{"id":1626,"date":"2016-12-18T03:13:35","date_gmt":"2016-12-18T03:13:35","guid":{"rendered":"http:\/\/mycours.es\/gamedesign2016\/?p=1626"},"modified":"2016-12-18T03:13:35","modified_gmt":"2016-12-18T03:13:35","slug":"lost-at-sea-2","status":"publish","type":"post","link":"http:\/\/mycours.es\/gamedesign2016\/2016\/12\/18\/lost-at-sea-2\/","title":{"rendered":"Lost At Sea"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-large wp-image-1629\" src=\"http:\/\/mycours.es\/gamedesign2016\/files\/2016\/12\/Capture3-1024x446.png\" alt=\"capture3\" width=\"840\" height=\"366\" srcset=\"http:\/\/mycours.es\/gamedesign2016\/files\/2016\/12\/Capture3-1024x446.png 1024w, http:\/\/mycours.es\/gamedesign2016\/files\/2016\/12\/Capture3-300x131.png 300w, http:\/\/mycours.es\/gamedesign2016\/files\/2016\/12\/Capture3-768x335.png 768w, http:\/\/mycours.es\/gamedesign2016\/files\/2016\/12\/Capture3.png 1099w\" sizes=\"auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px\" \/><\/p>\n<p>A relaxing survival game where you float along the underwater ruins of a world and receive messages from an unknown stranger.<\/p>\n<p><a href=\"https:\/\/drive.google.com\/a\/andrew.cmu.edu\/file\/d\/0B-EXLgVi9VVqc1JPRzA1WHdZS1E\/view?usp=sharing\">Windows build<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>A relaxing survival game where you float along the underwater ruins of a world and receive messages from an unknown stranger. Windows build<\/p>\n","protected":false},"author":94,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-1626","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/posts\/1626","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/users\/94"}],"replies":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/comments?post=1626"}],"version-history":[{"count":1,"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/posts\/1626\/revisions"}],"predecessor-version":[{"id":1630,"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/posts\/1626\/revisions\/1630"}],"wp:attachment":[{"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/media?parent=1626"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/categories?post=1626"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/tags?post=1626"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}