8211; mac version appears to not be working<\/p>\n<p><a href=\"https:\/\/drive.google.com\/open?id=0B-EXLgVi9VVqVWZyRnc4YkQ1dkk\">Windows Download\u00a0<\/a>\u00a0&lt;&#8211; this works though<\/p>\n<p>Press spacebar to increase the rate of the heartbeat. As heart rate goes up, the room changes accordingly.<\/p>\n<p>(headphones required)<\/p>\n","protected":false},"excerpt":{"rendered":"<p>&nbsp; Mac Download\u00a0&lt;&#8211; mac version appears to not be working Windows Download\u00a0\u00a0&lt;&#8211; this works though Press spacebar to increase the rate of the heartbeat. As heart rate goes up, the room changes accordingly. (headphones required)<\/p>\n","protected":false},"author":94,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-1061","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/posts\/1061","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/users\/94"}],"replies":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/comments?post=1061"}],"version-history":[{"count":11,"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/posts\/1061\/revisions"}],"predecessor-version":[{"id":1144,"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/posts\/1061\/revisions\/1144"}],"wp:attachment":[{"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/media?parent=1061"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/categories?post=1061"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/tags?post=1061"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}