{"id":911,"date":"2012-09-18T08:56:36","date_gmt":"2012-09-18T08:56:36","guid":{"rendered":"http:\/\/mycours.es\/gamedesign2012\/?p=911"},"modified":"2012-09-18T22:38:40","modified_gmt":"2012-09-18T22:38:40","slug":"assignment-2-proposals","status":"publish","type":"post","link":"https:\/\/mycours.es\/gamedesign2012\/2012\/09\/18\/assignment-2-proposals\/","title":{"rendered":"Assignment 2 Proposals"},"content":{"rendered":"<p><strong>The Me of Yesterday<\/strong><\/p>\n<p><a href=\"http:\/\/mycours.es\/gamedesign2012\/files\/2012\/09\/meofyesterday.png\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-912 alignnone\" src=\"http:\/\/mycours.es\/gamedesign2012\/files\/2012\/09\/meofyesterday.png\" alt=\"\" width=\"251\" height=\"404\" srcset=\"https:\/\/mycours.es\/gamedesign2012\/files\/2012\/09\/meofyesterday.png 251w, https:\/\/mycours.es\/gamedesign2012\/files\/2012\/09\/meofyesterday-186x300.png 186w\" sizes=\"auto, (max-width: 251px) 100vw, 251px\" \/><\/a><\/p>\n<p>In your dreams (an eternal white staircase leading infinitely up), you interact with the you of yesterday. \u00a0You don&#8217;t know what happens outside of the dreams, but depending on how your day went, yesterday&#8217;s version of you will be in different moods and environments. \u00a0Interacting with yesterday&#8217;s you shapes how your next day will go. \u00a0At the end of each dream, you also have the option of killing yesterday&#8217;s you to simply forget yesterday.<\/p>\n<p><strong>Balloon Seller<\/strong><\/p>\n<p><a href=\"http:\/\/mycours.es\/gamedesign2012\/files\/2012\/09\/balloon.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-914 alignnone\" src=\"http:\/\/mycours.es\/gamedesign2012\/files\/2012\/09\/balloon.jpg\" alt=\"\" width=\"300\" height=\"450\" srcset=\"https:\/\/mycours.es\/gamedesign2012\/files\/2012\/09\/balloon.jpg 300w, https:\/\/mycours.es\/gamedesign2012\/files\/2012\/09\/balloon-200x300.jpg 200w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<p>While at a festival, you meet a balloon seller who sells balloons filled with memories. \u00a0They come in different colors and shapes such as bittersweet, nostalgic, that-thing-I-really-should-remember, etc. with prices that change relative to importance. \u00a0Spending time with him as he sells memories to other festival-goers lets you see why he chose his profession and how other&#8217;s react to remembering what they&#8217;ve forgotten.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The Me of Yesterday In your dreams (an eternal white staircase leading infinitely up), you interact with the you of yesterday. \u00a0You don&#8217;t know what happens outside of the dreams, but depending on how your day went, yesterday&#8217;s version of you will be in different moods and environments. \u00a0Interacting with yesterday&#8217;s you shapes how your<\/p>\n<footer class=\"entry-footer index-entry\">\n<div class=\"post-social pull-left\"><a href=\"https:\/\/www.facebook.com\/sharer\/sharer.php?u=https%3A%2F%2Fmycours.es%2Fgamedesign2012%2F2012%2F09%2F18%2Fassignment-2-proposals%2F\" target=\"_blank\" class=\"social-icons\"><i class=\"fa fa-facebook\" aria-hidden=\"true\"><\/i><\/a><a href=\"https:\/\/twitter.com\/home?status=https%3A%2F%2Fmycours.es%2Fgamedesign2012%2F2012%2F09%2F18%2Fassignment-2-proposals%2F\" target=\"_blank\" class=\"social-icons\"><i class=\"fa fa-twitter\" aria-hidden=\"true\"><\/i><\/a><a href=\"https:\/\/www.linkedin.com\/shareArticle?mini=true&#038;url=https%3A%2F%2Fmycours.es%2Fgamedesign2012%2F2012%2F09%2F18%2Fassignment-2-proposals%2F&#038;title=Assignment+2+Proposals\" target=\"_blank\" class=\"social-icons\"><i class=\"fa fa-linkedin\" aria-hidden=\"true\"><\/i><\/a><\/div>\n<p class=\"link-more\"><a href=\"https:\/\/mycours.es\/gamedesign2012\/2012\/09\/18\/assignment-2-proposals\/\" class=\"more-link\">Continue reading <span class=\"meta-nav\">\u2192<\/span><\/a><\/p>\n<\/footer>\n","protected":false},"author":12,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-911","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/posts\/911","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/users\/12"}],"replies":[{"embeddable":true,"href":"https:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/comments?post=911"}],"version-history":[{"count":3,"href":"https:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/posts\/911\/revisions"}],"predecessor-version":[{"id":916,"href":"https:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/posts\/911\/revisions\/916"}],"wp:attachment":[{"href":"https:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/media?parent=911"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/categories?post=911"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/mycours.es\/gamedesign2012\/wp-json\/wp\/v2\/tags?post=911"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}