{"id":1003,"date":"2012-09-18T22:39:36","date_gmt":"2012-09-18T22:39:36","guid":{"rendered":"http:\/\/mycours.es\/gamedesign2012\/?p=1003"},"modified":"2012-09-18T22:44:02","modified_gmt":"2012-09-18T22:44:02","slug":"assignment-2-ideas-katie-nestor","status":"publish","type":"post","link":"https:\/\/mycours.es\/gamedesign2012\/2012\/09\/18\/assignment-2-ideas-katie-nestor\/","title":{"rendered":"Assignment 2 ideas&#8211; Katie Nestor"},"content":{"rendered":"<p>Idea 1:<\/p>\n<p>You play through the character creation screen of your typical RPG, picking features and equipment for your character. However, you also have to convince her to actually fight for you.<\/p>\n<p><a href=\"http:\/\/mycours.es\/gamedesign2012\/files\/2012\/09\/base.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-1004\" src=\"http:\/\/mycours.es\/gamedesign2012\/files\/2012\/09\/base-300x225.png\" alt=\"\" width=\"300\" height=\"225\" srcset=\"https:\/\/mycours.es\/gamedesign2012\/files\/2012\/09\/base-300x225.png 300w, https:\/\/mycours.es\/gamedesign2012\/files\/2012\/09\/base.png 800w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><a href=\"http:\/\/mycours.es\/gamedesign2012\/files\/2012\/09\/vnchar1-2.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-1005\" src=\"http:\/\/mycours.es\/gamedesign2012\/files\/2012\/09\/vnchar1-2-300x225.png\" alt=\"\" width=\"300\" height=\"225\" srcset=\"https:\/\/mycours.es\/gamedesign2012\/files\/2012\/09\/vnchar1-2-300x225.png 300w, https:\/\/mycours.es\/gamedesign2012\/files\/2012\/09\/vnchar1-2.png 800w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<p>Idea 2:<\/p>\n<p>You&#8217;ve been hired to babysit the &#8220;difficult&#8221; child on the block. They don&#8217;t listen, they&#8217;re hyperactive, they freak out over random things, they don&#8217;t shut up. Your goal is to make it to getting paid without any tantrums. Who knows, maybe it&#8217;s just a matter of understanding what upsets the kid?<\/p>\n<p><a href=\"http:\/\/mycours.es\/gamedesign2012\/files\/2012\/09\/vnchar2.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-1009\" src=\"http:\/\/mycours.es\/gamedesign2012\/files\/2012\/09\/vnchar2-224x300.png\" alt=\"\" width=\"224\" height=\"300\" srcset=\"https:\/\/mycours.es\/gamedesign2012\/files\/2012\/09\/vnchar2-224x300.png 224w, https:\/\/mycours.es\/gamedesign2012\/files\/2012\/09\/vnchar2.png 299w\" sizes=\"auto, (max-width: 224px) 100vw, 224px\" \/><\/a><\/p>\n<p>This is a bit of a sketchy version but it&#8217;s the same overall style.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Idea 1: You play through the character creation screen of your typical RPG, picking features and equipment for your character. However, you also have to convince her to actually fight for you. Idea 2: You&#8217;ve been hired to babysit the &#8220;difficult&#8221; child on the block. 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