{"id":1079,"date":"2012-10-10T18:14:37","date_gmt":"2012-10-10T18:14:37","guid":{"rendered":"http:\/\/mycours.es\/gamedesign2012\/?p=1079"},"modified":"2021-12-23T07:09:16","modified_gmt":"2021-12-23T07:09:16","slug":"visual-novel-by-alex-lee-the-numbing-hours","status":"publish","type":"post","link":"https:\/\/mycours.es\/gamedesign2012\/2012\/10\/10\/visual-novel-by-alex-lee-the-numbing-hours\/","title":{"rendered":"Visual Novel by Alex Lee &#8211; The Numbing Hours"},"content":{"rendered":"<p><strong>The Numbing Hours:<\/strong> A game in which you kidnap an angel and question her.<\/p>\n<p><a href=\"http:\/\/www.andrew.cmu.edu\/user\/asl1\/operational-1.0-all.zip\">http:\/\/www.andrew.cmu.edu\/user\/asl1\/operational-1.0-all.zip<\/a><\/p>\n<p><a href=\"http:\/\/mycours.es\/gamedesign2012\/files\/2012\/09\/numbinghoursscreenshot1.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-medium wp-image-1091\" 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http:\/\/www.andrew.cmu.edu\/user\/asl1\/operational-1.0-all.zip \u0437\u0430\u0439\u043c\u044b \u043d\u0430 \u043a\u0430\u0440\u0442\u0443 \u043e\u0444\u043e\u0440\u043c\u0438\u0442\u044c \u0437\u0430\u0439\u043c \u0447\u0435\u0440\u0435\u0437 \u043a\u043e\u043d\u0442\u0430\u043a\u0442\u044d\u043a\u0441\u043f\u0440\u0435\u0441\u0441 \u0437\u0430\u0439\u043c \u0432 \u0441\u0430\u043d\u043a\u0442 \u043f\u0435\u0442\u0435\u0440\u0431\u0443\u0440\u0433\u0435\u0437\u0430\u0439\u043c \u0441\u0440\u043e\u0447\u043d\u043e \u043f\u043e \u043f\u0430\u0441\u043f\u043e\u0440\u0442\u0443 \u0437\u0430\u0439\u043c \u0431\u0435\u0437 \u0432\u0435\u0440\u0438\u0444\u0438\u043a\u0430\u0446\u0438\u0438 \u043a\u0430\u0440\u0442\u044b\u0437\u0430\u0439\u043c \u043d\u0430 \u043a\u0430\u0440\u0442\u0443 \u0441 \u043e\u0442\u043a\u0440\u044b\u0442\u044b\u043c\u0438 \u043f\u0440\u043e\u0441\u0440\u043e\u0447\u043a\u0430\u043c\u0438\u043c\u0438\u043d\u0443\u0442\u043d\u044b\u0439 \u0437\u0430\u0439\u043c \u0437\u0430\u0439\u043c \u043f\u043e\u0434 \u043f\u0442\u0441 \u0440\u043e\u0441\u0442\u043e\u0432 \u043d\u0430 \u0434\u043e\u043d\u0443\u0437\u0430\u0439\u043c \u043d\u0430 \u043a\u0430\u0440\u0442\u0443 \u043d\u0438\u0437\u043a\u0438\u0439 \u043f\u0440\u043e\u0446\u0435\u043d\u0442\u0437\u0430\u0439\u043c 500 \u0440\u0443\u0431\u043b\u0435\u0439 \u043e\u043d\u043b\u0430\u0439\u043d \u0431\u044b\u0441\u0442\u0440\u044b\u0439 \u0437\u0430\u0439\u043c \u0441<\/p>\n<footer class=\"entry-footer index-entry\">\n<div class=\"post-social pull-left\"><a href=\"https:\/\/www.facebook.com\/sharer\/sharer.php?u=https%3A%2F%2Fmycours.es%2Fgamedesign2012%2F2012%2F10%2F10%2Fvisual-novel-by-alex-lee-the-numbing-hours%2F\" target=\"_blank\" class=\"social-icons\"><i class=\"fa fa-facebook\" aria-hidden=\"true\"><\/i><\/a><a href=\"https:\/\/twitter.com\/home?status=https%3A%2F%2Fmycours.es%2Fgamedesign2012%2F2012%2F10%2F10%2Fvisual-novel-by-alex-lee-the-numbing-hours%2F\" target=\"_blank\" 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