{"id":1259,"date":"2016-11-02T16:40:33","date_gmt":"2016-11-02T16:40:33","guid":{"rendered":"http:\/\/mycours.es\/gamedesign2016\/?p=1259"},"modified":"2016-11-03T14:16:18","modified_gmt":"2016-11-03T14:16:18","slug":"august-improved-build","status":"publish","type":"post","link":"http:\/\/mycours.es\/gamedesign2016\/2016\/11\/02\/august-improved-build\/","title":{"rendered":"August (Improved Build)"},"content":{"rendered":"<p>new build of august<\/p>\n<p>changes:<\/p>\n<ul>\n<li>water clipping through boat fixed<\/li>\n<li>lowered mic responsiveness (a lot!); should work well even in reasonably loud rooms now<\/li>\n<li>sail responds to overall speed, as well as to blowing into the mic (billows more when you blow)<\/li>\n<\/ul>\n<p>new link (windows): https:\/\/drive.google.com\/open?id=0B5LjA0KYyVXvelhUZTBxcFFiTEE<\/p>\n","protected":false},"excerpt":{"rendered":"<p>new build of august changes: water clipping through boat fixed lowered mic responsiveness (a lot!); should work well even in reasonably loud rooms now sail responds to overall speed, as well as to blowing into the mic (billows more when you blow) new link (windows): https:\/\/drive.google.com\/open?id=0B5LjA0KYyVXvelhUZTBxcFFiTEE<\/p>\n","protected":false},"author":87,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-1259","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/posts\/1259","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/users\/87"}],"replies":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/comments?post=1259"}],"version-history":[{"count":2,"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/posts\/1259\/revisions"}],"predecessor-version":[{"id":1264,"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/posts\/1259\/revisions\/1264"}],"wp:attachment":[{"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/media?parent=1259"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/categories?post=1259"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/tags?post=1259"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}