{"id":2517,"date":"2017-12-18T16:09:11","date_gmt":"2017-12-18T16:09:11","guid":{"rendered":"http:\/\/mycours.es\/gamedesign2017\/?p=2517"},"modified":"2017-12-18T16:09:11","modified_gmt":"2017-12-18T16:09:11","slug":"63-microgames","status":"publish","type":"post","link":"http:\/\/mycours.es\/gamedesign2017\/2017\/12\/18\/63-microgames\/","title":{"rendered":"63 Microgames"},"content":{"rendered":"<p>Assignment: create 7 non digital games, ideally one every day, that can be played with little or no props, and can be described with a concise ruleset (less than 800 characters).<\/p>\n<p>Games by the whole class<br \/>\nBooklet design and illustrations\u00a0 by KR Pipkin<\/p>\n<p><a href=\"http:\/\/molleindustria.org\/files\/63_microgames.pdf\" target=\"_blank\">Download booklet<\/a>\u00a0(PDF)<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-2518\" src=\"http:\/\/mycours.es\/gamedesign2017\/files\/2017\/12\/Screen-Shot-2017-12-18-at-10.55.55-AM.png\" alt=\"Screen Shot 2017-12-18 at 10.55.55 AM\" width=\"1334\" height=\"1336\" srcset=\"http:\/\/mycours.es\/gamedesign2017\/files\/2017\/12\/Screen-Shot-2017-12-18-at-10.55.55-AM.png 1334w, http:\/\/mycours.es\/gamedesign2017\/files\/2017\/12\/Screen-Shot-2017-12-18-at-10.55.55-AM-300x300.png 300w, http:\/\/mycours.es\/gamedesign2017\/files\/2017\/12\/Screen-Shot-2017-12-18-at-10.55.55-AM-768x769.png 768w, http:\/\/mycours.es\/gamedesign2017\/files\/2017\/12\/Screen-Shot-2017-12-18-at-10.55.55-AM-1022x1024.png 1022w, http:\/\/mycours.es\/gamedesign2017\/files\/2017\/12\/Screen-Shot-2017-12-18-at-10.55.55-AM-1200x1202.png 1200w\" sizes=\"auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px\" \/> <img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-2519\" src=\"http:\/\/mycours.es\/gamedesign2017\/files\/2017\/12\/Screen-Shot-2017-12-18-at-10.56.08-AM.png\" alt=\"Screen Shot 2017-12-18 at 10.56.08 AM\" width=\"1336\" height=\"1334\" srcset=\"http:\/\/mycours.es\/gamedesign2017\/files\/2017\/12\/Screen-Shot-2017-12-18-at-10.56.08-AM.png 1336w, http:\/\/mycours.es\/gamedesign2017\/files\/2017\/12\/Screen-Shot-2017-12-18-at-10.56.08-AM-300x300.png 300w, http:\/\/mycours.es\/gamedesign2017\/files\/2017\/12\/Screen-Shot-2017-12-18-at-10.56.08-AM-768x767.png 768w, http:\/\/mycours.es\/gamedesign2017\/files\/2017\/12\/Screen-Shot-2017-12-18-at-10.56.08-AM-1024x1022.png 1024w, http:\/\/mycours.es\/gamedesign2017\/files\/2017\/12\/Screen-Shot-2017-12-18-at-10.56.08-AM-1200x1198.png 1200w\" sizes=\"auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px\" \/><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Assignment: create 7 non digital games, ideally one every day, that can be played with little or no props, and can be described with a concise ruleset (less than 800 characters). Games by the whole class Booklet design and illustrations\u00a0 by KR Pipkin Download booklet\u00a0(PDF)<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-2517","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"http:\/\/mycours.es\/gamedesign2017\/wp-json\/wp\/v2\/posts\/2517","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/mycours.es\/gamedesign2017\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/mycours.es\/gamedesign2017\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2017\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2017\/wp-json\/wp\/v2\/comments?post=2517"}],"version-history":[{"count":1,"href":"http:\/\/mycours.es\/gamedesign2017\/wp-json\/wp\/v2\/posts\/2517\/revisions"}],"predecessor-version":[{"id":2520,"href":"http:\/\/mycours.es\/gamedesign2017\/wp-json\/wp\/v2\/posts\/2517\/revisions\/2520"}],"wp:attachment":[{"href":"http:\/\/mycours.es\/gamedesign2017\/wp-json\/wp\/v2\/media?parent=2517"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2017\/wp-json\/wp\/v2\/categories?post=2517"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2017\/wp-json\/wp\/v2\/tags?post=2517"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}