{"id":2355,"date":"2017-10-27T05:56:20","date_gmt":"2017-10-27T05:56:20","guid":{"rendered":"http:\/\/mycours.es\/gamedesign2017\/?p=2355"},"modified":"2017-10-27T05:56:20","modified_gmt":"2017-10-27T05:56:20","slug":"how-to-prototype-a-game-in-under-7-days-matthews-opinions","status":"publish","type":"post","link":"http:\/\/mycours.es\/gamedesign2017\/2017\/10\/27\/how-to-prototype-a-game-in-under-7-days-matthews-opinions\/","title":{"rendered":"How to Prototype a Game in Under 7 Days: Matthew&#8217;s Opinions"},"content":{"rendered":"<p>As someone who often has game ideas, tries to execute them, and falls a bit short, this article is right up my alley. It might as well be called &#8220;How to Have the Superpower You&#8217;ve Always Dreamed of,&#8221; and it would pretty much be the same article and I&#8217;d have just as much interest. The logic is sound, the creative process is solid, and if it&#8217;s been tried and tested by Jesse Schell, then I&#8217;d be a fool to disagree with him.<\/p>\n<p>It also gives me peace of mind to see these ETC students come up with games, start to make them, realize they suck, and move on, since whenever I make a game and I start to realize it&#8217;s not great, I feel like this is something that only happens to me and that I must salvage it before anyone notices. Their honesty about their failures is appreciated.<\/p>\n<p>I also really responded to the constraints, since that is something I&#8217;m used to; if I feel a creative block, I often go to random fill-in-the-blank generators to get ideas, and seeing ETC students do that is very affirming.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>As someone who often has game ideas, tries to execute them, and falls a bit short, this article is right up my alley. It might as well be called &#8220;How to Have the Superpower You&#8217;ve Always Dreamed of,&#8221; and it would pretty much be the same article and I&#8217;d have just as much interest. The &hellip; <a href=\"http:\/\/mycours.es\/gamedesign2017\/2017\/10\/27\/how-to-prototype-a-game-in-under-7-days-matthews-opinions\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;How to Prototype a Game in Under 7 Days: Matthew&#8217;s Opinions&#8221;<\/span><\/a><\/p>\n","protected":false},"author":121,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-2355","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"http:\/\/mycours.es\/gamedesign2017\/wp-json\/wp\/v2\/posts\/2355","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/mycours.es\/gamedesign2017\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/mycours.es\/gamedesign2017\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2017\/wp-json\/wp\/v2\/users\/121"}],"replies":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2017\/wp-json\/wp\/v2\/comments?post=2355"}],"version-history":[{"count":2,"href":"http:\/\/mycours.es\/gamedesign2017\/wp-json\/wp\/v2\/posts\/2355\/revisions"}],"predecessor-version":[{"id":2363,"href":"http:\/\/mycours.es\/gamedesign2017\/wp-json\/wp\/v2\/posts\/2355\/revisions\/2363"}],"wp:attachment":[{"href":"http:\/\/mycours.es\/gamedesign2017\/wp-json\/wp\/v2\/media?parent=2355"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2017\/wp-json\/wp\/v2\/categories?post=2355"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2017\/wp-json\/wp\/v2\/tags?post=2355"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}