{"id":236,"date":"2016-09-14T00:01:58","date_gmt":"2016-09-14T00:01:58","guid":{"rendered":"http:\/\/mycours.es\/gamedesign2016\/?p=236"},"modified":"2016-09-14T00:01:58","modified_gmt":"2016-09-14T00:01:58","slug":"abusing-reflections","status":"publish","type":"post","link":"http:\/\/mycours.es\/gamedesign2016\/2016\/09\/14\/abusing-reflections\/","title":{"rendered":"Abusing Reflections"},"content":{"rendered":"<p><a href=\"http:\/\/mycours.es\/gamedesign2016\/files\/2016\/09\/Ridiculous-Unity.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-456\" src=\"http:\/\/mycours.es\/gamedesign2016\/files\/2016\/09\/Ridiculous-Unity-300x162.png\" alt=\"ridiculous-unity\" width=\"300\" height=\"162\" srcset=\"http:\/\/mycours.es\/gamedesign2016\/files\/2016\/09\/Ridiculous-Unity-300x162.png 300w, http:\/\/mycours.es\/gamedesign2016\/files\/2016\/09\/Ridiculous-Unity-768x414.png 768w, http:\/\/mycours.es\/gamedesign2016\/files\/2016\/09\/Ridiculous-Unity-1024x553.png 1024w, http:\/\/mycours.es\/gamedesign2016\/files\/2016\/09\/Ridiculous-Unity-1200x648.png 1200w\" sizes=\"auto, (max-width: 300px) 85vw, 300px\" \/><\/a><\/p>\n<p>I decided to go overboard and try to create a fight scene in Unity communicated only through reflections.<\/p>\n<p>The model you see is the free asset Unity-Chan: https:\/\/www.assetstore.unity3d.com\/en\/#!\/content\/18705<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I decided to go overboard and try to create a fight scene in Unity communicated only through reflections. The model you see is the free asset Unity-Chan: https:\/\/www.assetstore.unity3d.com\/en\/#!\/content\/18705<\/p>\n","protected":false},"author":99,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-236","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/posts\/236","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/users\/99"}],"replies":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/comments?post=236"}],"version-history":[{"count":2,"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/posts\/236\/revisions"}],"predecessor-version":[{"id":457,"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/posts\/236\/revisions\/457"}],"wp:attachment":[{"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/media?parent=236"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/categories?post=236"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/tags?post=236"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}