{"id":2254,"date":"2017-10-13T22:12:27","date_gmt":"2017-10-13T22:12:27","guid":{"rendered":"http:\/\/mycours.es\/gamedesign2017\/?page_id=2254"},"modified":"2017-10-13T22:12:27","modified_gmt":"2017-10-13T22:12:27","slug":"readings","status":"publish","type":"page","link":"http:\/\/mycours.es\/gamedesign2017\/readings\/","title":{"rendered":"Readings"},"content":{"rendered":"<p><strong>Due Friday October 27<\/strong><\/p>\n<p>Read the following texts and post a response to any of them. <\/p>\n<p><a href=\"http:\/\/auntiepixelante.com\/?p=465\" rel=\"noopener\" target=\"_blank\">Level design lesson: to the right, hold on tight<\/a> by Anna Anthropy<\/p>\n<p><a href=\"http:\/\/mycours.es\/gamedesign2017\/files\/2017\/10\/Meaningful-Play-Zimmerman.pdf\">Meaningful Play &#8211; Zimmerman<\/a> by Katie Salen, Eric Zimmerman<\/p>\n<p><a href=\"https:\/\/www.gamasutra.com\/view\/feature\/130848\/how_to_prototype_a_game_in_under_7_.php\" rel=\"noopener\" target=\"_blank\">How to prototype a game in under 7 days<\/a> by Kyle Gray, Kyle Gabler, Shalin Shodhan, Matt Kucic<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Due Friday October 27 Read the following texts and post a response to any of them. Level design lesson: to the right, hold on tight by Anna Anthropy Meaningful Play &#8211; Zimmerman by Katie Salen, Eric Zimmerman How to prototype a game in under 7 days by Kyle Gray, Kyle Gabler, Shalin Shodhan, Matt Kucic<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-2254","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"http:\/\/mycours.es\/gamedesign2017\/wp-json\/wp\/v2\/pages\/2254","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/mycours.es\/gamedesign2017\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"http:\/\/mycours.es\/gamedesign2017\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2017\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2017\/wp-json\/wp\/v2\/comments?post=2254"}],"version-history":[{"count":1,"href":"http:\/\/mycours.es\/gamedesign2017\/wp-json\/wp\/v2\/pages\/2254\/revisions"}],"predecessor-version":[{"id":2258,"href":"http:\/\/mycours.es\/gamedesign2017\/wp-json\/wp\/v2\/pages\/2254\/revisions\/2258"}],"wp:attachment":[{"href":"http:\/\/mycours.es\/gamedesign2017\/wp-json\/wp\/v2\/media?parent=2254"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}