{"id":1623,"date":"2016-12-18T03:24:25","date_gmt":"2016-12-18T03:24:25","guid":{"rendered":"http:\/\/mycours.es\/gamedesign2016\/?p=1623"},"modified":"2016-12-18T03:24:25","modified_gmt":"2016-12-18T03:24:25","slug":"final-project-pakaplunk","status":"publish","type":"post","link":"http:\/\/mycours.es\/gamedesign2016\/2016\/12\/18\/final-project-pakaplunk\/","title":{"rendered":"Final Project: Pakaplunk"},"content":{"rendered":"<p>Author: Roger Liu<\/p>\n<p>Description: Pakaplunk is an atmospheric top down platformer which utilizes depth. As the ball rolls over the tiles, the ambient background music evolves and a collage of colors is formed, painting a multi-layered sprite in a visually striking way.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-1624\" src=\"http:\/\/mycours.es\/gamedesign2016\/files\/2016\/12\/scrnshot-300x171.png\" alt=\"scrnshot\" width=\"300\" height=\"171\" srcset=\"http:\/\/mycours.es\/gamedesign2016\/files\/2016\/12\/scrnshot-300x171.png 300w, http:\/\/mycours.es\/gamedesign2016\/files\/2016\/12\/scrnshot-768x437.png 768w, http:\/\/mycours.es\/gamedesign2016\/files\/2016\/12\/scrnshot-1024x583.png 1024w, http:\/\/mycours.es\/gamedesign2016\/files\/2016\/12\/scrnshot-1200x683.png 1200w\" sizes=\"auto, (max-width: 300px) 85vw, 300px\" \/><\/p>\n<p>Download Link: https:\/\/drive.google.com\/file\/d\/0ByL0e-EYvAoxMzh4dm0tN3pYWTA\/view?usp=sharing<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Author: Roger Liu Description: Pakaplunk is an atmospheric top down platformer which utilizes depth. As the ball rolls over the tiles, the ambient background music evolves and a collage of colors is formed, painting a multi-layered sprite in a visually striking way. Download Link: https:\/\/drive.google.com\/file\/d\/0ByL0e-EYvAoxMzh4dm0tN3pYWTA\/view?usp=sharing<\/p>\n","protected":false},"author":99,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-1623","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/posts\/1623","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/users\/99"}],"replies":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/comments?post=1623"}],"version-history":[{"count":2,"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/posts\/1623\/revisions"}],"predecessor-version":[{"id":1631,"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/posts\/1623\/revisions\/1631"}],"wp:attachment":[{"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/media?parent=1623"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/categories?post=1623"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/tags?post=1623"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}