{"id":1212,"date":"2012-09-27T22:03:50","date_gmt":"2012-09-27T22:03:50","guid":{"rendered":"http:\/\/mycours.es\/gamedesign2012\/?p=1212"},"modified":"2012-09-28T02:11:44","modified_gmt":"2012-09-28T02:11:44","slug":"arcade-pitch-canabalt","status":"publish","type":"post","link":"https:\/\/mycours.es\/gamedesign2012\/2012\/09\/27\/arcade-pitch-canabalt\/","title":{"rendered":"Arcade pitch: Canabalt"},"content":{"rendered":"<p>Game here:\u00a0<a href=\"http:\/\/adamatomic.com\/canabalt\/\">http:\/\/adamatomic.com\/canabalt\/<\/a><\/p>\n<p>It would appear that you are the fastest on the planet and you are having a very bad day.<\/p>\n<p>Presentation space: Would be neat to build some sort of cabinet around the computer using very drab, sort of broken-down wall materials, or maybe crates. Controls could be keyboard or some sort of button. (Alternately, it totally isn&#8217;t a terrible idea to hook it up to a dancemat\/controller you can jump on. Totally.)<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Game here:\u00a0http:\/\/adamatomic.com\/canabalt\/ It would appear that you are the fastest on the planet and you are having a very bad day. Presentation space: Would be neat to build some sort of cabinet around the computer using very drab, sort of broken-down wall materials, or maybe crates. Controls could be keyboard or some sort of button.<\/p>\n<footer class=\"entry-footer index-entry\">\n<div class=\"post-social pull-left\"><a href=\"https:\/\/www.facebook.com\/sharer\/sharer.php?u=https%3A%2F%2Fmycours.es%2Fgamedesign2012%2F2012%2F09%2F27%2Farcade-pitch-canabalt%2F\" target=\"_blank\" class=\"social-icons\"><i class=\"fa fa-facebook\" aria-hidden=\"true\"><\/i><\/a><a href=\"https:\/\/twitter.com\/home?status=https%3A%2F%2Fmycours.es%2Fgamedesign2012%2F2012%2F09%2F27%2Farcade-pitch-canabalt%2F\" target=\"_blank\" class=\"social-icons\"><i class=\"fa fa-twitter\" aria-hidden=\"true\"><\/i><\/a><a href=\"https:\/\/www.linkedin.com\/shareArticle?mini=true&#038;url=https%3A%2F%2Fmycours.es%2Fgamedesign2012%2F2012%2F09%2F27%2Farcade-pitch-canabalt%2F&#038;title=Arcade+pitch%3A+Canabalt\" target=\"_blank\" class=\"social-icons\"><i class=\"fa fa-linkedin\" aria-hidden=\"true\"><\/i><\/a><\/div>\n<p class=\"link-more\"><a href=\"https:\/\/mycours.es\/gamedesign2012\/2012\/09\/27\/arcade-pitch-canabalt\/\" class=\"more-link\">Continue reading <span class=\"meta-nav\">\u2192<\/span><\/a><\/p>\n<\/footer>\n","protected":false},"author":6,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-1212","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/posts\/1212","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/users\/6"}],"replies":[{"embeddable":true,"href":"https:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/comments?post=1212"}],"version-history":[{"count":6,"href":"https:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/posts\/1212\/revisions"}],"predecessor-version":[{"id":1298,"href":"https:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/posts\/1212\/revisions\/1298"}],"wp:attachment":[{"href":"https:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/media?parent=1212"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/categories?post=1212"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/tags?post=1212"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}