{"id":1637,"date":"2021-09-28T15:41:30","date_gmt":"2021-09-28T15:41:30","guid":{"rendered":"http:\/\/mycours.es\/gamedesign2021\/?page_id=1637"},"modified":"2021-11-18T16:01:26","modified_gmt":"2021-11-18T16:01:26","slug":"assignment-mock-screenshot-visual-vertical-slice","status":"publish","type":"page","link":"http:\/\/mycours.es\/gamedesign2021\/assignment-mock-screenshot-visual-vertical-slice\/","title":{"rendered":"Assignment: Mock Screenshot \/ Visual Vertical Slice"},"content":{"rendered":"<p>If you are working on a 2D game make a mockup or &#8220;fake screenshot&#8221;<\/p>\n<p>If your game is 3D make a visual vertical slice: a small part of the game, not playable, that sets the mood, the visual feeling, the atmosphere and the tone of the project.<\/p>\n<p>Either delivery should set the target in terms of production value and visual polish.<\/p>\n<p>Base it on the art direction discussion you had today.<\/p>\n<p>This delivery won&#8217;t likely involve the whole team. The other member should continue on the previous tasks: level design (greyboxing), narrative design, programming&#8230;<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-large wp-image-1638\" src=\"http:\/\/mycours.es\/gamedesign2021\/files\/2021\/09\/fake-ducktales-game-screenshots-via-fdg-entertainments-twitt_ncpa.1080-1024x576.png\" alt=\"\" width=\"840\" height=\"473\" srcset=\"http:\/\/mycours.es\/gamedesign2021\/files\/2021\/09\/fake-ducktales-game-screenshots-via-fdg-entertainments-twitt_ncpa.1080-1024x576.png 1024w, http:\/\/mycours.es\/gamedesign2021\/files\/2021\/09\/fake-ducktales-game-screenshots-via-fdg-entertainments-twitt_ncpa.1080-300x169.png 300w, http:\/\/mycours.es\/gamedesign2021\/files\/2021\/09\/fake-ducktales-game-screenshots-via-fdg-entertainments-twitt_ncpa.1080-768x432.png 768w, http:\/\/mycours.es\/gamedesign2021\/files\/2021\/09\/fake-ducktales-game-screenshots-via-fdg-entertainments-twitt_ncpa.1080.png 1080w\" sizes=\"auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px\" \/><\/p>\n<p><a href=\"https:\/\/www.deviantart.com\/freedraw-pixelart\/gallery\/64844389\/gamedev-mockups\">Some pixelart examples<\/a> &#8211; mock screenshots are more a pixelart thing &#8211; <a href=\"https:\/\/twitter.com\/search?q=game%20mockup%20min_faves%3A100&amp;src=typed_query\">examples from twitter:<\/a><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-large wp-image-1639\" src=\"http:\/\/mycours.es\/gamedesign2021\/files\/2021\/09\/image-4-1024x559.png\" alt=\"\" width=\"840\" height=\"459\" srcset=\"http:\/\/mycours.es\/gamedesign2021\/files\/2021\/09\/image-4-1024x559.png 1024w, http:\/\/mycours.es\/gamedesign2021\/files\/2021\/09\/image-4-300x164.png 300w, http:\/\/mycours.es\/gamedesign2021\/files\/2021\/09\/image-4-768x419.png 768w, http:\/\/mycours.es\/gamedesign2021\/files\/2021\/09\/image-4-1536x838.png 1536w, http:\/\/mycours.es\/gamedesign2021\/files\/2021\/09\/image-4-2048x1117.png 2048w, http:\/\/mycours.es\/gamedesign2021\/files\/2021\/09\/image-4-1200x655.png 1200w\" sizes=\"auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px\" \/><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-1640\" src=\"http:\/\/mycours.es\/gamedesign2021\/files\/2021\/09\/EWOfJwkUcAkbql1.png\" alt=\"\" width=\"996\" height=\"676\" srcset=\"http:\/\/mycours.es\/gamedesign2021\/files\/2021\/09\/EWOfJwkUcAkbql1.png 996w, http:\/\/mycours.es\/gamedesign2021\/files\/2021\/09\/EWOfJwkUcAkbql1-300x204.png 300w, http:\/\/mycours.es\/gamedesign2021\/files\/2021\/09\/EWOfJwkUcAkbql1-768x521.png 768w\" sizes=\"auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px\" \/><\/p>\n<p><iframe loading=\"lazy\" title=\"The story of Journey - Artworks, prototypes, beta commented by thatgamecompany developers\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/UA1qkHnIz_A?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture\" allowfullscreen><\/iframe><\/p>\n<p><iframe loading=\"lazy\" title=\"Visual Vertical Slice, between concept art and demo - Matejs Balodis | GodotCon Brussels 2020\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/8DGEV_Ky4xk?start=363&#038;feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture\" allowfullscreen><\/iframe><\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>If you are working on a 2D game make a mockup or &#8220;fake screenshot&#8221; If your game is 3D make a visual vertical slice: a small part of the game, not playable, that sets the mood, the visual feeling, the atmosphere and the tone of the project. Either delivery should set the target in terms &hellip; <a href=\"http:\/\/mycours.es\/gamedesign2021\/assignment-mock-screenshot-visual-vertical-slice\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Assignment: Mock Screenshot \/ Visual Vertical Slice&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":13,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-1637","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"http:\/\/mycours.es\/gamedesign2021\/wp-json\/wp\/v2\/pages\/1637","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/mycours.es\/gamedesign2021\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"http:\/\/mycours.es\/gamedesign2021\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2021\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/mycours.es\/gamedesign2021\/wp-json\/wp\/v2\/comments?post=1637"}],"version-history":[{"count":4,"href":"http:\/\/mycours.es\/gamedesign2021\/wp-json\/wp\/v2\/pages\/1637\/revisions"}],"predecessor-version":[{"id":1644,"href":"http:\/\/mycours.es\/gamedesign2021\/wp-json\/wp\/v2\/pages\/1637\/revisions\/1644"}],"wp:attachment":[{"href":"http:\/\/mycours.es\/gamedesign2021\/wp-json\/wp\/v2\/media?parent=1637"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}