{"id":2290,"date":"2017-10-26T19:14:47","date_gmt":"2017-10-26T19:14:47","guid":{"rendered":"http:\/\/mycours.es\/gamedesign2017\/?p=2290"},"modified":"2017-10-26T19:22:09","modified_gmt":"2017-10-26T19:22:09","slug":"the-yahwg","status":"publish","type":"post","link":"http:\/\/mycours.es\/gamedesign2017\/2017\/10\/26\/the-yahwg\/","title":{"rendered":"The Yahwg"},"content":{"rendered":"<h2>Gameplay<\/h2>\n<p><iframe loading=\"lazy\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/SkQmsuIK7cM?feature=oembed\" frameborder=\"0\" gesture=\"media\" allowfullscreen><\/iframe><\/p>\n<h2>Reviews<\/h2>\n<p><iframe loading=\"lazy\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/43uL9WHl0nI?feature=oembed\" frameborder=\"0\" gesture=\"media\" allowfullscreen><\/iframe><\/p>\n<blockquote class=\"wp-embedded-content\" data-secret=\"ApnxkPszhc\"><p><a href=\"https:\/\/www.rockpapershotgun.com\/2016\/08\/20\/have-you-played-the-yawhg\/\">Have You Played\u2026 The Yawhg?<\/a><\/p><\/blockquote>\n<p><iframe loading=\"lazy\" class=\"wp-embedded-content\" sandbox=\"allow-scripts\" security=\"restricted\" style=\"position: absolute; clip: rect(1px, 1px, 1px, 1px);\" src=\"https:\/\/www.rockpapershotgun.com\/2016\/08\/20\/have-you-played-the-yawhg\/embed\/#?secret=ApnxkPszhc\" data-secret=\"ApnxkPszhc\" width=\"600\" height=\"338\" title=\"&#8220;Have You Played\u2026 The Yawhg?&#8221; &#8212; Rock, Paper, Shotgun - PC Game Reviews, Previews, Subjectivity\" frameborder=\"0\" marginwidth=\"0\" marginheight=\"0\" scrolling=\"no\"><\/iframe><\/p>\n<p>https:\/\/waypoint.vice.com\/en_us\/article\/vvxmam\/the-yawhg-is-a-party-game-that-is-actually-good<\/p>\n<h2>Nitesh and Avi&#8217;s Thoughts<\/h2>\n<p>Overall we enjoyed the game! We\u00a0think it would make a fun party game&#8230; not so much a single-player experience. More spectators would probably make it even better. The rounds are short, taking no more than 5-20 minutes depending on how many characters are in play and also how carefully you make decisions. Our first round was confusing to us because we weren&#8217;t sure how stats affected the gameplay and how our choices affected the stats. After playing a second time, we\u00a0definitely began to see the appeal, but were unsure about replayability. After doing some reading of both Steam user and critical reviews (there&#8217;s even a <a href=\"http:\/\/the-yawhg.wikia.com\/wiki\/The_Yawhg_Wiki\">wiki<\/a>!) we\u00a0realized\u00a0how many endings there are (50+ for each of 4 characters). Once players learn how their actions affect their stats, they can effectively just &#8220;grind&#8221; their way through the game and ensure a positive outcome. However, the appeal of the game is seeing all of the different scenarios.\u00a0We agree with the critical praise of the game&#8217;s artwork and music, both of which are somewhat beautiful but also kind of haunting. Overall, we both agreed that we&#8217;re happy to now have this game in our Steam libraries!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Gameplay Reviews Have You Played\u2026 The Yawhg? https:\/\/waypoint.vice.com\/en_us\/article\/vvxmam\/the-yawhg-is-a-party-game-that-is-actually-good Nitesh and Avi&#8217;s Thoughts Overall we enjoyed the game! We\u00a0think it would make a fun party game&#8230; not so much a single-player experience. More spectators would probably make it even better. The rounds are short, taking no more than 5-20 minutes depending on how many characters are &hellip; <a href=\"http:\/\/mycours.es\/gamedesign2017\/2017\/10\/26\/the-yahwg\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;The Yahwg&#8221;<\/span><\/a><\/p>\n","protected":false},"author":116,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-2290","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"http:\/\/mycours.es\/gamedesign2017\/wp-json\/wp\/v2\/posts\/2290","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/mycours.es\/gamedesign2017\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/mycours.es\/gamedesign2017\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2017\/wp-json\/wp\/v2\/users\/116"}],"replies":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2017\/wp-json\/wp\/v2\/comments?post=2290"}],"version-history":[{"count":5,"href":"http:\/\/mycours.es\/gamedesign2017\/wp-json\/wp\/v2\/posts\/2290\/revisions"}],"predecessor-version":[{"id":2295,"href":"http:\/\/mycours.es\/gamedesign2017\/wp-json\/wp\/v2\/posts\/2290\/revisions\/2295"}],"wp:attachment":[{"href":"http:\/\/mycours.es\/gamedesign2017\/wp-json\/wp\/v2\/media?parent=2290"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2017\/wp-json\/wp\/v2\/categories?post=2290"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2017\/wp-json\/wp\/v2\/tags?post=2290"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}