{"id":345,"date":"2016-09-07T17:02:19","date_gmt":"2016-09-07T17:02:19","guid":{"rendered":"http:\/\/mycours.es\/gamedesign2016\/?p=345"},"modified":"2016-09-07T17:02:19","modified_gmt":"2016-09-07T17:02:19","slug":"claude-gonet-the-dirty-botter","status":"publish","type":"post","link":"http:\/\/mycours.es\/gamedesign2016\/2016\/09\/07\/claude-gonet-the-dirty-botter\/","title":{"rendered":"Claude GOnet &#8211; the dirty botter"},"content":{"rendered":"<p><iframe loading=\"lazy\" width=\"840\" height=\"630\" src=\"https:\/\/www.youtube.com\/embed\/z0Letdyc7fw?feature=oembed\" frameborder=\"0\" allowfullscreen><\/iframe><\/p>\n<p>In all my years of playing video games I&#8217;ve only known two truths.<\/p>\n<ol>\n<li>I hate botters, hackers and scripters because they ruin my gaming experience.<\/li>\n<li>People love drawing things with guns.<\/li>\n<\/ol>\n<p>I also like to make bots. Here, I&#8217;ve created &#8220;Claude GOnet &#8211; the dirty botter&#8221; whose only purpose in life is to draw crude penises with guns in CSGO.<\/p>\n<p>Here are a few of his other creations :<\/p>\n<p><a href=\"http:\/\/mycours.es\/gamedesign2016\/files\/2016\/09\/Screen-Shot-2016-09-07-at-1.00.03-PM.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-large wp-image-364\" src=\"http:\/\/mycours.es\/gamedesign2016\/files\/2016\/09\/Screen-Shot-2016-09-07-at-1.00.03-PM-1024x639.png\" alt=\"GOnet 1\" width=\"840\" height=\"524\" srcset=\"http:\/\/mycours.es\/gamedesign2016\/files\/2016\/09\/Screen-Shot-2016-09-07-at-1.00.03-PM-1024x639.png 1024w, http:\/\/mycours.es\/gamedesign2016\/files\/2016\/09\/Screen-Shot-2016-09-07-at-1.00.03-PM-300x187.png 300w, http:\/\/mycours.es\/gamedesign2016\/files\/2016\/09\/Screen-Shot-2016-09-07-at-1.00.03-PM-768x479.png 768w, http:\/\/mycours.es\/gamedesign2016\/files\/2016\/09\/Screen-Shot-2016-09-07-at-1.00.03-PM-1200x749.png 1200w, http:\/\/mycours.es\/gamedesign2016\/files\/2016\/09\/Screen-Shot-2016-09-07-at-1.00.03-PM.png 1814w\" sizes=\"auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px\" \/><\/a><\/p>\n<p><a href=\"http:\/\/mycours.es\/gamedesign2016\/files\/2016\/09\/Screen-Shot-2016-09-07-at-12.58.53-PM.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-365 size-large\" src=\"http:\/\/mycours.es\/gamedesign2016\/files\/2016\/09\/Screen-Shot-2016-09-07-at-12.58.53-PM-1024x640.png\" alt=\"GOnet 2\" width=\"840\" height=\"525\" srcset=\"http:\/\/mycours.es\/gamedesign2016\/files\/2016\/09\/Screen-Shot-2016-09-07-at-12.58.53-PM-1024x640.png 1024w, http:\/\/mycours.es\/gamedesign2016\/files\/2016\/09\/Screen-Shot-2016-09-07-at-12.58.53-PM-300x187.png 300w, http:\/\/mycours.es\/gamedesign2016\/files\/2016\/09\/Screen-Shot-2016-09-07-at-12.58.53-PM-768x480.png 768w, http:\/\/mycours.es\/gamedesign2016\/files\/2016\/09\/Screen-Shot-2016-09-07-at-12.58.53-PM-1200x750.png 1200w, http:\/\/mycours.es\/gamedesign2016\/files\/2016\/09\/Screen-Shot-2016-09-07-at-12.58.53-PM.png 1854w\" sizes=\"auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px\" \/><\/a><\/p>\n<p>&nbsp;<\/p>\n<p>To create the bot, I used Processing, a programming language focused on learning how to program in the context of the visual arts.\u00a0<a href=\"http:\/\/pastebin.com\/EHCy1aSB\">Here&#8217;s a link to the code.\u00a0<\/a><\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>In all my years of playing video games I&#8217;ve only known two truths. I hate botters, hackers and scripters because they ruin my gaming experience. People love drawing things with guns. I also like to make bots. Here, I&#8217;ve created &#8220;Claude GOnet &#8211; the dirty botter&#8221; whose only purpose in life is to draw crude &hellip; <a href=\"http:\/\/mycours.es\/gamedesign2016\/2016\/09\/07\/claude-gonet-the-dirty-botter\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Claude GOnet &#8211; the dirty botter&#8221;<\/span><\/a><\/p>\n","protected":false},"author":85,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[9,7,8,6],"class_list":["post-345","post","type-post","status-publish","format-standard","hentry","category-uncategorized","tag-bot","tag-csgo","tag-dick","tag-gonet"],"_links":{"self":[{"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/posts\/345","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/users\/85"}],"replies":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/comments?post=345"}],"version-history":[{"count":1,"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/posts\/345\/revisions"}],"predecessor-version":[{"id":367,"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/posts\/345\/revisions\/367"}],"wp:attachment":[{"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/media?parent=345"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/categories?post=345"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/tags?post=345"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}