Assignment 3: Physics Comedy

Create a humorous game centered around physics simulation.

*It has to be more than plain forces and collisions: experiment with joints, springs, machines, soft bodies, dynamically created contraptions, rag dolls and so on.

**Try to go for funny funny not buggy/so-bad-its-good funny

Non exhaustive sampler:

Juggling messes

Elastic bodies / springs

Most of Foddy’s games are physics centered and humorous, e.g. flop

 

Ragdolls

Yeah it kind sucks but it was 2002, simpler times

Goofiness and virality case 2: https://twitter.com/wilnyl

case 3: https://twitter.com/punchesbears/status/747997312396435456?lang=en

Soft body physics

Is it even soft body?

How does it work? Sort of like this

(also see the older platformer Gish)

Dynamic Systems

Physics contraptions created in-game

 

Beyond humor

What if you are not in the mood for silliness

 

Some Resources

Target Joint – important especially for drag and drops

Physics materials – not to be confused with the visual materials. That’s where the frictions are set.

Intro to joints – tutorial + example

Ragdoll Wizard + mixamo / fuse

Rope physics – Joints and rigs for non human

Drawing 2d rigid bodies in engine – tutorial

Scribble Physics – free asset drawing arbitrary rigid bodies

UCLA mesh creator – create meshes by extruding textures

Bullet physics for soft body  – open source library/asset

Draw 2d shapes – directly in unity for quick prototyping

Exercise

In engine, either in 2D or 3D, either interactive or not, make a machine or a physics system responding to your prompt:

America
Sleep
War
Sex
Eating
Aging
Conversation
Economy
Party
Manliness
Nature

> Draw it first
> Use placeholder or ready-made assets