{"id":748,"date":"2024-10-28T16:07:12","date_gmt":"2024-10-28T16:07:12","guid":{"rendered":"http:\/\/mycours.es\/realtime3D\/?page_id=748"},"modified":"2024-11-06T19:03:10","modified_gmt":"2024-11-06T19:03:10","slug":"texturing-with-substance","status":"publish","type":"page","link":"http:\/\/mycours.es\/realtime3D\/texturing-with-substance\/","title":{"rendered":"Texturing with substance"},"content":{"rendered":"<p>If you are working on the computer lab &#8211; as you should &#8211; keep in mind that:<\/p>\n<ul>\n<li>They may be one version behind so if you are passing Substance between lab and your own machine make sure you have the same vesion<\/li>\n<li>You have to save your project file and all the assets you want to import on your external hard drive OR on the local C: disk. In other words, downloads, documents, and desktop may give you importing issues.<br \/>\nThis is the path to your own local folder:<\/li>\n<\/ul>\n<p><a href=\"http:\/\/mycours.es\/realtime3D\/files\/2024\/10\/Screenshot-2024-10-28-115943.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-747\" src=\"http:\/\/mycours.es\/realtime3D\/files\/2024\/10\/Screenshot-2024-10-28-115943.png\" alt=\"\" width=\"2052\" height=\"1136\" srcset=\"http:\/\/mycours.es\/realtime3D\/files\/2024\/10\/Screenshot-2024-10-28-115943.png 2052w, http:\/\/mycours.es\/realtime3D\/files\/2024\/10\/Screenshot-2024-10-28-115943-300x166.png 300w, http:\/\/mycours.es\/realtime3D\/files\/2024\/10\/Screenshot-2024-10-28-115943-1024x567.png 1024w, http:\/\/mycours.es\/realtime3D\/files\/2024\/10\/Screenshot-2024-10-28-115943-768x425.png 768w, http:\/\/mycours.es\/realtime3D\/files\/2024\/10\/Screenshot-2024-10-28-115943-1536x850.png 1536w, http:\/\/mycours.es\/realtime3D\/files\/2024\/10\/Screenshot-2024-10-28-115943-2048x1134.png 2048w, http:\/\/mycours.es\/realtime3D\/files\/2024\/10\/Screenshot-2024-10-28-115943-1200x664.png 1200w\" sizes=\"auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px\" \/><\/a><\/p>\n<p>Here&#8217;s a video of the minimum Substance things to know for my class. Sorry it&#8217;s quite slow, Substance starts at 16min:<\/p>\n<p><iframe loading=\"lazy\" title=\"Intro to texture painting with Substance 3D painter\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/jAfq4uXqAXw?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/p>\n<p>The export should produce a PBR texture set similar to the ones we used before.<br \/>\nFrom there you can recreate the material in unity, using a standard shader.<\/p>\n<p><iframe loading=\"lazy\" title=\"Export Substance Painter to Unity - Tutorial\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/_4ULQ95njmQ?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/p>\n<p>Here&#8217;s a longer video on using PBR materials in unity<\/p>\n<p><iframe loading=\"lazy\" title=\"Importing PBR Materials into unity\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/Ua7KZRV0oGw?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/p>\n","protected":false},"excerpt":{"rendered":"<p>If you are working on the computer lab &#8211; as you should &#8211; keep in mind that: They may be one version behind so if you are passing Substance between lab and your own machine make sure you have the same vesion You have to save your project file and all the assets you want &hellip; <a href=\"http:\/\/mycours.es\/realtime3D\/texturing-with-substance\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Texturing with substance&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":6,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-748","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"http:\/\/mycours.es\/realtime3D\/wp-json\/wp\/v2\/pages\/748","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/mycours.es\/realtime3D\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"http:\/\/mycours.es\/realtime3D\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"http:\/\/mycours.es\/realtime3D\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/mycours.es\/realtime3D\/wp-json\/wp\/v2\/comments?post=748"}],"version-history":[{"count":5,"href":"http:\/\/mycours.es\/realtime3D\/wp-json\/wp\/v2\/pages\/748\/revisions"}],"predecessor-version":[{"id":753,"href":"http:\/\/mycours.es\/realtime3D\/wp-json\/wp\/v2\/pages\/748\/revisions\/753"}],"wp:attachment":[{"href":"http:\/\/mycours.es\/realtime3D\/wp-json\/wp\/v2\/media?parent=748"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}