{"id":2184,"date":"2017-10-13T13:09:26","date_gmt":"2017-10-13T13:09:26","guid":{"rendered":"http:\/\/mycours.es\/gamedesign2017\/?p=2184"},"modified":"2017-10-13T13:17:17","modified_gmt":"2017-10-13T13:17:17","slug":"intaxicated","status":"publish","type":"post","link":"http:\/\/mycours.es\/gamedesign2017\/2017\/10\/13\/intaxicated\/","title":{"rendered":"Intaxicated"},"content":{"rendered":"<p><em>Avi Romanoff, Bryan Tiggs, Kate Chaudoin, Ariana Daly, Giada Sun<\/em><\/p>\n<p><em>Intaxicated<\/em> is a two player game in which a drunkard, too intoxicated to make it home on their own, has called a Brewber to safely take them home from the bars. However, finding a drunk person this spaghetti road town is like trying to catch a cat.<\/p>\n<p>GPS ins&#8217;t working so the Brewber driver is on the phone with their drunkard trying to coordinate the pickup location. The drunkard is stumbling around town, trying their best to direct their driver to them before they black out.<\/p>\n<p>Play Intaxicated <a href=\"https:\/\/drunkard-game.herokuapp.com\/\">here<\/a>\u00a0*only two people can play\/click the link at a time*<\/p>\n<p><iframe loading=\"lazy\" src=\"https:\/\/player.vimeo.com\/video\/238063544\" width=\"840\" height=\"473\" frameborder=\"0\" title=\"inTAXIcated\" webkitallowfullscreen mozallowfullscreen allowfullscreen><\/iframe><\/p>\n<p>Drunkard Instructions:<\/p>\n<p><span style=\"font-weight: 400\">You\u2019re drunk! Your job is to describe where you are so that your Brewber driver can pick you up before you black out in 3 minutes. <\/span><\/p>\n<ul>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">Move with the arrow keys. <\/span><\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">If you stay still for too long, you\u2019ll stumble in a random direction. <\/span><\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">When your driver thinks you\u2019re both on the same square, they\u2019ll try to pick you up. Press <\/span><b>SPACEBAR<\/b><span style=\"font-weight: 400\"> or click \u201cConfirm Pickup\u201d to get in.<\/span><\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">If you\u2019re on the same square, you win! If not, you lose a pickup attempt.<\/span><\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">Lose all 3 of your attempts and it\u2019s game over!<\/span><\/li>\n<\/ul>\n<p><span style=\"font-weight: 400\">Driver Instructions:<\/span><\/p>\n<p><span style=\"font-weight: 400\">You\u2019re a Brewber\u2122 driver! You called your passenger to find out where they are, and it seems like they\u2019re drunk. Your job is to pick them up before they black out in 3 minutes.<\/span><\/p>\n<ul>\n<li style=\"font-weight: 400\"><b>Move with the arrow keys<\/b><span style=\"font-weight: 400\">. Abide by the rules of the road: you\u2019ll have to follow the speed limit and move when the border of your tile is green, and there are no U-turns!<\/span><\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">If your drunkard stays in the same space for too long, they\u2019ll stumble in a random direction. <\/span><\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">When you think you and your drunk are on the same square, <\/span><b>press SPACEBAR or click \u201cAttempt Pickup\u201d.<\/b><\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">Your drunk will have to confirm the pickup on their screen. If you\u2019re on the same square, you win! If not, you lose a pickup attempt. Lose all 3 of your attempts and it\u2019s game over!<\/span><\/li>\n<\/ul>\n<p>Process<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-2206\" src=\"http:\/\/mycours.es\/gamedesign2017\/files\/2017\/10\/22291041_1670631569627262_1625932009_o-300x225.jpg\" alt=\"22291041_1670631569627262_1625932009_o\" width=\"300\" height=\"225\" srcset=\"http:\/\/mycours.es\/gamedesign2017\/files\/2017\/10\/22291041_1670631569627262_1625932009_o-300x225.jpg 300w, http:\/\/mycours.es\/gamedesign2017\/files\/2017\/10\/22291041_1670631569627262_1625932009_o-800x600.jpg 800w, http:\/\/mycours.es\/gamedesign2017\/files\/2017\/10\/22291041_1670631569627262_1625932009_o-768x576.jpg 768w, http:\/\/mycours.es\/gamedesign2017\/files\/2017\/10\/22291041_1670631569627262_1625932009_o-1024x768.jpg 1024w, http:\/\/mycours.es\/gamedesign2017\/files\/2017\/10\/22291041_1670631569627262_1625932009_o-1200x900.jpg 1200w, http:\/\/mycours.es\/gamedesign2017\/files\/2017\/10\/22291041_1670631569627262_1625932009_o.jpg 2048w\" sizes=\"auto, (max-width: 300px) 85vw, 300px\" \/><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-2205\" src=\"http:\/\/mycours.es\/gamedesign2017\/files\/2017\/10\/22425700_10215363083896850_1951273296_o-300x296.png\" alt=\"22425700_10215363083896850_1951273296_o\" width=\"300\" height=\"296\" srcset=\"http:\/\/mycours.es\/gamedesign2017\/files\/2017\/10\/22425700_10215363083896850_1951273296_o-300x296.png 300w, http:\/\/mycours.es\/gamedesign2017\/files\/2017\/10\/22425700_10215363083896850_1951273296_o-768x757.png 768w, http:\/\/mycours.es\/gamedesign2017\/files\/2017\/10\/22425700_10215363083896850_1951273296_o-1024x1009.png 1024w, http:\/\/mycours.es\/gamedesign2017\/files\/2017\/10\/22425700_10215363083896850_1951273296_o-1200x1183.png 1200w, http:\/\/mycours.es\/gamedesign2017\/files\/2017\/10\/22425700_10215363083896850_1951273296_o.png 1964w\" sizes=\"auto, (max-width: 300px) 85vw, 300px\" \/><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Avi Romanoff, Bryan Tiggs, Kate Chaudoin, Ariana Daly, Giada Sun Intaxicated is a two player game in which a drunkard, too intoxicated to make it home on their own, has called a Brewber to safely take them home from the bars. However, finding a drunk person this spaghetti road town is like trying to catch &hellip; <a href=\"http:\/\/mycours.es\/gamedesign2017\/2017\/10\/13\/intaxicated\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Intaxicated&#8221;<\/span><\/a><\/p>\n","protected":false},"author":108,"featured_media":2195,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-2184","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-uncategorized"],"_links":{"self":[{"href":"http:\/\/mycours.es\/gamedesign2017\/wp-json\/wp\/v2\/posts\/2184","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/mycours.es\/gamedesign2017\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/mycours.es\/gamedesign2017\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2017\/wp-json\/wp\/v2\/users\/108"}],"replies":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2017\/wp-json\/wp\/v2\/comments?post=2184"}],"version-history":[{"count":5,"href":"http:\/\/mycours.es\/gamedesign2017\/wp-json\/wp\/v2\/posts\/2184\/revisions"}],"predecessor-version":[{"id":2212,"href":"http:\/\/mycours.es\/gamedesign2017\/wp-json\/wp\/v2\/posts\/2184\/revisions\/2212"}],"wp:featuredmedia":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2017\/wp-json\/wp\/v2\/media\/2195"}],"wp:attachment":[{"href":"http:\/\/mycours.es\/gamedesign2017\/wp-json\/wp\/v2\/media?parent=2184"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2017\/wp-json\/wp\/v2\/categories?post=2184"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2017\/wp-json\/wp\/v2\/tags?post=2184"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}